package jesse.keeblarcraft.Utils; import net.minecraft.registry.RegistryKey; import net.minecraft.world.World; ///////////////////////////////////////////////////////////////////////////// /// @class DirectionalVec /// /// @brief DirectionalVec creates a vector of information that can store /// world information and a players vector information of where they /// are in the world + where their camera is looking (yaw & pitch) ///////////////////////////////////////////////////////////////////////////// public class DirectionalVec { public RegistryKey world; public double x; public double y; public double z; public float yaw; public float pitch; }