164 lines
8.1 KiB
Java
164 lines
8.1 KiB
Java
/*
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*
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* Setup.java
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*
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* Setup is a singleton object that runs on the initial mod setup to run critical checks to make sure the mod
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* is allowed to do things on the users filesystem (reading conf files, writing conf files, etc). It's quite
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* important for the mod to know this!
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*
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*/
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package jesse.keeblarcraft.Utils;
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import java.util.List;
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import org.apache.commons.io.FileUtils;
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import org.spongepowered.include.com.google.common.io.Files;
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import java.util.List;
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import java.util.ArrayList;
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import jesse.keeblarcraft.ConfigMgr.ConfigManager;
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import jesse.keeblarcraft.Utils.ChatUtil.CONSOLE_COLOR;
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import jesse.keeblarcraft.Utils.CustomExceptions.DIRECTORY_CREATE_EXCEPTION;
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import jesse.keeblarcraft.Utils.CustomExceptions.DIRECTORY_DELETE_EXCEPTION;
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import jesse.keeblarcraft.Utils.CustomExceptions.SETUP_FAILED_EXCEPTION;
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// Singleton class is designed to help the mod set itself up and create all the important things. It does two things:
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//
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// Thing 1: If on initial setup of mod for first time; creates all necessary directories and files.
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// Doing this helps the mod know if it has permissions to do things, or if it shouldn't even bother!
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// Some functionality is disabled if the mod can't access the hard drive in various ways.
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//
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// Thing 2: On any sequential startup; it checks to make sure all the directories exist & replaces missing ones.
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// It will also do a state-check of the system to make sure we will have permissions to read & write.
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// If we do not have these, or only partial - then functionality may be disabled for runtime performance
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public final class Setup {
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private static Setup static_inst;
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public Setup() {
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System.out.println(ChatUtil.ColoredString("Running system setup and checks...", CONSOLE_COLOR.BLUE));
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}
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// Returns the singleton object
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public static Setup GetInstance() {
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if (static_inst == null) {
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static_inst = new Setup();
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}
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return static_inst;
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}
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/// Unit testing functions below
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public static Boolean has_read = false;
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public static Boolean has_write = false;
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// First time setup variables
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private static final List<String> DIRECTORY_LIST = new ArrayList<String>() {{
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add("notes"); // Expect 1 file per player!
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add("factions"); // Expect 1 file per faction!
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add("story"); // Expect 1 file per story chapter!
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add("commands"); // Expect 1 file per command that's configurable!
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add("events"); // Expect 1 file per event that is configurable!
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}};
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// These will be top-level config files above the directories this mod creates
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private static final List<String> FILE_LIST = new ArrayList<String>() {{
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add("story/story.json"); // Big config file, determines when players can do certain things at different story levels
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add("factions/factions.json"); // General configuration file for factions stuff
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add("events/1events.json"); // General configuration file for story events!
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add("general.json"); // The super general configuration file! (May be removed)
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}};
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// RunChecks()
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//
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// Checks if we are able to create necessary directories and run reading over the file system for the current
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// directory this mod is maintained in. This will return false if any checks fail; but individual checks can
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// be accessed in class variables (above)
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public Boolean RunChecks() {
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ConfigManager conf = new ConfigManager();
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// Create directory check
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try {
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has_write = conf.CreateDirectory("test_dir");
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System.out.println(ChatUtil.ColoredString("test_dir created! has write: ", CONSOLE_COLOR.GREEN) + (has_write ? ChatUtil.ColoredString("YES", CONSOLE_COLOR.YELLOW) : ChatUtil.ColoredString("NO", CONSOLE_COLOR.YELLOW)));
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} catch (DIRECTORY_CREATE_EXCEPTION e) {
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System.out.println(ChatUtil.ColoredString("Failed to create test directory or it already exists", CONSOLE_COLOR.MAGENTA));
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has_write = false;
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}
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// Write to disk then read that data back
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if (has_write) {
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try {
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has_write = conf.CreateFile("test_dir/test_note.txt");
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has_write = conf.WriteToFile("test_dir/test_note.txt", "test_write_read", "w");
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List<String> lines = conf.GetFile("test_dir/test_note.txt");
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if (lines.size() == 0) {
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has_read = false;
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} else {
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has_read = true;
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}
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} catch (Exception e) {
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System.out.println(ChatUtil.ColoredString("Failed to create or write to test dir file ", CONSOLE_COLOR.RED));
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has_read = false;
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}
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}
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// Delete directory if created (it's a temporary dir)
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if (has_write) {
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try {
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has_write = conf.DeleteFile("test_dir/test_note.txt");
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has_write = conf.DeleteDirectory("test_dir");
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} catch (Exception e) {
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System.out.println(ChatUtil.ColoredString("Lost access to writing mid-way", CONSOLE_COLOR.RED));
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has_write = false;
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}
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}
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//need to be able to take in raw booleans for coloredstrings functions
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System.out.println(ChatUtil.ColoredString("CHECKS DEBUG: Value of has_write: ", CONSOLE_COLOR.BLUE) + ChatUtil.ColoredString(has_write.toString(), CONSOLE_COLOR.YELLOW) + ChatUtil.ColoredString(". Value of has_read: ", CONSOLE_COLOR.BLUE) + ChatUtil.ColoredString(has_read.toString(), CONSOLE_COLOR.YELLOW));
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return has_write && has_read;
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}
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// RunSetup
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//
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// Primary function call that will execute when mod starts up
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public Boolean RunSetup() throws SETUP_FAILED_EXCEPTION {
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Boolean ret = false;
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// Setup can only complete if it has guarenteed we have read & write permissions
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if (ret = RunChecks()) {
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try {
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// Create necessary directories
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ConfigManager conf = new ConfigManager();
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for (Integer i = 0; i < DIRECTORY_LIST.size(); i++) {
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if ( ! conf.DoesDirectoryExist(DIRECTORY_LIST.get(i))) {
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conf.CreateDirectory(DIRECTORY_LIST.get(i));
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System.out.println(ChatUtil.ColoredString("Creating directory ", CONSOLE_COLOR.GREEN) + ChatUtil.ColoredString(DIRECTORY_LIST.get(i), CONSOLE_COLOR.YELLOW) + ChatUtil.ColoredString("...", CONSOLE_COLOR.GREEN));
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} else {
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System.out.println(ChatUtil.ColoredString("Directory ", CONSOLE_COLOR.BLUE) + conf.DoesDirectoryExist(DIRECTORY_LIST.get(i)) + ChatUtil.ColoredString(" already exists. Skipping... ", CONSOLE_COLOR.BLUE));
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}
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}
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// Create necessary files
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for (Integer i = 0; i < FILE_LIST.size(); i++) {
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if ( ! conf.DoesFileExist(FILE_LIST.get(i))) {
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conf.CreateFile(FILE_LIST.get(i));
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System.out.println(ChatUtil.ColoredString("Creating file ", CONSOLE_COLOR.GREEN) + ChatUtil.ColoredString(FILE_LIST.get(i), CONSOLE_COLOR.YELLOW) + ChatUtil.ColoredString("...", CONSOLE_COLOR.GREEN));
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} else {
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System.out.println(ChatUtil.ColoredString("File ", CONSOLE_COLOR.BLUE) + conf.DoesDirectoryExist(FILE_LIST.get(i)) + ChatUtil.ColoredString(" already exists. Skipping...", CONSOLE_COLOR.BLUE));
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}
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}
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} catch (Exception e) {
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throw new SETUP_FAILED_EXCEPTION();
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}
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} else {
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System.out.println(ChatUtil.ColoredString("RunChecks() failed in its process. This mod has deemed it does not have read or write privileges in its hosted area and will now exit.", CONSOLE_COLOR.RED));
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throw new SETUP_FAILED_EXCEPTION();
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}
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System.out.println(ChatUtil.ColoredString("DID SETUP COMPLETE SUCCESSFULLY? ", CONSOLE_COLOR.YELLOW) + (ret ? ChatUtil.ColoredString("YES", CONSOLE_COLOR.YELLOW) : ChatUtil.ColoredString("NO", CONSOLE_COLOR.YELLOW)));
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return ret;
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}
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}
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