/* * * EventManager * * This class is responsible for handling the setup and execution of events within the game for the mod. These events can be configured as plugins in this * directory which are executed in an abstract fashion with handling. If you need a new event (for a story item, or handling a player event, etc) then it * is preferred to add that as an extension class and called within this manager object * */ package jesse.keeblarcraft.EventMgr; public class EventManager { }