Compare commits
No commits in common. "issue/chat-system" and "main" have entirely different histories.
issue/chat
...
main
10
build.gradle
10
build.gradle
@ -10,10 +10,6 @@ base {
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||||
archivesName = project.archives_base_name
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}
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||||
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fabricApi {
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configureDataGeneration()
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}
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repositories {
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// Add repositories to retrieve artifacts from in here.
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// You should only use this when depending on other mods because
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@ -26,8 +22,6 @@ repositories {
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// includeGroup("cc.tweaked")
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// }
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// }
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maven {url = "https://maven.kyrptonaught.dev"}
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maven { url = 'https://maven.minecraftforge.net/' } // for Terrablender
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}
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loom {
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@ -39,6 +33,7 @@ loom {
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sourceSet sourceSets.client
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}
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}
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}
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dependencies {
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@ -51,9 +46,6 @@ dependencies {
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modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
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//modCompileOnly "cc.tweaked:cc-tweaked-1.20-fabric-api:1.105.0"
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//modRuntimeOnly "cc.tweaked:cc-tweaked-1.20-fabric-api:1.105.0"
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modImplementation 'net.kyrptonaught:customportalapi:0.0.1-beta65-1.20'
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include 'net.kyrptonaught:customportalapi:0.0.1-beta65-1.20'
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modImplementation 'com.github.glitchfiend:TerraBlender-fabric:1.20.1-3.0.1.7'
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}
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processResources {
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|
@ -1,5 +1,4 @@
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#!/bin/bash
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rm ~/.minecraft/mods/keeblarcraft* # What else could be named this? Really now?
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cp build/libs/keeblarcraft-0.0.1.jar ~/.minecraft/mods
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cp build/libs/keeblarcraft-0.0.1.jar run/mods
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cp build/devlibs/*sources.jar ~/.minecraft/mods
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echo Moved minecraft to mods dir
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@ -1,3 +0,0 @@
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// 1.20 2024-12-05T19:59:23.022622275 keeblarcraft/Keeblarcraft World Generation
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afc3340283d1101601bd4d2ca96341a58eceaf83 data/keeblarcraft/dimension_type/keeblarcraftdim_type.json
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4398eda2b0c28b2c754c45f5805534bf1921b243 data/keeblarcraft/worldgen/biome/test_biome.json
|
@ -1,26 +0,0 @@
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{
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"ambient_light": 0.5,
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"bed_works": true,
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"coordinate_scale": 1.0,
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"effects": "minecraft:overworld",
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"fixed_time": 12750,
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"has_ceiling": false,
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"has_raids": false,
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"has_skylight": true,
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"height": 480,
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"infiniburn": "#minecraft:infiniburn_overworld",
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"logical_height": 256,
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"min_y": 0,
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"monster_spawn_block_light_limit": 0,
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"monster_spawn_light_level": {
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"type": "minecraft:uniform",
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"value": {
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"max_inclusive": 0,
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"min_inclusive": 0
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}
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},
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"natural": false,
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"piglin_safe": false,
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"respawn_anchor_works": false,
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"ultrawarm": false
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}
|
@ -1,99 +0,0 @@
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{
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"carvers": {
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"air": [
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"minecraft:cave",
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"minecraft:cave_extra_underground",
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"minecraft:canyon"
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]
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},
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"downfall": 0.6,
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"effects": {
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"fog_color": 1800383,
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"foliage_color": 13763580,
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"grass_color": 1818548,
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"sky_color": 11803583,
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"water_color": 15414436,
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"water_fog_color": 1800383
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},
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"features": [
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[],
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[
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"minecraft:lake_lava_underground",
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"minecraft:lake_lava_surface"
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],
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[
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"minecraft:amethyst_geode",
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"minecraft:forest_rock"
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],
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[],
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[],
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[],
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[
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"minecraft:ore_dirt",
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"minecraft:ore_gravel",
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"minecraft:ore_granite_upper",
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"minecraft:ore_granite_lower",
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"minecraft:ore_diorite_upper",
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"minecraft:ore_diorite_lower",
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"minecraft:ore_andesite_upper",
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"minecraft:ore_andesite_lower",
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"minecraft:ore_tuff"
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],
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[],
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[
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||||
"minecraft:spring_water",
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"minecraft:spring_lava"
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],
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[
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"minecraft:glow_lichen",
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"minecraft:trees_plains",
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"minecraft:forest_flowers",
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"minecraft:patch_large_fern",
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"minecraft:brown_mushroom_normal",
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"minecraft:red_mushroom_normal",
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"minecraft:patch_sugar_cane",
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"minecraft:patch_pumpkin"
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],
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[
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"minecraft:freeze_top_layer"
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]
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],
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"has_precipitation": true,
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"spawn_costs": {},
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"spawners": {
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"ambient": [],
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"axolotls": [],
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"creature": [
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{
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"type": "minecraft:sheep",
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"maxCount": 4,
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"minCount": 4,
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"weight": 12
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},
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{
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"type": "minecraft:pig",
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"maxCount": 4,
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"minCount": 4,
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"weight": 10
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},
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{
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"type": "minecraft:chicken",
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"maxCount": 4,
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"minCount": 4,
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"weight": 10
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},
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{
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"type": "minecraft:cow",
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"maxCount": 4,
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"minCount": 4,
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"weight": 8
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}
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],
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"misc": [],
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"monster": [],
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"underground_water_creature": [],
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"water_ambient": [],
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"water_creature": []
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},
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"temperature": 0.7
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}
|
@ -1,77 +0,0 @@
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package jesse.keeblarcraft.BankMgr;
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import java.util.Random;
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/*
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Account number composition:
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EXAMPLE:
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KCSB-9284-0JKI94358732
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EXPLANATION:
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The composition of the above number is mostly not random. The composition is 'C' = LETTER, and the first 4 represent the 4-letter combination
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of the financial establishment (think of the stock market NASDAQ). The first 4 '#' (# = Number) digits represent the ROUTING number of the bank.
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The next '#' (in its own brackets) represents ACCOUNT TYPE. This means the mod supports up to 9 configurations; some examples would be CHECKING
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or SAVINGS. The next three '#' (in their own brackets too) will be the first three letters of the username of the account holder inside an ASCII
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table. If the letter is not UTF 8 compatible - then the default will be '0'. The LAST eight '#' (not in brackets) are randomly generated via Java.
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* Please note that the brackets in this example are only for demonstration of separating numbers from each other. They do not show up at all in generation.
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CCCC-####-[#][###]########
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* Additional note - enums are not implicitly integers under the hood like C++; so, a financial establishment could pass in ANY 0-9 digit for "account type" and
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each establishment is allowed to treat that however they want. In one banks case it make checking accounts 3; but in anothers it's 4. This is a general programming
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note for now. It is probably best to keep this consistent in your server/mod so tellers can understand them universally.
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*/
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public class AccountNumberGenerator {
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// Callers of this function are required to verify the given number is unique.
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public static String GenerateNewAccountNumber(String symbol, Integer routingNumber, Integer accountType, String username) {
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String generatedAccountNumber = symbol + "-" + routingNumber + "-" + accountType;
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// Block to translate part of username into number format
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for (int i = 0; i < 3; i++) {
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if (username.length() >= 3 && username.charAt(i) <= 255) { // 255 is largest ASCII value. Might be a sloppy check; can always test later (if I find someone with non ASCII)
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Integer asciiValueOfLetter = (int) username.charAt(i);
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String strValueOfAscii = asciiValueOfLetter.toString();
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strValueOfAscii = strValueOfAscii.substring(0, 1);
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generatedAccountNumber += strValueOfAscii;
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} else if (username.charAt(i) <= 255) { // Case where length is less than 3 but is still in ASCII table
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Integer asciiValueOfLetter = (int) username.charAt(i);
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String strValueOfAscii = asciiValueOfLetter.toString();
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strValueOfAscii = strValueOfAscii.substring(0, 1);
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generatedAccountNumber += strValueOfAscii;
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} else { // Case where the length is less than 3 and is not standard ASCII
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generatedAccountNumber += "0";
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}
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}
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// Guarentee an 8 digit number. 10000000 is floor and max rng int is at most 89999999. Combined they total 99999999
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Random rng = new Random();
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Integer randInteger = 10000000 + rng.nextInt(89999999);
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generatedAccountNumber += randInteger;
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return generatedAccountNumber;
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}
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// the below functions must be given a key generated from the above function or they will combust into
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// not less than one million pieces! :)
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public static String GetFinancialSymbolFromId(String accountId) {
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return accountId.substring(0, 4);
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}
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public static Integer GetRoutingNumberFromId(String accountId) {
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return Integer.parseInt(accountId.substring(5, 9));
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}
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public static String GetAccountNumberFromId(String accountId) {
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return accountId.substring(10);
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}
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public static Integer GetAccountTypeFromId(String accountId) {
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return ((int) accountId.charAt(10)) - 48; // ASCII 0 starts at 48. One must subtract 48 to be correct.
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}
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}
|
@ -1,223 +1,256 @@
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package jesse.keeblarcraft.BankMgr;
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import java.util.HashMap;
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import java.util.List;
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import java.util.ArrayList;
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import java.util.Map.Entry;
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||||
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import org.apache.logging.log4j.core.jmx.Server;
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import jesse.CommonServerUtils;
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import jesse.keeblarcraft.ConfigMgr.ConfigManager;
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import jesse.keeblarcraft.Utils.ChatUtil;
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import jesse.keeblarcraft.Utils.ChatUtil.CONSOLE_COLOR;
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import jesse.keeblarcraft.Utils.CustomExceptions.FILE_WRITE_EXCEPTION;
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||||
import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.PlayerManager;
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import net.minecraft.server.network.ServerPlayerEntity;
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||||
import net.minecraft.text.Text;
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||||
// The bank manager takes care of routing any and all transactions throughout the server.
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||||
// It is a singleton object that is active throughout the mods lifetime and will cache players accounts
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// when they log in to avoid constant look-ups through JSON.
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||||
public final class BankManager {
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private static BankManager static_inst;
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||||
public class BankManager {
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||||
BankManagerFile bankInfo = new BankManagerFile(); // not sure why we make another one but i guess so we
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||||
ConfigManager config = new ConfigManager(); // for read and write privs
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||||
CommonServerUtils commonServerUtils = new CommonServerUtils();
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||||
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||||
public static BankManager GetInstance() {
|
||||
if (static_inst == null) {
|
||||
static_inst = new BankManager();
|
||||
}
|
||||
return static_inst;
|
||||
}
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||||
|
||||
private class PlayerBankConfig {
|
||||
List<String> activeBanks = new ArrayList<String>(); // List of all banks a player has accounts in
|
||||
String defaultSelectedBank;
|
||||
}
|
||||
|
||||
// Key = player uuid
|
||||
// Val = player config
|
||||
HashMap<String, PlayerBankConfig> playerConfigs = new HashMap<String, PlayerBankConfig>(); // Stores global detail information for bank mgr to use
|
||||
|
||||
private static Integer KEEBLARCRAFT_SERVER_BANK_ID = 1000; // Server global bank (default bank on server)
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||||
ConfigManager config = new ConfigManager();
|
||||
|
||||
// KEY = Bank routing number
|
||||
// Val = Bank object
|
||||
private HashMap<Integer, IndividualBank> banks = new HashMap<Integer, IndividualBank>();
|
||||
|
||||
// KEY = Bank name
|
||||
// Val = Bank routing number
|
||||
private HashMap<String, Integer> bankNameFastMap = new HashMap<String, Integer>();
|
||||
|
||||
public BankManager() {}
|
||||
|
||||
public void InitializeBanks() {
|
||||
banks.put(KEEBLARCRAFT_SERVER_BANK_ID, new IndividualBank(Integer.toString(KEEBLARCRAFT_SERVER_BANK_ID), "KeeblarcraftGlobal"));
|
||||
|
||||
// Initialize fast map
|
||||
for (Entry<Integer, IndividualBank> bank : banks.entrySet()) {
|
||||
bankNameFastMap.put(bank.getValue().GetBankName(), bank.getValue().GetRoutingNumber());
|
||||
}
|
||||
}
|
||||
|
||||
public List<String> GetAllBankNames() {
|
||||
List<String> names = new ArrayList<String>();
|
||||
|
||||
// Iterate through all banks in the list to get their names
|
||||
for (Entry<Integer, IndividualBank> bank : banks.entrySet()) {
|
||||
names.add(bank.getValue().GetBankName());
|
||||
}
|
||||
return names;
|
||||
}
|
||||
|
||||
public IndividualBank GetBankByRoutingNumber(Integer number) {
|
||||
IndividualBank bank = null;
|
||||
if (banks.containsKey(number)) {
|
||||
bank = banks.get(number);
|
||||
}
|
||||
return bank;
|
||||
}
|
||||
|
||||
public IndividualBank GetBankByName(String name) {
|
||||
IndividualBank bank = null;
|
||||
System.out.println("GetBankByName called with value " + name);
|
||||
if (bankNameFastMap.containsKey(name)) {
|
||||
System.out.println("Value of bank with name is " + bankNameFastMap.get(name));
|
||||
System.out.println("Banks map size is " + banks.size());
|
||||
bank = banks.get(bankNameFastMap.get(name));
|
||||
public BankManager(String uuid) {
|
||||
Boolean existingFile = false;
|
||||
try {
|
||||
bankInfo = config.GetJsonObjectFromFile("bank/" + uuid + ".json", BankManagerFile.class);
|
||||
existingFile = true;
|
||||
} catch (Exception e) {
|
||||
// Do nothing. This means the file does not exist
|
||||
}
|
||||
|
||||
System.out.println("Returning bank information");
|
||||
return bank;
|
||||
}
|
||||
|
||||
public void ChangeDefaultPlayerAccount(ServerPlayerEntity player, String newDefaultAccount) {
|
||||
String bankName = AccountNumberGenerator.GetFinancialSymbolFromId(newDefaultAccount);
|
||||
System.out.println("ChangeDefaultPlayerAccount: Received bankName " + bankName);
|
||||
System.out.println(bankNameFastMap);
|
||||
|
||||
// Verify bank exists first
|
||||
if (bankNameFastMap.containsKey(bankName)) {
|
||||
Integer routNum = bankNameFastMap.get(bankName);
|
||||
IndividualBank bank = banks.get(routNum);
|
||||
|
||||
// Verify this person has access to this account
|
||||
if(bank.IsAccountHolder(newDefaultAccount, player.getUuidAsString())) {
|
||||
// Finally update config to this account since checks pass
|
||||
playerConfigs.get(player.getUuidAsString()).defaultSelectedBank = newDefaultAccount;
|
||||
// In the event the above code failed out, this means a new file has to be
|
||||
// created for the player's uuid
|
||||
if (!existingFile) {
|
||||
System.out.println(ChatUtil.ColoredString("Trying to create new file", CONSOLE_COLOR.BLUE));
|
||||
try {
|
||||
FlashConfig(bankInfo.uuid);
|
||||
} catch (Exception e) {
|
||||
System.out.println(ChatUtil.ColoredString("Could not write to file", CONSOLE_COLOR.RED));
|
||||
}
|
||||
} else {
|
||||
player.sendMessage(Text.of("Could not change default selected bank. Bank does not exist!"));
|
||||
System.out.println(ChatUtil.ColoredString("Moving on", CONSOLE_COLOR.BLUE));
|
||||
}
|
||||
|
||||
if ("".equals(bankInfo.uuid)) {
|
||||
System.out.println(ChatUtil.ColoredString("Assigning new config file for this uuid. No previous existing",
|
||||
CONSOLE_COLOR.BLUE));
|
||||
bankInfo.uuid = uuid;
|
||||
}
|
||||
}
|
||||
|
||||
// Change the funds of an account from an administrative perspective
|
||||
public void AdminChangeFunds(ServerPlayerEntity initiator, String accountId, Integer amount, String changeType, String optionalReason) {
|
||||
// Check to make sure account id exists
|
||||
Integer routingNum = AccountNumberGenerator.GetRoutingNumberFromId(accountId);
|
||||
IndividualBank bankFromRout = GetBankByRoutingNumber(routingNum);
|
||||
//this class is the structure for the hashmap in BankManagerFile
|
||||
private class BankManagerMetaData {
|
||||
public BankManagerMetaData(long money, String reason, long payment, String otherParty, Integer time) {
|
||||
this.balance = money;
|
||||
this.reason = reason;
|
||||
this.payment = payment;
|
||||
this.otherParty = otherParty;
|
||||
this.time = time;
|
||||
}
|
||||
|
||||
System.out.println("Is bank null? " + (bankFromRout == null ? "YES" : "NO"));
|
||||
System.out.println("Bank specified: " + bankFromRout);
|
||||
System.out.println("Routing number: " + routingNum);
|
||||
// Verify bank exists
|
||||
if (bankFromRout != null) {
|
||||
// Verify account exists
|
||||
System.out.println("accountNumber is " + accountId);
|
||||
String accountNumber = AccountNumberGenerator.GetAccountNumberFromId(accountId);
|
||||
System.out.println("changeType is " + changeType);
|
||||
long balance = 0;
|
||||
String reason; //not sure why my compiler is saying unused
|
||||
long payment;
|
||||
String otherParty;
|
||||
Integer time;
|
||||
}
|
||||
|
||||
switch (changeType) {
|
||||
case "add":
|
||||
bankFromRout.AddMoneyToAccount(accountNumber, amount);
|
||||
break;
|
||||
case "subtract":
|
||||
bankFromRout.SubtractMoneyFromAccount(accountNumber, amount);
|
||||
break;
|
||||
case "set":
|
||||
bankFromRout.SetMoneyOnAccount(accountNumber, amount);
|
||||
break;
|
||||
default:
|
||||
System.out.println("The operation that was specified by the developer does not exist. Valid operations are add/subtract/set");
|
||||
break;
|
||||
// This is the general bank account of the read-in config for the player uuid ||| the class that gets converted into a json for the players file
|
||||
public class BankManagerFile {
|
||||
// Players uuid is the name of the file
|
||||
String uuid;
|
||||
|
||||
// Contents of file
|
||||
/*
|
||||
* Example:
|
||||
* player_uuid_here:
|
||||
* {
|
||||
* "1":
|
||||
* {
|
||||
* "balance": "10";
|
||||
* "reason": "tax evasion";
|
||||
* "payment": $-44
|
||||
* "other party": "jt";
|
||||
* "time": "30";
|
||||
* }
|
||||
* "2":
|
||||
* {
|
||||
* Etc.
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
public HashMap<String, BankManagerMetaData> bank = new HashMap<String, BankManagerMetaData>();
|
||||
}
|
||||
|
||||
public long GetBalance() {
|
||||
long ret = 0;
|
||||
for (Entry<String, BankManagerMetaData> entry : bankInfo.bank.entrySet()) {
|
||||
ret = entry.getValue().balance;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
//https://maven.fabricmc.net/docs/fabric-api-0.34.8+1.17/net/fabricmc/fabric/api/networking/v1/PlayerLookup.html maybe this for getting the players im still not sure
|
||||
public void SetBalance(Integer newBalance, String reason, String otherParty) {
|
||||
Integer transactionNumber = bankInfo.bank.size();
|
||||
bankInfo.bank.put(transactionNumber.toString(),
|
||||
new BankManagerMetaData(newBalance, reason, newBalance, otherParty, 0));
|
||||
|
||||
FlashConfig(PlayerListNameChecker(otherParty));
|
||||
}
|
||||
|
||||
public void AddMoney(String reason, long payment, String otherParty) {
|
||||
if (bankInfo.bank.size() > 0) {
|
||||
for (Entry<String, BankManagerMetaData> entry : bankInfo.bank.entrySet()) {
|
||||
entry.getValue().balance += payment;
|
||||
entry.getValue().reason = "SERVER: " + reason;
|
||||
entry.getValue().payment = payment;
|
||||
entry.getValue().otherParty = otherParty;
|
||||
entry.getValue().time = 0;
|
||||
}
|
||||
} else {
|
||||
initiator.sendMessage(Text.of("That bank does not exist!"));
|
||||
bankInfo.bank.put(bankInfo.uuid, new BankManagerMetaData(payment, reason, payment, otherParty, 0));
|
||||
}
|
||||
|
||||
FlashConfig(PlayerListNameChecker(otherParty));
|
||||
}
|
||||
|
||||
public void InitiateBankFundsTransfer(ServerPlayerEntity fromPlayer, String toAccount, Integer amount) {
|
||||
// Get player default selection
|
||||
String fromAccount = playerConfigs.get(fromPlayer.getUuidAsString()).defaultSelectedBank;
|
||||
|
||||
String fromAccountSymbol = AccountNumberGenerator.GetFinancialSymbolFromId(fromAccount);
|
||||
String toAccountSymbol = AccountNumberGenerator.GetFinancialSymbolFromId(toAccount);
|
||||
|
||||
System.out.println("InitiateBankFundsTransfer: FROM_ACCOUNT, FROM_ACCOUNT_SYMBOL, TO_ACCOUNT_SYMBOL: " + fromAccount + ", " + fromAccountSymbol + ", " + toAccountSymbol);
|
||||
|
||||
Integer destRoutingNumber = bankNameFastMap.get(toAccountSymbol);
|
||||
Integer fromRoutingNumber = bankNameFastMap.get(fromAccountSymbol);
|
||||
IndividualBank destBank = banks.get(destRoutingNumber);
|
||||
IndividualBank fromBank = banks.get(fromRoutingNumber);
|
||||
|
||||
// Verify banks exist
|
||||
if (destBank != null && fromBank != null) {
|
||||
if (fromBank.IsValidWithdrawal(amount, fromAccount)) {
|
||||
fromBank.SubtractMoneyFromAccount(fromAccount, amount);
|
||||
destBank.AddMoneyToAccount(toAccount, amount);
|
||||
|
||||
fromPlayer.sendMessage(Text.of("[" + fromAccountSymbol + "]: Your wire has processed."));
|
||||
} else {
|
||||
fromPlayer.sendMessage(Text.of("[" + fromAccountSymbol + "]: You are not allowed to make this withdrawal."));
|
||||
public void SubtractBalance(String reason, long payment, String otherParty) {
|
||||
if (bankInfo.bank.size() > 0) {
|
||||
for (Entry<String, BankManagerMetaData> entry : bankInfo.bank.entrySet()) {
|
||||
entry.getValue().balance -= payment;//not working?
|
||||
entry.getValue().reason = "SERVER: " + reason;
|
||||
entry.getValue().payment = payment;
|
||||
entry.getValue().otherParty = otherParty;
|
||||
entry.getValue().time = 0;
|
||||
}
|
||||
} else {
|
||||
fromPlayer.sendMessage(Text.of("Something went wrong! Either your bank or their bank does not exist. You shouldn't get this error!"));
|
||||
}
|
||||
}
|
||||
|
||||
public void InitiateBankAccountClosure(String bankIdentifier, ServerPlayerEntity player, String bankAccountId) {
|
||||
|
||||
}
|
||||
|
||||
public String GetDefaultSelectedAccount(String playerUuid, String bankIdentifier) {
|
||||
String account = "";
|
||||
|
||||
if (playerConfigs.containsKey(playerUuid)) {
|
||||
account = playerConfigs.get(playerUuid).defaultSelectedBank;
|
||||
bankInfo.bank.put(bankInfo.uuid, new BankManagerMetaData(0, reason, payment, otherParty, 0));
|
||||
}
|
||||
|
||||
return account;
|
||||
FlashConfig(PlayerListNameChecker(otherParty));
|
||||
}
|
||||
|
||||
public void InitiateBankAccountCreation(String bankIdentifier, ServerPlayerEntity player, String accountType) {
|
||||
Boolean success = false;
|
||||
System.out.println("initiating bank creation");
|
||||
boolean defaultServerBank = bankIdentifier == null || bankIdentifier == "";
|
||||
System.out.println("value of bankIdentifier is " + defaultServerBank);
|
||||
public void Wire(String reason, long payment, String otherParty) {
|
||||
if (bankInfo.bank.size() > 0) {
|
||||
for (Entry<String, BankManagerMetaData> entry : bankInfo.bank.entrySet()) {
|
||||
entry.getValue().balance -= payment;
|
||||
entry.getValue().reason = reason;
|
||||
entry.getValue().payment = payment;
|
||||
entry.getValue().otherParty = otherParty;
|
||||
entry.getValue().time = 0;
|
||||
|
||||
System.out.println("The player name is " + player.getDisplayName().getString());
|
||||
if (payment <= 0) {
|
||||
// add a error for the PLAYER not the server
|
||||
return;
|
||||
}
|
||||
}
|
||||
// make a server instance
|
||||
MinecraftServer server = CommonServerUtils.GetServerInstance();
|
||||
String[] playerList = server.getPlayerNames();
|
||||
//NOT SURE IF THIS FOR LOOP IS ONE OFF COULD POSSIBLEY BE SO IF NO ONE IS GETTING MONEY DOUBLE CHECK FOR LOOP
|
||||
for (int i = 0; i < playerList.length; i++) {
|
||||
System.out.println(ChatUtil.ColoredString("PLAYERS: " + playerList, CONSOLE_COLOR.YELLOW));
|
||||
if (playerList[i] == otherParty) {
|
||||
System.out.println(ChatUtil.ColoredString("Found Player: " + otherParty, CONSOLE_COLOR.GREEN));
|
||||
// we will use getuuidbyname then set the other VALID players bank BE SURE TO
|
||||
// MAKE THEM A BANK FIRST IF THEY DONT HAVE ONE fortnite forever
|
||||
if (config.GetFile("bank/" + GetUuidByName(server, otherParty) + ".json").size() < 1) {
|
||||
BankManagerFile newBankInfo = new BankManagerFile();
|
||||
BankManagerMetaData newBank = new BankManagerMetaData(0, "Account Created", 0, "Server", 0);
|
||||
newBankInfo.bank.put(GetUuidByName(server, otherParty).toString(), newBank);
|
||||
try {
|
||||
config.WriteToJsonFile("bank/" + newBankInfo.uuid + ".json", newBankInfo);
|
||||
} catch (FILE_WRITE_EXCEPTION e) {
|
||||
System.out.println(ChatUtil.ColoredString("Could not flash notes configuration file", CONSOLE_COLOR.RED));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// DEBUG
|
||||
//since the other player has a account now and we have access to it we can start fucking around
|
||||
BankManagerFile newBankInfo = new BankManagerFile();
|
||||
newBankInfo = config.GetJsonObjectFromFile("bank/" + GetUuidByName(server, otherParty) + ".json", BankManagerFile.class);
|
||||
// for now we will only use adding valance and not subtracting since that dosent make any sense
|
||||
for (Entry<String, BankManagerMetaData> entry : newBankInfo.bank.entrySet()) {
|
||||
entry.getValue().balance += payment;
|
||||
entry.getValue().reason = reason;
|
||||
entry.getValue().payment = payment;
|
||||
entry.getValue().otherParty = otherParty;
|
||||
entry.getValue().time = 0;
|
||||
}
|
||||
//cannot use regular flash config since the hard coded values need to add agurment for the uuid
|
||||
//needs to be inside the player check
|
||||
FlashConfig(newBankInfo.uuid);
|
||||
try {
|
||||
config.WriteToJsonFile("bank/" + newBankInfo.uuid + ".json", bankInfo);
|
||||
} catch (FILE_WRITE_EXCEPTION e) {
|
||||
System.out.println(ChatUtil.ColoredString("Could not flash notes configuration file", CONSOLE_COLOR.RED));
|
||||
}
|
||||
|
||||
System.out.println("BANK NAME: " + banks.get(KEEBLARCRAFT_SERVER_BANK_ID).GetBankName());
|
||||
System.out.println("BANK BALANCE: " + banks.get(KEEBLARCRAFT_SERVER_BANK_ID).GetBankBalance());
|
||||
|
||||
// DEBUG END
|
||||
|
||||
// Create an account via the server-owned bank account
|
||||
if (defaultServerBank) {
|
||||
success = banks.get(KEEBLARCRAFT_SERVER_BANK_ID).CreateAccount(player.getUuidAsString(), player.getDisplayName().getString(), accountType);
|
||||
} else {
|
||||
System.out.println(ChatUtil.ColoredString("Player Not Found: " + otherParty, CONSOLE_COLOR.RED));
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
System.out.println("Creating bank on non-server owned bank");
|
||||
// Create an account via a specified bank identifier
|
||||
Integer routingNumber = Integer.parseInt(bankIdentifier);
|
||||
System.out.println(ChatUtil.ColoredString("You need to finance better", CONSOLE_COLOR.RED));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (banks.containsKey(routingNumber)) {
|
||||
banks.get(routingNumber).CreateAccount(player.getUuidAsString(), player.getDisplayName().getString(), accountType);
|
||||
} else {
|
||||
player.sendMessage(Text.of("That bank does not exist"));
|
||||
String GetUuidByName(MinecraftServer server, String playerName) {
|
||||
PlayerManager playerManager = server.getPlayerManager();
|
||||
ServerPlayerEntity player = playerManager.getPlayer(playerName);
|
||||
if (player.getUuid() != null) {
|
||||
return player.getUuidAsString();
|
||||
} else {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
String PlayerListNameChecker(String otherParty) {
|
||||
MinecraftServer server = CommonServerUtils.GetServerInstance();
|
||||
String[] playerList = server.getPlayerNames();
|
||||
|
||||
for (int i = 0; i < playerList.length; i++) {
|
||||
System.out.println(ChatUtil.ColoredString("PLAYERS: " + playerList, CONSOLE_COLOR.YELLOW));
|
||||
if (playerList[i] == otherParty) {
|
||||
System.out.println(ChatUtil.ColoredString("Found Player: " + otherParty, CONSOLE_COLOR.GREEN));
|
||||
// we will use getuuidbyname then set the other VALID players bank BE SURE TO
|
||||
// MAKE THEM A BANK FIRST IF THEY DONT HAVE ONE fortnite forever
|
||||
if (config.GetFile("bank/" + GetUuidByName(server, otherParty) + ".json").size() < 1) {
|
||||
BankManagerFile newBankInfo = new BankManagerFile();
|
||||
BankManagerMetaData newBank = new BankManagerMetaData(0, "Account Created", 0, "Server", 0);
|
||||
newBankInfo.bank.put(GetUuidByName(server, otherParty).toString(), newBank);
|
||||
try {
|
||||
config.WriteToJsonFile("bank/" + newBankInfo.uuid + ".json", newBankInfo);
|
||||
} catch (FILE_WRITE_EXCEPTION e) {
|
||||
System.out.println(ChatUtil.ColoredString("Could not flash notes configuration file", CONSOLE_COLOR.RED));
|
||||
return "";
|
||||
}
|
||||
}
|
||||
else {
|
||||
System.out.println(ChatUtil.ColoredString("Bank Account Found", CONSOLE_COLOR.GREEN));
|
||||
}
|
||||
return GetUuidByName(server, otherParty);
|
||||
}
|
||||
}
|
||||
System.out.println(ChatUtil.ColoredString("For Loop condition bypassed Null Playerlist or Null Server instance", CONSOLE_COLOR.RED));
|
||||
return "";
|
||||
}
|
||||
|
||||
if (success) {
|
||||
player.sendMessage(Text.of("The banking operation was successful and your banking information has been updated"));
|
||||
} else {
|
||||
player.sendMessage(Text.of("The banking operating FAILED. You may need to visit the bank for more information!"));
|
||||
public void FlashConfig(String uuid) {
|
||||
try {
|
||||
config.WriteToJsonFile("bank/" + uuid + ".json", bankInfo);
|
||||
} catch (FILE_WRITE_EXCEPTION e) {
|
||||
System.out.println(ChatUtil.ColoredString("Could not flash notes configuration file", CONSOLE_COLOR.RED));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,143 +0,0 @@
|
||||
package jesse.keeblarcraft.BankMgr;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
// Contains the information of an individuals player's bank account.
|
||||
// TODO: Add ability to store NBT data of items in the future so we can store not just money but items too
|
||||
// like a safety deposit box
|
||||
public class IndividualAccount {
|
||||
private String globalAccountNumber;
|
||||
private String bankLetterIdentifier;
|
||||
private String accountNumber;
|
||||
private String accountNumberAlias;
|
||||
private Integer routingNumber; // Will always be the bank it's in
|
||||
private List<String> accountHolders;
|
||||
private List<String> accountHolderUuids;
|
||||
private Integer accountBalance;
|
||||
private Boolean allowNegativeBalance;
|
||||
private Boolean accountLocked;
|
||||
private Integer accountType; // TODO: Replace with enum in future. Valid is "checking" and "savings" right now
|
||||
|
||||
|
||||
public IndividualAccount() {}
|
||||
|
||||
public IndividualAccount(String accountNumber, Integer routingNumber, List<String> holders,
|
||||
List<String> accountHolderUuids, Boolean allowNegativeBalance, Integer initialBalance,
|
||||
String alias, Integer accountType, String bankLetterIdentifier) {
|
||||
|
||||
System.out.println("Called to create new IndividualAccount with following values: " + accountNumber + " " + routingNumber + " " + holders + " " +
|
||||
accountHolderUuids + " " + allowNegativeBalance + " " + initialBalance + " " + alias + " " + accountType);
|
||||
this.accountNumber = accountNumber;
|
||||
this.routingNumber = routingNumber;
|
||||
this.accountHolders = holders;
|
||||
this.accountHolderUuids = accountHolderUuids;
|
||||
this.allowNegativeBalance = allowNegativeBalance;
|
||||
this.accountBalance = initialBalance;
|
||||
this.accountNumberAlias = alias;
|
||||
this.accountType = accountType;
|
||||
this.bankLetterIdentifier = bankLetterIdentifier;
|
||||
this.globalAccountNumber = bankLetterIdentifier + "-" + routingNumber + "-" + accountNumber;
|
||||
}
|
||||
|
||||
// TODO: Make this a map in the future
|
||||
public void AddAccountHolder(String newHolder, String newHolderUuid) {
|
||||
if (!accountHolders.contains(newHolder)) {
|
||||
accountHolders.add(newHolder);
|
||||
}
|
||||
|
||||
if (!accountHolderUuids.contains(newHolderUuid)) {
|
||||
accountHolderUuids.add(newHolderUuid);
|
||||
}
|
||||
}
|
||||
|
||||
// May have unintended consequences if account can't go negative
|
||||
public void SetMoney(Integer amount) {
|
||||
System.out.println("Previous balance on account: " + this.accountBalance + ". New balance: " + amount);
|
||||
this.accountBalance = amount;
|
||||
}
|
||||
|
||||
public void AliasAccount(String newAlias) {
|
||||
this.accountNumberAlias = newAlias;
|
||||
}
|
||||
|
||||
public Boolean IsLocked() {
|
||||
return accountLocked;
|
||||
}
|
||||
|
||||
public void LockAccount() {
|
||||
accountLocked = true;
|
||||
}
|
||||
|
||||
public Boolean Deposit(Integer amount) {
|
||||
Boolean success = false;
|
||||
if (!accountLocked)
|
||||
{
|
||||
accountBalance += amount;
|
||||
success = true;
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
public Boolean Withdraw(Integer amount) {
|
||||
Boolean success = false;
|
||||
|
||||
if (!accountLocked)
|
||||
{
|
||||
// Determine remaining balance
|
||||
Integer remaining = accountBalance - amount;
|
||||
success = (remaining < 0 && !allowNegativeBalance);
|
||||
|
||||
// Complete the transaction if successful
|
||||
if (success) {
|
||||
accountBalance = remaining;
|
||||
}
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
public Boolean CanWithdraw(Integer amount) {
|
||||
Boolean canWithdraw = false;
|
||||
|
||||
if (!accountLocked && (accountBalance - amount >= 0 || allowNegativeBalance)) {
|
||||
canWithdraw = true;
|
||||
}
|
||||
|
||||
return canWithdraw;
|
||||
}
|
||||
|
||||
public Boolean IsHolder(String name) {
|
||||
Boolean ret = false;
|
||||
|
||||
if (accountHolders.contains(name)) {
|
||||
ret = true;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
public Boolean AllowsNegative() {
|
||||
return this.allowNegativeBalance;
|
||||
}
|
||||
|
||||
public List<String> GetAccountHolders() {
|
||||
return accountHolders;
|
||||
}
|
||||
|
||||
public Integer GetAccountBalance() {
|
||||
return accountBalance;
|
||||
}
|
||||
|
||||
public String GetAccountNumber() {
|
||||
return accountNumber;
|
||||
}
|
||||
|
||||
public Integer GetRoutingNumber() {
|
||||
return routingNumber;
|
||||
}
|
||||
|
||||
public String GetGlobalAccountNumber() {
|
||||
return globalAccountNumber;
|
||||
}
|
||||
|
||||
}
|
@ -1,401 +0,0 @@
|
||||
package jesse.keeblarcraft.BankMgr;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import static java.util.Map.entry;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
import jesse.keeblarcraft.ConfigMgr.ConfigManager;
|
||||
import jesse.keeblarcraft.Utils.ChatUtil;
|
||||
import jesse.keeblarcraft.Utils.ChatUtil.CONSOLE_COLOR;
|
||||
import jesse.keeblarcraft.Utils.CustomExceptions.FILE_WRITE_EXCEPTION;
|
||||
|
||||
// Contains the information of an individual bank
|
||||
//
|
||||
// The bank will keep track of all accounts within its facilities. In addition to accounts, the bank
|
||||
// maintains its own identifier which is unique and other misc things.
|
||||
public class IndividualBank {
|
||||
private Map<String, Integer> ACCOUNT_TYPES = Map.ofEntries(
|
||||
entry("checking", 0),
|
||||
entry("savings", 1)
|
||||
);
|
||||
|
||||
private ConfigManager config = new ConfigManager();
|
||||
private Integer routingNumber; // this is the banks unique identifier
|
||||
private Integer numberOfAccounts; // Total number of accounts the bank has. This includes only active accounts inside accountsList.
|
||||
private Integer maxBankAccounts = 100_000_000; // Making this simple for myself any one type of account has 8 random numbers genereated so 10^8 possible accounts
|
||||
private String bankFourLetterIdentifier;
|
||||
private String registeredBankName;
|
||||
|
||||
private static String CONFIG_LOCATION = "config/keeblarcraft/bank/";
|
||||
|
||||
// Think FDIC but from the servers account (keeblarcraft insurance corporation)
|
||||
// KBIC will ensure an amount of money based on its trustworthiness to a bank and the number of holders it has.
|
||||
private Integer kbicInsuredAmount;
|
||||
private Boolean kbicInsured;
|
||||
|
||||
// bankMoney is the total amount of money the bank possesses itself. The bank itself is personally responsible
|
||||
// for backing the amount of money it claims it has and this is the balance that is withdrawn from for credits.
|
||||
// A bank can have a sum of money that is less than the total amount of money of all its account holders
|
||||
private Integer bankMoney;
|
||||
|
||||
// Key = ACCOUNT NUMBER
|
||||
// Value = ACCOUNT
|
||||
private class Accounts {
|
||||
// Key = account identifier
|
||||
// Val = account object
|
||||
private HashMap<String, IndividualAccount> accountsList = new HashMap<String, IndividualAccount>();
|
||||
|
||||
// Key = user uuid
|
||||
// Val = List of account identifiers
|
||||
private HashMap<String, List<String>> accountsListFromName = new HashMap<String, List<String>>(); // This is a list that just points to a list of account numbers by person. USEFUL
|
||||
}
|
||||
|
||||
Accounts accounts;
|
||||
private List<String> lockedUsers; // A list of users who are locked out of the bank and are incapable of performing more actions within it
|
||||
|
||||
public IndividualBank(String routingNumber, String nameOfBank) {
|
||||
accounts = new Accounts();
|
||||
lockedUsers = new ArrayList<String>();
|
||||
registeredBankName = nameOfBank.toUpperCase();
|
||||
bankFourLetterIdentifier = nameOfBank.substring(0, 4).toLowerCase();
|
||||
this.routingNumber = Integer.parseInt(routingNumber);
|
||||
|
||||
System.out.println("CREATING BANK ACCOUNT WITH ROUTING NUMBER " + routingNumber + " AND NAME " + nameOfBank);
|
||||
|
||||
boolean existingFile = false;
|
||||
try {
|
||||
// Read in the global accounts list
|
||||
String accountsListDir = CONFIG_LOCATION + routingNumber.toString() + "/accounts/";
|
||||
System.out.println("accountsListDir + bankName is " + accountsListDir + nameOfBank);
|
||||
accounts = config.GetJsonObjectFromFile(accountsListDir + nameOfBank, Accounts.class);
|
||||
existingFile = true;
|
||||
|
||||
// TODO: REPLACE WITH SQL SERVER. DIRTY ITERATE OVER ALL FILES IN DIRECTORY TO LOAD STRUCTURE
|
||||
File dir = new File(accountsListDir);
|
||||
File[] allFiles = dir.listFiles();
|
||||
if (allFiles != null) {
|
||||
for (File file : allFiles ) {
|
||||
// First grab file identifier as KEY
|
||||
String accountIdentifier = file.getName();
|
||||
String accountFromFile = accountsListDir + "/" + accountIdentifier;
|
||||
System.out.println("accountIdentifier found in file is " + accountIdentifier);
|
||||
System.out.println("account identifier with dir path is " + accountFromFile);
|
||||
accounts.accountsList.put(accountIdentifier, config.GetJsonObjectFromFile(accountFromFile, IndividualAccount.class));
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
System.out.println("The try-catch in IndividualBank.java failed to complete. Printing stack trace");
|
||||
// e.printStackTrace();
|
||||
// Falling into this catch just means the file needs to be made
|
||||
}
|
||||
|
||||
if (!existingFile)
|
||||
{
|
||||
System.out.println(ChatUtil.ColoredString("Trying to create new file", CONSOLE_COLOR.BLUE));
|
||||
try {
|
||||
// We assume the bank dir is created by server. Create this banks dir
|
||||
// config.CreateDirectory("bank/" + routingNumber);
|
||||
// Create this banks initial accounts dir
|
||||
config.CreateDirectory(CONFIG_LOCATION + routingNumber + "/accounts");
|
||||
|
||||
// Flash initial account configuration file for this bank
|
||||
FlashConfig("accounts");
|
||||
} catch (Exception e) {
|
||||
System.out.println(ChatUtil.ColoredString("Could not write to file", CONSOLE_COLOR.RED));
|
||||
}
|
||||
} else {
|
||||
System.out.println(ChatUtil.ColoredString("Moving on", CONSOLE_COLOR.BLUE));
|
||||
}
|
||||
|
||||
// A modified config reader is needed here for when each IndividualAccount is read in - the name is taken from that and is attached to the
|
||||
// 'accountsListFromName' structure. This makes it no worse than O(n) to fill these two structures in.
|
||||
// NOTE: This is an *EXPENSIVE* operation! Future us might need to update this. Also note a method is needed for everytime a player opens a new account
|
||||
// or gets put on one to update the map every time
|
||||
for (Entry<String, IndividualAccount> account : accounts.accountsList.entrySet()) {
|
||||
// We must loop over the string of holders for each account as well to make the flattened accountsListFromName map
|
||||
List<String> accountHolders = account.getValue().GetAccountHolders();
|
||||
|
||||
// Match each user to the secondary map & add to list-value if not existing
|
||||
for (Integer holderIndex = 0; holderIndex < accountHolders.size(); holderIndex++) {
|
||||
if (accounts.accountsListFromName.containsKey(accountHolders.get(holderIndex))) {
|
||||
// Case 1: User exists, update map entry
|
||||
accounts.accountsListFromName.get(accountHolders.get(holderIndex)).add(account.getKey()); // Add a new account id to this person in the new flat map
|
||||
} else {
|
||||
// Case 2: User does not already exist; add a new map entry
|
||||
accounts.accountsListFromName.put(accountHolders.get(holderIndex), List.of(account.getKey())); // Store name as key, and new List with the value of ACCOUNT #
|
||||
}
|
||||
}
|
||||
}
|
||||
numberOfAccounts = accounts.accountsList.size();
|
||||
}
|
||||
|
||||
public String GetBankName() {
|
||||
return registeredBankName;
|
||||
}
|
||||
|
||||
public List<IndividualAccount> GetAccountsOfUser(String uuid) {
|
||||
System.out.println("UUID passed in: " + uuid);
|
||||
List<IndividualAccount> accountsFromUser = new ArrayList<IndividualAccount>();
|
||||
List<String> listOfAccounts = accounts.accountsListFromName.get(uuid);
|
||||
|
||||
System.out.println("Is list of accounts null? " + (listOfAccounts == null ? "YES" : "NO"));
|
||||
System.out.println("List of account size: " + listOfAccounts.size());
|
||||
if (listOfAccounts != null && listOfAccounts.size() > 0) {
|
||||
for (int i = 0; i < listOfAccounts.size(); i++) {
|
||||
accountsFromUser.add(accounts.accountsList.get(listOfAccounts.get(i)));
|
||||
}
|
||||
}
|
||||
return accountsFromUser;
|
||||
}
|
||||
|
||||
public Integer GetBankBalance() {
|
||||
return bankMoney;
|
||||
}
|
||||
|
||||
public void AddBankBalance(Integer amount) {
|
||||
bankMoney += amount;
|
||||
}
|
||||
|
||||
public void SubtractBankBalance(Integer amount) {
|
||||
bankMoney -= amount;
|
||||
}
|
||||
|
||||
public void SetBankBalance(Integer amount) {
|
||||
bankMoney = amount;
|
||||
}
|
||||
|
||||
public Boolean IsBankInsured() {
|
||||
return kbicInsured;
|
||||
}
|
||||
|
||||
public Integer InsuranceAmount() {
|
||||
Integer insuredAmnt = 0;
|
||||
if (kbicInsured) {
|
||||
insuredAmnt = kbicInsuredAmount;
|
||||
} else {
|
||||
insuredAmnt = 0;
|
||||
}
|
||||
return insuredAmnt;
|
||||
}
|
||||
|
||||
// Updates the regular bank account list & the fast-access bank account list
|
||||
// NO values are allowed to be null. Manually update lists separately if that's the behaviour you want!
|
||||
public void UpdateBankAccounts(String newHolderName, String newHolderUuid, String accountIdentifier, IndividualAccount newAccountOnly) {
|
||||
// Update the fast-access map first
|
||||
System.out.println("UpdateBankAccounts called with information " + newHolderName + " " + newHolderUuid + " " + accountIdentifier);
|
||||
if (accounts.accountsListFromName.containsKey(newHolderUuid)) {
|
||||
// Check if user is already in map
|
||||
accounts.accountsListFromName.get(newHolderUuid).add(accountIdentifier);
|
||||
} else {
|
||||
// Add new entry to map
|
||||
List<String> userAccountList = new ArrayList<String>(); // Lists are immutable; must make ArrayList
|
||||
userAccountList.add(accountIdentifier);
|
||||
accounts.accountsListFromName.put(newHolderUuid, userAccountList);
|
||||
}
|
||||
|
||||
// Update regular account list
|
||||
if (accounts.accountsList.containsKey(accountIdentifier)) {
|
||||
// This path assumes we are adding a holder as opposed to adding an account (else, how else would this work?)
|
||||
System.out.println("Account found in accounts list, adding this person as a holder instead");
|
||||
accounts.accountsList.get(accountIdentifier).AddAccountHolder(newHolderName, newHolderUuid);
|
||||
} else {
|
||||
// Non-existent account means a new one!
|
||||
System.out.println("Brand new account creation, adding!");
|
||||
accounts.accountsList.put(accountIdentifier, newAccountOnly);
|
||||
numberOfAccounts++;
|
||||
}
|
||||
|
||||
System.out.println("Flashing configuration file");
|
||||
FlashConfig("bank/" + routingNumber + "/accounts");
|
||||
}
|
||||
|
||||
public Integer GetRoutingNumber() {
|
||||
return this.routingNumber;
|
||||
}
|
||||
|
||||
public void AddMoneyToAccount(String accountId, Integer amount) {
|
||||
IndividualAccount account = accounts.accountsList.get(accountId);
|
||||
System.out.println("Received account # " + accountId + " and money amnt " + amount);
|
||||
|
||||
if (account != null) {
|
||||
account.Deposit(amount);
|
||||
}
|
||||
|
||||
FlashConfig("bank/" + routingNumber + "/accounts");
|
||||
}
|
||||
|
||||
public void SubtractMoneyFromAccount(String accountId, Integer amount) {
|
||||
IndividualAccount account = accounts.accountsList.get(accountId);
|
||||
|
||||
for (Entry<String, IndividualAccount> debug : accounts.accountsList.entrySet()) {
|
||||
System.out.println("ACCOUNT ID: " + debug.getKey());
|
||||
System.out.println("ACCOUNT NUM: " + debug.getValue().GetAccountNumber());
|
||||
}
|
||||
|
||||
if (account != null) {
|
||||
account.Withdraw(amount);
|
||||
}
|
||||
|
||||
FlashConfig("bank/" + routingNumber + "/accounts");
|
||||
}
|
||||
|
||||
public void SetMoneyOnAccount(String accountId, Integer amount) {
|
||||
IndividualAccount account = accounts.accountsList.get(accountId);
|
||||
System.out.println("Is account null? " + (account == null ? "YES" : "NO"));
|
||||
System.out.println("Received account # " + accountId + " and money amnt " + amount);
|
||||
|
||||
for (Entry<String, IndividualAccount> debug : accounts.accountsList.entrySet()) {
|
||||
System.out.println("ACCOUNT ID: " + debug.getKey());
|
||||
System.out.println("ACCOUNT NUM: " + debug.getValue().GetAccountNumber());
|
||||
}
|
||||
|
||||
if (account != null) {
|
||||
account.SetMoney(amount);
|
||||
}
|
||||
|
||||
FlashConfig("bank/" + routingNumber + "/accounts");
|
||||
}
|
||||
|
||||
public Boolean CreateAccount(String holderUuid, String holderName, String accountTypeStr) {
|
||||
Boolean success = false;
|
||||
System.out.println("Attempting to create new bank account given args UUID / NAME / TYPE : " + holderUuid + " " + holderName + " " + accountTypeStr);
|
||||
System.out.println("accounts size is " + accounts.accountsList.size());
|
||||
System.out.println("account string is { " + accountTypeStr + " }. Does this account type exist in this bank? => " + ACCOUNT_TYPES.containsKey(accountTypeStr.toLowerCase()));
|
||||
if (accounts.accountsList.size() <= maxBankAccounts && ACCOUNT_TYPES.containsKey(accountTypeStr.toLowerCase())) {
|
||||
// Verify this isn't a blacklisted user
|
||||
System.out.println("Is user bank locked? " + lockedUsers.contains(holderName));
|
||||
if (!lockedUsers.contains(holderName)) {
|
||||
Integer maxAttempts = 15; // Reasonably a unique bank account should pop up within 1000 generations. If not, the user may try again.
|
||||
String accountId = AccountNumberGenerator.GenerateNewAccountNumber(bankFourLetterIdentifier, routingNumber, ACCOUNT_TYPES.get(accountTypeStr), holderName);
|
||||
|
||||
System.out.println("Account generator came back with bank account id { " + accountId + " }");
|
||||
System.out.println("4 letter bank: " + AccountNumberGenerator.GetFinancialSymbolFromId(accountId));
|
||||
System.out.println("Routing: " + AccountNumberGenerator.GetRoutingNumberFromId(accountId));
|
||||
System.out.println("Account type: " + AccountNumberGenerator.GetAccountTypeFromId(accountId));
|
||||
System.out.println("RNG Account number: " + AccountNumberGenerator.GetAccountNumberFromId(accountId));
|
||||
|
||||
// TODO: Fix in future with a method that will guarentee a one-time necessary number generator. Statistically speaking; this will be okay for the
|
||||
// entire life time of the server. BUT, you never know!
|
||||
while (maxAttempts != 0 && !accounts.accountsList.containsKey(AccountNumberGenerator.GetAccountNumberFromId(accountId))) {
|
||||
accountId = AccountNumberGenerator.GenerateNewAccountNumber(bankFourLetterIdentifier, routingNumber, ACCOUNT_TYPES.get(accountTypeStr), holderName);
|
||||
System.out.println("Account generator came back with bank account id { " + accountId + " }");
|
||||
maxAttempts--;
|
||||
}
|
||||
|
||||
// Final check to add the account
|
||||
String actualAccountNumber = AccountNumberGenerator.GetAccountNumberFromId(accountId);
|
||||
System.out.println("Bank account identifier is { " + actualAccountNumber + " }. Is this already an existing account? " + accounts.accountsList.containsKey(actualAccountNumber));
|
||||
if (!accounts.accountsList.containsKey(actualAccountNumber)) {
|
||||
IndividualAccount newAccount = new IndividualAccount(actualAccountNumber, this.routingNumber, List.of(holderName),
|
||||
List.of(holderUuid), false, 0,
|
||||
"", ACCOUNT_TYPES.get(accountTypeStr), bankFourLetterIdentifier);
|
||||
System.out.println("Updating accounts list for this bank");
|
||||
UpdateBankAccounts(holderName, holderUuid, actualAccountNumber, newAccount);
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
public void AliasAccount(String accountId, String newAlias) {
|
||||
String accountNumber = AccountNumberGenerator.GetAccountNumberFromId(accountId);
|
||||
if (accounts.accountsList.containsKey(accountNumber)) {
|
||||
accounts.accountsList.get(accountNumber).AliasAccount(newAlias);
|
||||
}
|
||||
}
|
||||
|
||||
public Boolean LockAccountHolder(String holderName) {
|
||||
Boolean success = false;
|
||||
|
||||
Integer accountIter = 0;
|
||||
for (Entry<String, List<String>> holderAccounts : accounts.accountsListFromName.entrySet()) {
|
||||
accounts.accountsList.get(holderAccounts.getValue().get(accountIter++)).LockAccount();
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
public Boolean CloseAccount(String accountId) {
|
||||
Boolean success = false;
|
||||
|
||||
String accountNumber = AccountNumberGenerator.GetAccountNumberFromId(accountId);
|
||||
|
||||
if (accounts.accountsList.get(accountNumber).GetAccountBalance() == 0) {
|
||||
accounts.accountsList.remove(accountNumber);
|
||||
success = true;
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
public Boolean HasAccount(String accountIdentifier) {
|
||||
Boolean containsAccount = false;
|
||||
if (accounts.accountsList.containsKey(accountIdentifier)) {
|
||||
containsAccount = true;
|
||||
}
|
||||
return containsAccount;
|
||||
}
|
||||
|
||||
public Boolean IsValidWithdrawal(Integer withdrawalAmount, String accountIdentifier) {
|
||||
Boolean isValid = false;
|
||||
|
||||
if (accounts.accountsList.containsKey(accountIdentifier)) {
|
||||
IndividualAccount account = accounts.accountsList.get(accountIdentifier);
|
||||
|
||||
if (account.CanWithdraw(withdrawalAmount)) {
|
||||
isValid = true;
|
||||
}
|
||||
}
|
||||
|
||||
return isValid;
|
||||
}
|
||||
|
||||
public Boolean IsAccountHolder(String accountIdentifier, String uuid) {
|
||||
Boolean isHolder = false;
|
||||
|
||||
// Verify account exists first
|
||||
if (accounts.accountsList.containsKey(accountIdentifier)) {
|
||||
isHolder = accounts.accountsList.get(accountIdentifier).IsHolder(uuid);
|
||||
}
|
||||
|
||||
return isHolder;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
/// @fn FlashConfig
|
||||
///
|
||||
/// @brief Flashes the config to the disk
|
||||
///
|
||||
/// @note dirName should be the relative full path to dir
|
||||
/// @note Function will be removed in near future for SQL but is
|
||||
/// expensive to run as it flashes everything even if un-updated
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
public void FlashConfig(String dirName) {
|
||||
for (Entry<String, IndividualAccount> singleAccount : accounts.accountsList.entrySet()) {
|
||||
|
||||
// Iterate over each one & verify if a file exists inside the dir. if it does;
|
||||
// nuke it and
|
||||
// replace it with the new contents in memory
|
||||
String accountNum = singleAccount.getKey().toString();
|
||||
|
||||
// delete file
|
||||
File file = new File(dirName + "/" + accountNum + ".json");
|
||||
if (file.exists()) {
|
||||
file.delete();
|
||||
}
|
||||
|
||||
// Re-flash file
|
||||
try {
|
||||
config.WriteToJsonFile(dirName + "/" + accountNum + ".json", singleAccount.getValue());
|
||||
} catch (FILE_WRITE_EXCEPTION e) {
|
||||
System.out.println("Failed to flash configuration file properly. Printing stack trace");
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,15 +0,0 @@
|
||||
package jesse.keeblarcraft.BankMgr;
|
||||
|
||||
// All details that involve a transaction attempt
|
||||
public class TransactionMetadata {
|
||||
enum TRANSACTION_TYPE {
|
||||
DEBIT,
|
||||
CREDIT
|
||||
}
|
||||
|
||||
public String fromParty; // Account ID
|
||||
public String toParty; // Account ID
|
||||
public Integer amount;
|
||||
public String transactionId;
|
||||
public TRANSACTION_TYPE transactionType;
|
||||
}
|
@ -44,18 +44,18 @@ public class AttributeCommands {
|
||||
(
|
||||
EntityArgumentType.getPlayer(context, "targetPlayer"),
|
||||
StringArgumentType.getString(context, "attributeName"),
|
||||
context
|
||||
context)
|
||||
)
|
||||
).build();
|
||||
.build();
|
||||
|
||||
var attributeNameDelete = CommandManager.argument("attributeName", StringArgumentType.greedyString())
|
||||
.executes(context -> DeleteAttribute
|
||||
(
|
||||
EntityArgumentType.getPlayer(context, "targetPlayer"),
|
||||
StringArgumentType.getString(context, "attributeName"),
|
||||
context
|
||||
context)
|
||||
)
|
||||
).build();
|
||||
.build();
|
||||
|
||||
// Build out the argument tree here
|
||||
dispatcher.getRoot().addChild(attributeNode);
|
||||
|
@ -1,20 +1,12 @@
|
||||
package jesse.keeblarcraft.Commands;
|
||||
|
||||
import com.mojang.brigadier.arguments.IntegerArgumentType;
|
||||
import com.mojang.brigadier.arguments.LongArgumentType;
|
||||
import com.mojang.brigadier.arguments.StringArgumentType;
|
||||
import com.mojang.brigadier.context.CommandContext;
|
||||
import java.util.List;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import static java.util.Map.entry;
|
||||
|
||||
import jesse.keeblarcraft.BankMgr.BankManager;
|
||||
import jesse.keeblarcraft.BankMgr.IndividualAccount;
|
||||
import jesse.keeblarcraft.BankMgr.IndividualBank;
|
||||
import jesse.keeblarcraft.ConfigMgr.ConfigManager;
|
||||
import jesse.keeblarcraft.Utils.HelpBuilder;
|
||||
import jesse.keeblarcraft.Utils.HelpBuilder.COLOR_CODE;
|
||||
import net.minecraft.server.command.CommandManager;
|
||||
import net.minecraft.server.command.ServerCommandSource;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
@ -22,799 +14,142 @@ import net.minecraft.text.Text;
|
||||
import net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback;
|
||||
|
||||
public class BankCommands {
|
||||
private static List<String> FILLER_WORDS = new ArrayList<String>(List.of("of", "from", "as", "with", "name", "dubbed", "coined", "note"));
|
||||
private static String HELPCMD_HELP = "help";
|
||||
private static String HELPCMD_CREATE = "create";
|
||||
private static String HELPCMD_SELECT = "select";
|
||||
private static String HELPCMD_CLOSE = "close";
|
||||
private static String HELPCMD_REPORT = "report";
|
||||
private static String HELPCMD_BALANCE = "balance";
|
||||
private static String HELPCMD_EXAMPLES = "examples";
|
||||
private static String HELPCMD_MOVE = "move";
|
||||
private static String HELPCMD_SYNTAX = "syntax";
|
||||
private static String HELPCMD_ALIAS = "alias";
|
||||
private static String HELPCMD_WIRE = "wire";
|
||||
private static String HELPCMD_ACCOUNTS = "accounts";
|
||||
private static String HELPCMD_ADMIN_BALANCE_CHANGE = "admin-set-balance";
|
||||
private static String HELPCMD_ADMIN_BALANCE_GET = "admin-get-balance";
|
||||
private static String HELPCMD_ADMIN_CREATE_BANK = "admin-create-bank";
|
||||
private static String HELPCMD_ADMIN_CLOSE_BANK = "admin-close-bank";
|
||||
private static String HELPCMD_ADMIN_FORCE_WIRE = "admin-force-wire";
|
||||
private static String HELPCMD_ADMIN_LOCK_BANK = "admin-lock-bank";
|
||||
private static String HELPCMD_SET_SERVER_ALLOWANCE = "admin-set-server-allowance";
|
||||
private static String HELPCMD_GET_SERVER_ALLOWANCE = "admin-get-server-allowance";
|
||||
private static String HELPCMD_ADMIN_COMMANDS_LIST = "admin-commands-list";
|
||||
private static String HELPCMD_ADMIN_ACCOUNTS = "admin-accounts";
|
||||
private static String HELPCMD_ADMIN_ACCOUNTS_LIST = "admin-accounts-list";
|
||||
private static String HELPCMD_ADMIN_ACCOUNTS_MOVE = "admin-accounts-move";
|
||||
private static String HELPCMD_ADMIN_ACCOUNTS_FORCE_CLOSE = "admin-accounts-force-close";
|
||||
private static String HELPCMD_ADMIN_ACCOUNTS_ADD = "admin-accounts-add";
|
||||
private static String HELPCMD_ADMIN_ACCOUNTS_TRANSACTIONS = "admin-accounts-transactions";
|
||||
private static String HELPCMD_ADMIN_ACCOUNTS_LOCK = "admin-accounts-lock";
|
||||
|
||||
HelpBuilder msgFormatter = new HelpBuilder();
|
||||
|
||||
private static Map<String, String> HELP_COMMANDS = Map.ofEntries(
|
||||
entry
|
||||
(
|
||||
HELPCMD_HELP, "Usage: /bank help. This is the general help message for the bank system. For detailed help messages, please run /bank help <command OR subcommand>. List of possible " +
|
||||
"commands are: CREATE, SELECT, CLOSE, REPORT, BALANCE, EXAMPLES, WIRE, MOVE, SYNTAX, ALIAS"
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_CREATE, "Usage: /bank create {checking|savings}. This will create a bank account with the default selected bank (/bank select {BANK_ID} to choose other)."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_SELECT, "Usage: /bank select {BANK_ID}. Do `/bank list` for a list of banks on the server."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_CLOSE, "Usage: /bank close {ACCOUNT_ID}. Do `/bank accounts list` to see all the accounts you have! Note: CANNOT close accounts that aren't 0 balance."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_REPORT, "Usage: /bank report [ACCOUNT_ID|none]. Optional args mean you can get a specific report list for one account; but if none specified we default to all accounts."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_BALANCE, "Usage: /bank balance [ACCOUNT_ID]. Optional args get balances for other accounts that aren't the default selected account. You may run `/bank accounts list` to " +
|
||||
"see all possible options to get a balance for."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_EXAMPLES, "Usage: /bank examples. This will print a much larger command with more thorough examples (and even shortcuts!) of all the commands from the bank system."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_MOVE, "Usage: /bank move {ACCOUNT_ID} to {BANK_ID}. The intended use of this command is to move accounts across banks, but you could also plug in another ACCOUNT_ID in " +
|
||||
" the `BANK_ID` part to perform an internal wire instead. NOTE: Moving might not succeed based on bank rules!"
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_SYNTAX, "Usage: /bank syntax. This banking system was written to be human readable in command-form and often operates like a database. You can put certain filler-words inside your commands that are " +
|
||||
"parsed out at runtime if it helps with reading. Example command: \"/bank select 942-3449-42\" will work just fine to select a bank account as a primary account. HOWEVER, you can also " +
|
||||
"type \"/bank select for-bills as default\" so long as you aliased the account identifier as 'for-bills'. Much nicer to read and work with. [Related: /bank help aliases]"
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ALIAS, "Usage: /bank alias {ACCOUNT_ID} {UNIQUE_NAME}. Alias provides a handy way to refer to bank accounts by their unique names instead of long-form account ids. NOTE: Aliases " +
|
||||
"are ONLY unique within the context of an individual bank and not across all banks, but generally you can replace `ACCOUNT_ID` as seen in other commands with the alias if it exists."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_WIRE, "Usage: /bank wire {AMOUNT} to {ACCOUNT_ID|NAME}. It is recommended to wire a specific account ID over a name since it works if the other player is offline. If name is specified, " +
|
||||
" the wire will go through to that players default account. Use with caution!"
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ACCOUNTS, "Usage: /bank accounts {BANK_ID}. Prints out all of your banking information at a bank assuming you have any."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_BALANCE_CHANGE, "Usage: /bank admin {set-bal|add-money|subtract-money} {ACCOUNT_ID|BANK_ID} {AMOUNT}. This command covers set/add/subtract money. Usage varies on context, but general help command is going to be " +
|
||||
"/bank admin {set-bal|add-money|sub-money} {USER_ACCOUNT_ID|BANK_ROUTING_NUM} {amount}. Please note that the \"|\" in this context means OR - you do not put both! " +
|
||||
"So you can set a banks balance or accounts balance with this command."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_BALANCE_GET, "Usage: /bank admin get {USER_ACCOUNT_ID|BANK_ID}. Please note that the \"|\" in this means OR. Do NOT put both!"
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_CREATE_BANK, "Usage: /bank admin create {new bank name}. Bank name must be longer than 4 letters!"
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_CLOSE_BANK, "Usage: /bank admin close {BANK_ID}. Please be aware if the bank has an active balance or user accounts you will be asked to " +
|
||||
"confirm if this is really what you want to do. Money is not magic, so if you specify to close the bank the bank balance is transferred back " +
|
||||
"to the servers primary bank account & all user accounts money are transferred to the server bank. Accounts will automatically be opened to preserve " +
|
||||
"the money for users to claim because banks are not ordinarily supposed to just close. Only run this command if you absolutely have to!"
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_FORCE_WIRE, "Usage: /bank admin wire {AMOUNT} from {ACCOUNT_ID} to {ACCOUNT_ID}. Please be aware this is a heavy handed command and may " +
|
||||
"unintentionally override a bank accounts default setting. A bank account with a rule that can't go negative WILL go negative if this command is " +
|
||||
"run because it's an administrative command! Use with caution"
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_LOCK_BANK, "Usage: /bank admin lock-bank {BANK_ID}. Completely freezes all activity in and out of a bank."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_SET_SERVER_ALLOWANCE, "Usage: /bank admin set-server-allowance {amount} {interval}. Example usage: /bank admin set-server-allowance 1,000,000 " +
|
||||
"30d. Supported interval characters: d/m/y (day/month/year). These times are in MINECRAFT in-game time, not real life time! Months are assumed to be equally " +
|
||||
"30 days and years are 365 days. If you need precision, just specify your amount in days!"
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_GET_SERVER_ALLOWANCE, "Usage: /bank admin get-server-allowance. Returns the amount of money in the allowance for server and the interval it is in. "
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_COMMANDS_LIST, "Usage: /bank admin {sub-command} [optionals]. POSSIBLE ADMIN COMMANDS LIST: [set-bal, add-money, get-bal, sub-money, accounts, create-bank, close-bank, lock-bank, unlock, " +
|
||||
"force-wire, get-server-allowance, set-server-allowance]. Commands FROM [accounts] cmd => [list, move, force-close, add, transactions, lock]"
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_ACCOUNTS, "Usage: /bank admin accounts {sub-command} [optionals]. This command has sub-commands that are expected. Possible => [list, move, force-close, add, transactions, lock]. General syntax is " +
|
||||
"/bank admin accounts [sub-command]"
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_ACCOUNTS_ADD, "Usage: /bank admin accounts add {ONLINE_PLAYER} [BANK_ID]. Adds a regular checking account to a bank for a player who is online. " +
|
||||
"If BANK_ID not specified; defaults to the servers default bank"
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_ACCOUNTS_FORCE_CLOSE, "Usage: /bank admin accounts force-close {ACCOUNT_ID}. Command not supported in this version."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_ACCOUNTS_LIST, "Usage: /bank admin accounts list {USERNAME}. Command not supported in this version."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_ACCOUNTS_LOCK, "Usage: /bank admin accounts lock {ACCOUNT_ID}. Command not supported in this version."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_ACCOUNTS_MOVE, "Usage: /bank admin accounts move {ACCOUNT_ID} to {BANK_ID}. Command not supported in this version."
|
||||
),
|
||||
entry
|
||||
(
|
||||
HELPCMD_ADMIN_ACCOUNTS_TRANSACTIONS, "Usage: /bank admin accounts transactions {ACCOUNT_ID}. Command not supported in this version."
|
||||
)
|
||||
);
|
||||
|
||||
ConfigManager config = new ConfigManager();
|
||||
|
||||
public void RegisterCommands() {
|
||||
|
||||
public void RegisterCommands(){
|
||||
// Command: "/getbalance"
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
// This is basically a small re-created SQL language but for bank commands. I recommend asking me for the drawn
|
||||
// image to better understand what this is accomplishing if it is confusing. Essentially it is easy though, as it
|
||||
// is just /bank ACTION-WORD [arguments...] [optionals]
|
||||
var bankRoot = CommandManager.literal("bank").build();
|
||||
dispatcher.register(CommandManager.literal("getbalance")
|
||||
.executes(context -> GetBalance(context)));
|
||||
});
|
||||
|
||||
// Removing "argList" and just running the entire list as an argList from actionWord makes `/bank help` possible
|
||||
var argList = CommandManager.argument("ARG_LIST", StringArgumentType.greedyString())
|
||||
.executes(context -> ParseBankCommand
|
||||
(
|
||||
context,
|
||||
StringArgumentType.getString(context, "ARG_LIST"))
|
||||
)
|
||||
.build();
|
||||
// Command: "/setbalance || rootSetBalance"
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
final var rootSetBalance = dispatcher.register(CommandManager.literal("setbalance")
|
||||
.then(CommandManager.argument("newBalance", IntegerArgumentType.integer())
|
||||
.then(CommandManager.argument("reason", StringArgumentType.string())
|
||||
.then(CommandManager.argument("otherParty", StringArgumentType.string())
|
||||
.executes(context -> SetBalance(
|
||||
IntegerArgumentType.getInteger(context, "newBalance"),
|
||||
StringArgumentType.getString(context, "reason"),
|
||||
StringArgumentType.getString(context, "otherParty"),
|
||||
context))))));
|
||||
|
||||
// Building the argument tree here
|
||||
dispatcher.getRoot().addChild(bankRoot);
|
||||
bankRoot.addChild(argList);
|
||||
dispatcher.register(CommandManager.literal("setbalance").redirect(rootSetBalance));
|
||||
});
|
||||
|
||||
// Command: "/AddMoney"
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
dispatcher.register(CommandManager.literal("AddMoney")
|
||||
.then(CommandManager.argument("reason", StringArgumentType.string())
|
||||
.then(CommandManager.argument("payment", LongArgumentType.longArg())
|
||||
.then(CommandManager.argument("otherParty", StringArgumentType.string())
|
||||
.executes(context -> AddMoney(
|
||||
StringArgumentType.getString(context, "reason"),
|
||||
LongArgumentType.getLong(context, "payment"),
|
||||
StringArgumentType.getString(context, "otherParty"),
|
||||
context))))));
|
||||
});
|
||||
|
||||
// Command: "/subtractbalance || /SubtractBalance"
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
final var SubtractBalance = dispatcher.register(CommandManager.literal("subtractbalance")
|
||||
.then(CommandManager.argument("reason", StringArgumentType.string())
|
||||
.then(CommandManager.argument("payment", LongArgumentType.longArg())
|
||||
.then(CommandManager.argument("otherParty", StringArgumentType.string())
|
||||
.executes(context -> SubtractBalance(
|
||||
StringArgumentType.getString(context, "reason"),
|
||||
LongArgumentType.getLong(context, "payment"),
|
||||
StringArgumentType.getString(context, "otherParty"),
|
||||
context))))));
|
||||
|
||||
dispatcher.register(CommandManager.literal("subtractbalance").redirect(SubtractBalance));
|
||||
});
|
||||
|
||||
// Command: "/wire || /sendmoney"
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
final var sendmoney = dispatcher.register(CommandManager.literal("wire")
|
||||
.then(CommandManager.argument("reason", StringArgumentType.string())
|
||||
.then(CommandManager.argument("payment", LongArgumentType.longArg())
|
||||
.then(CommandManager.argument("otherParty", StringArgumentType.string())
|
||||
.executes(context -> Wire(
|
||||
StringArgumentType.getString(context, "reason"),
|
||||
LongArgumentType.getLong(context, "payment"),
|
||||
StringArgumentType.getString(context, "otherParty"),
|
||||
context))))));
|
||||
|
||||
dispatcher.register(CommandManager.literal("wire").redirect(sendmoney));
|
||||
});
|
||||
}
|
||||
|
||||
// Remove filler words which only exist for human readability
|
||||
public List<String> RemoveFillerWords(List<String> argList) {
|
||||
int index = 0;
|
||||
for (String str : argList) {
|
||||
if (FILLER_WORDS.contains(str)) {
|
||||
argList.remove(index);
|
||||
}
|
||||
public Integer GetBalance(CommandContext<ServerCommandSource> context) {
|
||||
Integer ret = -1;
|
||||
|
||||
// Also make every word lower case
|
||||
str = str.toLowerCase();
|
||||
index++;
|
||||
}
|
||||
return argList;
|
||||
}
|
||||
|
||||
public int ParseBankCommand(CommandContext<ServerCommandSource> context, String unformattedArgList) {
|
||||
List<String> formattedArgList = List.of(unformattedArgList.split("\\s+")); // REGEX is matching 1+ whitespace characters
|
||||
System.out.println("After formatting the arg list, the size of arg list is size { " + formattedArgList.size() + " }");
|
||||
formattedArgList = RemoveFillerWords(formattedArgList);
|
||||
|
||||
String actionWord = formattedArgList.get(0);
|
||||
System.out.println("The action word for this operation is " + actionWord.toUpperCase());
|
||||
System.out.println("Parsing bank command on action word { " + actionWord + " } with arg list { " + formattedArgList + " }");
|
||||
|
||||
switch(actionWord)
|
||||
{
|
||||
case "create":
|
||||
System.out.println("Calling create command...");
|
||||
CreateCommand(context.getSource().getPlayer(), formattedArgList.subList(1, formattedArgList.size()));
|
||||
break;
|
||||
case "close":
|
||||
CloseCommand(context.getSource().getPlayer(), formattedArgList);
|
||||
break;
|
||||
case "select":
|
||||
SelectCommand(context.getSource().getPlayer(), formattedArgList.subList(1, formattedArgList.size()));
|
||||
break;
|
||||
case "wire":
|
||||
WireCommand(context.getSource().getPlayer(), formattedArgList.subList(1, formattedArgList.size()));
|
||||
break;
|
||||
case "balance":
|
||||
BalanceCommand(context.getSource().getPlayer(), formattedArgList);
|
||||
break;
|
||||
case "help":
|
||||
HelpCommand(context.getSource().getPlayer(), formattedArgList);
|
||||
break;
|
||||
case "move":
|
||||
MoveCommand(context.getSource().getPlayer(), formattedArgList);
|
||||
break;
|
||||
case "alias":
|
||||
AliasCommand(context.getSource().getPlayer(), formattedArgList);
|
||||
break;
|
||||
case "report":
|
||||
ReportCommand(context.getSource().getPlayer(), formattedArgList);
|
||||
break;
|
||||
case "examples":
|
||||
HelpCommand(context.getSource().getPlayer(), List.of(HELPCMD_EXAMPLES));
|
||||
break;
|
||||
case "syntax":
|
||||
HelpCommand(context.getSource().getPlayer(), List.of(HELPCMD_SYNTAX));
|
||||
break;
|
||||
case "list":
|
||||
ListAllBanks(context.getSource().getPlayer(), formattedArgList);
|
||||
break;
|
||||
case "account":
|
||||
case "accounts":
|
||||
ManageAccounts(context.getSource().getPlayer(), formattedArgList.subList(1, formattedArgList.size()));
|
||||
break;
|
||||
case "admin":
|
||||
AdminCommand(context.getSource().getPlayer(), formattedArgList.subList(1, formattedArgList.size()));
|
||||
break;
|
||||
default:
|
||||
if (context.getSource().isExecutedByPlayer()) {
|
||||
context.getSource().getPlayer().sendMessage(Text.of("You have entered an improperly formatted message. Please reference the bank manual if you are confused how to form a command!"));
|
||||
}
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// General helper parse function and throws correct error for player if fails
|
||||
public Integer ParseToInteger(ServerPlayerEntity player, String possibleInt, String helpCmd) {
|
||||
Integer amount = 0;
|
||||
try {
|
||||
amount = Integer.parseInt(possibleInt);
|
||||
} catch (NumberFormatException exception) {
|
||||
HelpCommand(player, List.of(helpCmd));
|
||||
if (context.getSource().isExecutedByPlayer()) {
|
||||
ServerPlayerEntity player = context.getSource().getPlayer();
|
||||
BankManager playerBank = new BankManager(player.getUuidAsString());
|
||||
player.sendMessage(Text.literal(String.valueOf(playerBank.GetBalance())));
|
||||
return 0;
|
||||
}
|
||||
|
||||
System.out.println("ParseToInteger was called. The input was " + possibleInt + " and the parsed int is " + amount);
|
||||
return amount;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public Boolean IsOperator(ServerPlayerEntity player) {
|
||||
// THIS IS A HACK. REMOVE BEFORE FINAL VERSION
|
||||
//TODO: JUST RETURN HASPERMISSIONLEVEL
|
||||
return true;
|
||||
// if (player.hasPermissionLevel(4)) {
|
||||
// return true;
|
||||
// } else {
|
||||
// return false;
|
||||
// }
|
||||
}
|
||||
//SetBalance will be a ServerCommand only Perm level Op
|
||||
public Integer SetBalance(Integer newBalance, String reason, String otherParty, CommandContext<ServerCommandSource> context) {
|
||||
Integer ret = -1;
|
||||
|
||||
// Possible code paths ({}=required, []=optionals, ()=explanation):
|
||||
// REQUIRED (path) = {SetBal|AddMoney|SubMoney} {LONG_ID|BANK_ID} {amount} (Depending on context, changes balance somehow from an account ID or bank)
|
||||
// REQUIRED (path) = {GetBal} {LONG_ID:BANK_ID} (Gets the balance of a bank account or bank)
|
||||
// REQUIRED (path) = {accounts} {list} {PLAYER_NAME} (Returns summarized account information on a player)
|
||||
// REQUIRED (path) = {accounts} {move} {LONG_ID} to {BANK_ID} (Will move account to diff bank. May generate new account ID)
|
||||
// REQUIRED (path) = {accounts} {force-close} {LOND_ID} (Forces an account to be closed. Money is returned to server bank account)
|
||||
// REQUIRED (path) = {accounts} {add} to {PLAYER_NAME} [BANK_ID] (Adds an account to a player to server by default. Specify other for other)
|
||||
// REQUIRED (path) = {accounts} {transactions} from {LONG_ID} (Gets transaction report from an account by ID)
|
||||
// REQUIRED (path) = {accounts} {lock} {LONG_ID:USER} (Locks a specific bank account OR all bank accounts owned by $USER)
|
||||
// REQUIRED (path) = {create-bank} {BANK_ID} (Create a new bank. Default is owned by server)
|
||||
// REQUIRED (path) = {close-bank} {BANK_ID} (Closing a bank forces a close on all accounts. Banks money is returned to server bank)
|
||||
// REQUIRED (path) = {lock-bank} {BANK_ID} (Freezes all activities through a bank)
|
||||
// REQUIRED (path) = {unlock} {BANK_ID:ACCOUNT_ID:USER} (will unlock a bank, account, or all of a users accounts)
|
||||
// REQUIRED (path) = {wire} {amount} from {ACCOUNT_ID} to {ACCOUNT_ID} (Forces a wire from one account to another. Overrides overdraft setting since it's administrative)
|
||||
// REQUIRED (path) = {get-server-allowance} (Returns the rate of which the server adds money to itself magically & how much)
|
||||
// REQUIRED (path) = {set-server-allowance} {amount} {interval} (Sets the magic allowance rate of server & period in which it does it to add money magically to server bank)
|
||||
public void AdminCommand(ServerPlayerEntity sourcePlayer, List<String> argList) {
|
||||
// The player must be opped & the size must be at LEAST 2 (1 keyword + extra for sublist)
|
||||
String pName = sourcePlayer.getDisplayName().toString();
|
||||
System.out.println("Is player admin? " + (IsOperator(sourcePlayer) ? "YES" : "NO"));
|
||||
if (IsOperator(sourcePlayer) && argList.size() >= 1) {
|
||||
String arg = argList.get(0);
|
||||
List<String> remainingArgs = argList.subList(1, argList.size());
|
||||
switch (arg) {
|
||||
case "account":
|
||||
case "accounts":
|
||||
break;
|
||||
case "submoney":
|
||||
case "subtract-money":
|
||||
case "subtractmoney":
|
||||
case "sub-money":
|
||||
// Require account identifier + balance
|
||||
if (remainingArgs.size() >= 2) {
|
||||
String accountId = remainingArgs.get(0);
|
||||
Integer amount = ParseToInteger(sourcePlayer, remainingArgs.get(1), HELPCMD_ADMIN_BALANCE_CHANGE);
|
||||
String optionalReason = "";
|
||||
if (remainingArgs.size() >= 3) {
|
||||
optionalReason = remainingArgs.get(2);
|
||||
}
|
||||
|
||||
AdminBalanceChange(sourcePlayer, accountId, amount, "subtract", optionalReason);
|
||||
} else {
|
||||
HelpCommand(sourcePlayer, List.of(HELPCMD_ADMIN_BALANCE_CHANGE));
|
||||
}
|
||||
break;
|
||||
case "addmoney":
|
||||
case "add-money":
|
||||
// Require account identifier + balance
|
||||
if (remainingArgs.size() >= 2) {
|
||||
String accountId = remainingArgs.get(0);
|
||||
Integer amount = ParseToInteger(sourcePlayer, remainingArgs.get(1), HELPCMD_ADMIN_BALANCE_CHANGE);
|
||||
String optionalReason = "";
|
||||
if (remainingArgs.size() >= 3) {
|
||||
optionalReason = remainingArgs.get(2);
|
||||
}
|
||||
|
||||
AdminBalanceChange(sourcePlayer, accountId, amount, "add", optionalReason);
|
||||
} else {
|
||||
HelpCommand(sourcePlayer, List.of(HELPCMD_ADMIN_BALANCE_CHANGE));
|
||||
}
|
||||
break;
|
||||
case "setbal":
|
||||
case "set-bal":
|
||||
case "setbalance":
|
||||
case "set-balance":
|
||||
// Require account identifier + balance
|
||||
if (remainingArgs.size() >= 2) {
|
||||
String accountId = remainingArgs.get(0);
|
||||
Integer amount = ParseToInteger(sourcePlayer, remainingArgs.get(1), HELPCMD_ADMIN_BALANCE_CHANGE);
|
||||
String optionalReason = "";
|
||||
if (remainingArgs.size() >= 3) {
|
||||
optionalReason = remainingArgs.get(2);
|
||||
}
|
||||
|
||||
System.out.println("Running set-balance with amount " + amount);
|
||||
if (amount != 0) {
|
||||
AdminBalanceChange(sourcePlayer, accountId, amount, "set", optionalReason);
|
||||
} else {
|
||||
HelpCommand(sourcePlayer, List.of(HELPCMD_ADMIN_BALANCE_CHANGE));
|
||||
}
|
||||
} else {
|
||||
HelpCommand(sourcePlayer, List.of(HELPCMD_ADMIN_BALANCE_CHANGE));
|
||||
}
|
||||
break;
|
||||
case "getbal":
|
||||
case "get-bal":
|
||||
case "getbalance":
|
||||
case "get-balance":
|
||||
// Require account identifier
|
||||
if (remainingArgs.size() >= 1) {
|
||||
|
||||
} else {
|
||||
HelpCommand(sourcePlayer, List.of(HELPCMD_ADMIN_BALANCE_GET));
|
||||
}
|
||||
break;
|
||||
case "createbank":
|
||||
case "create-bank":
|
||||
if (remainingArgs.size() >= 1) {
|
||||
|
||||
} else {
|
||||
HelpCommand(sourcePlayer, List.of(HELPCMD_ADMIN_CREATE_BANK));
|
||||
}
|
||||
break;
|
||||
case "closebank":
|
||||
case "close-bank":
|
||||
if (remainingArgs.size() >= 1) {
|
||||
|
||||
} else {
|
||||
HelpCommand(sourcePlayer, List.of(HELPCMD_ADMIN_CLOSE_BANK));
|
||||
}
|
||||
break;
|
||||
case "forcewire":
|
||||
case "force-wire":
|
||||
case "wiremoney":
|
||||
case "wire-money":
|
||||
case "wire":
|
||||
if (remainingArgs.size() >= 3) {
|
||||
|
||||
} else {
|
||||
HelpCommand(sourcePlayer, List.of(HELPCMD_ADMIN_FORCE_WIRE));
|
||||
}
|
||||
break;
|
||||
case "lock-bank":
|
||||
case "lockbank":
|
||||
if (remainingArgs.size() >= 1) {
|
||||
|
||||
} else {
|
||||
HelpCommand(sourcePlayer, List.of(HELPCMD_ADMIN_LOCK_BANK));
|
||||
}
|
||||
break;
|
||||
case "get-server-allowance":
|
||||
case "getserverallowance":
|
||||
sourcePlayer.sendMessage(Text.of(GetServerAllowance()));
|
||||
break;
|
||||
case "setserverallowance":
|
||||
case "set-server-allowance":
|
||||
if (remainingArgs.size() >= 1) {
|
||||
|
||||
} else {
|
||||
HelpCommand(sourcePlayer, List.of(HELPCMD_SET_SERVER_ALLOWANCE));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
HelpCommand(sourcePlayer, List.of(HELPCMD_ADMIN_COMMANDS_LIST));
|
||||
break;
|
||||
}
|
||||
|
||||
} else {
|
||||
sourcePlayer.sendMessage(Text.of("Only admins can use this command!"));
|
||||
}
|
||||
}
|
||||
|
||||
public String GetServerAllowance() {
|
||||
return "";
|
||||
}
|
||||
|
||||
public void AdminBalanceChange(ServerPlayerEntity player, String accountId, Integer amount, String type, String optionalReason) {
|
||||
System.out.println("AdminChangeFunds on account " + accountId);
|
||||
BankManager.GetInstance().AdminChangeFunds(player, accountId, amount, type, optionalReason);
|
||||
}
|
||||
|
||||
public void AdminGetBalance(String accountId) {
|
||||
|
||||
}
|
||||
|
||||
public void AdminWireMoney(String fromAccount, String toAccount, Integer amount, String optionalReason) {
|
||||
|
||||
}
|
||||
|
||||
public void AdminCreateBank(String bankName, Integer initialBankBalance, Integer kbicInsuredAmount) {
|
||||
|
||||
}
|
||||
|
||||
public void AdminCloseBank(String bankIdentifier, String optionalReason, Boolean forceClosure) {
|
||||
|
||||
}
|
||||
|
||||
public void AdminAccounts() {
|
||||
|
||||
}
|
||||
|
||||
public void LockBank(String bankIdentifier, String optionalReason) {
|
||||
|
||||
}
|
||||
|
||||
public void LockPlayer(String playerName, String optionalReason) {
|
||||
|
||||
}
|
||||
|
||||
public void LockBankAccount(String accountId, String optionalReason) {
|
||||
|
||||
}
|
||||
|
||||
// Possible code paths:
|
||||
// REQUIRED = {Routing # or Bank name}
|
||||
// OPTIONAL = []
|
||||
public void ManageAccounts(ServerPlayerEntity sourcePlayer, List<String> argList) {
|
||||
System.out.println("Manage accounts arg list is { " + argList + " }");
|
||||
if (argList.size() > 0) {
|
||||
// TODO: For now we assume they reference the bank name and not routing #
|
||||
String bankName = argList.get(0).toUpperCase();
|
||||
IndividualBank bank = BankManager.GetInstance().GetBankByName(bankName);
|
||||
System.out.println("Test print on memory");
|
||||
Boolean isNull = bank == null;
|
||||
System.out.println("isNull: " + isNull);
|
||||
|
||||
if (bank != null) {
|
||||
System.out.println("Grabbing user account information");
|
||||
List<IndividualAccount> userAccounts = bank.GetAccountsOfUser(sourcePlayer.getUuidAsString());
|
||||
sourcePlayer.sendMessage(Text.of("[BANK INFO FOR " + bankName.toUpperCase() + "]"));
|
||||
System.out.println("userAccounts size: " + userAccounts.size());
|
||||
|
||||
for (int i = 0; i < userAccounts.size(); i++) {
|
||||
String accountNumber = userAccounts.get(i).GetAccountNumber();
|
||||
String globalAccountNumber = userAccounts.get(i).GetGlobalAccountNumber();
|
||||
List<String> accountHolders = userAccounts.get(i).GetAccountHolders();
|
||||
Integer accountBalance = userAccounts.get(i).GetAccountBalance();
|
||||
|
||||
String l1 = "ACCOUNT NUMBER: " + msgFormatter.ColorMsg(accountNumber, COLOR_CODE.BLUE);
|
||||
String l2 = "GLOBAL ACCOUNT NUMBER: " + msgFormatter.ColorMsg(globalAccountNumber, COLOR_CODE.BLUE);
|
||||
String l3 = "HOLDERS: " + msgFormatter.ColorMsg(accountHolders, COLOR_CODE.GRAY);
|
||||
String l4 = "BALANCE: " + msgFormatter.ColorMsg(accountBalance, COLOR_CODE.GREEN);
|
||||
|
||||
sourcePlayer.sendMessage((Text) msgFormatter.MakeCopyableTxt(l1, "Click to copy", accountNumber));
|
||||
sourcePlayer.sendMessage((Text) msgFormatter.MakeCopyableTxt(l2, "Click to copy", globalAccountNumber));
|
||||
sourcePlayer.sendMessage((Text) msgFormatter.MakeCopyableTxt(l3, "Click to copy", accountHolders));
|
||||
sourcePlayer.sendMessage((Text) msgFormatter.MakeCopyableTxt(l4, "Click to copy", accountBalance));
|
||||
sourcePlayer.sendMessage(Text.of("\n"));
|
||||
}
|
||||
} else {
|
||||
sourcePlayer.sendMessage(Text.of(msgFormatter.ColorMsg("That bank does not exist", COLOR_CODE.RED)));
|
||||
}
|
||||
} else {
|
||||
sourcePlayer.sendMessage(Text.of("Unrecognized move command. Please use \"/bank help ACCOUNTS\" for more information."));
|
||||
}
|
||||
}
|
||||
|
||||
public void ListAllBanks(ServerPlayerEntity sourcePlayer, List<String> argList) {
|
||||
sourcePlayer.sendMessage(Text.of("Here is a list of available banks on the server: " + BankManager.GetInstance().GetAllBankNames()));
|
||||
}
|
||||
|
||||
// Possible code paths:
|
||||
// REQUIRED (path 1) = {AMOUNT} [FROM:{INTERNAL ACCOUNT #|ALIAS}] TO:{INTERNAL ACCOUNT #|ALIAS} ***Note: can be assumed to be SELECTED default if not specified
|
||||
// REQUIRED (path 2) = {INTERNAL ACCOUNT #|ALIAS} {EXTERNAL BANK/FACTION ID}
|
||||
// OPTIONAL = []
|
||||
public void MoveCommand(ServerPlayerEntity sourcePlayer, List<String> argList) {
|
||||
if (argList.size() >= 2) {
|
||||
String possibleExternalIdentifier = argList.get(1);
|
||||
|
||||
boolean isExternalTransfer = false;
|
||||
/*
|
||||
* CALL TO BANKMGR TO VERIFY IF ABOVE IS VALID BANK ID. IF NOT; THIS IS INTERNAL TRANSFER
|
||||
*/
|
||||
|
||||
if (isExternalTransfer) {
|
||||
// External move to another bank or faction
|
||||
String targetMoveAccount = argList.get(0);
|
||||
String destBankId = argList.get(1);
|
||||
|
||||
/*
|
||||
* CALL TO BANKMGR TO MOVE ACCOUNTS HERE
|
||||
*/
|
||||
} else {
|
||||
// Internal transfer to this players accounts within system
|
||||
String optionalFromAccount = ""; /* CALL TO BANKMGR TO GET DEFAULT SELECTED ACCOUNT FOR `FROM` FIELD */
|
||||
if (argList.size() == 3) {
|
||||
optionalFromAccount = argList.get(1);
|
||||
}
|
||||
|
||||
String transferAmount = argList.get(0);
|
||||
String destinationTransfer = argList.get(2);
|
||||
/*
|
||||
* BANK MGR CALL HERE
|
||||
*/
|
||||
}
|
||||
} else {
|
||||
sourcePlayer.sendMessage(Text.of("Unrecognized move command. Please use \"/bank help MOVE\" for more information."));
|
||||
}
|
||||
}
|
||||
|
||||
// Posible code paths:
|
||||
// REQUIRED = {ACCOUNT-ID|ALIAS} {ALIAS}
|
||||
// OPTIONAL = []
|
||||
public void AliasCommand(ServerPlayerEntity sourcePlayer, List<String> argList) {
|
||||
|
||||
if (argList.size() > 0) {
|
||||
String newAlias = argList.get(0);
|
||||
/*
|
||||
* CALL TO BANKMGR TO SEE IF ALIAS ARG ALREADY EXISTS
|
||||
*/
|
||||
} else {
|
||||
sourcePlayer.sendMessage(Text.of("Unrecognized alias command. Please run \"/bank help ALIAS\" for more information."));
|
||||
}
|
||||
}
|
||||
|
||||
// Possible code paths:
|
||||
// REQUIRED = {...} valid argList required
|
||||
// OPTIONAL = []
|
||||
// NOTE: This is just a shorthand to get to `/bank create report`
|
||||
public void ReportCommand(ServerPlayerEntity sourcePlayer, List<String> argList) {
|
||||
if (argList.size() > 0) {
|
||||
argList.add(0, "report"); // Since we lose 'report' when we pass it as an alias/passthrough; we just shim it into the first spot
|
||||
CreateCommand(sourcePlayer, argList);
|
||||
} else {
|
||||
sourcePlayer.sendMessage(Text.of("Unrecognized report command. Please run \"/bank help REPORT\" for more information."));
|
||||
}
|
||||
}
|
||||
|
||||
// Possible code paths:
|
||||
// REQUIRED = {}
|
||||
// OPTIONAL = [identifier|alias]
|
||||
public int BalanceCommand(ServerPlayerEntity sourcePlayer, List<String> argList) {
|
||||
String accountToBalance = "default";
|
||||
/*
|
||||
*
|
||||
* Code here to get default account from player
|
||||
*
|
||||
*/
|
||||
|
||||
if (argList.size() == 1) {
|
||||
/*
|
||||
* Set accountToBalance here
|
||||
*/
|
||||
if (context.getSource().hasPermissionLevel(1)) {
|
||||
ServerPlayerEntity player = context.getSource().getPlayer();
|
||||
BankManager playerBank = new BankManager(player.getUuidAsString());
|
||||
playerBank.SetBalance(newBalance, reason, otherParty);
|
||||
player.sendMessage(Text.literal(String.valueOf(playerBank.GetBalance())));
|
||||
}
|
||||
|
||||
/*
|
||||
* Return to player balance here in new chatutil function not yet made
|
||||
*/
|
||||
|
||||
return 0;
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Create command - valid arg list types:
|
||||
// /... CREATE {CA/checking/savings/checking-account/savings-account/report}
|
||||
public int CreateCommand(ServerPlayerEntity sourcePlayer, List<String> argList) {
|
||||
System.out.println("Attempting account creation given arg list { " + argList + " }.");
|
||||
System.out.println("argList size is " + argList.size());
|
||||
//AddMoney will be a ServerCommand Only Perm level Op
|
||||
public Integer AddMoney(String reason, long payment, String otherParty, CommandContext<ServerCommandSource> context) {
|
||||
Integer ret = -1;
|
||||
|
||||
if (argList.size() > 0) {
|
||||
String action = argList.get(0).toLowerCase();
|
||||
System.out.println("action word is " + action);
|
||||
|
||||
switch (action) {
|
||||
// Checking & Savings are handled in the same function so we can just "alias" all of these to the same call!
|
||||
case "ca":
|
||||
case "checking":
|
||||
case "checking-account":
|
||||
case "sa":
|
||||
case "savings":
|
||||
case "savings-account":
|
||||
System.out.println("Creating account. Removing index 0 in argList. New argList is { " + argList + " }");
|
||||
CreateAccount(sourcePlayer, argList);
|
||||
break;
|
||||
case "rep":
|
||||
case "report":
|
||||
GenerateAccountReport(sourcePlayer, argList);
|
||||
break;
|
||||
default:
|
||||
// Unrecognized creation type
|
||||
}
|
||||
} else {
|
||||
sourcePlayer.sendMessage(Text.of("Unrecognized create command formed on bank. Please run \"/bank help CREATE\" for more information"));
|
||||
if (context.getSource().hasPermissionLevel(1)) {
|
||||
ret = 0;
|
||||
ServerPlayerEntity player = context.getSource().getPlayer();
|
||||
BankManager playerBank = new BankManager(player.getUuidAsString());
|
||||
playerBank.AddMoney(reason, payment, otherParty);
|
||||
player.sendMessage(Text.literal(String.valueOf(playerBank.GetBalance())));
|
||||
}
|
||||
return 0;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Possible code paths:
|
||||
// REQUIRED = {ACCOUNT ID|ALIAS}
|
||||
// OPTIONAL = []
|
||||
public int CloseCommand(ServerPlayerEntity sourcePlayer, List<String> argList) {
|
||||
if (argList.size() > 0) {
|
||||
String accountToClose = argList.get(0);
|
||||
/*
|
||||
* CALL TO BANKMGR TO DO STUFF
|
||||
*/
|
||||
} else {
|
||||
sourcePlayer.sendMessage(Text.of("Unrecognized close command. Please see \"/bank help CLOSE\" for more information."));
|
||||
//SubtractBalance will be a ServerCommand Perm leve Op
|
||||
public Integer SubtractBalance(String reason, long payment, String otherParty, CommandContext<ServerCommandSource> context) {
|
||||
Integer ret = -1;
|
||||
|
||||
if (context.getSource().hasPermissionLevel(1)) {
|
||||
ret = 0;
|
||||
ServerPlayerEntity player = context.getSource().getPlayer();
|
||||
BankManager playerBank = new BankManager(player.getUuidAsString());
|
||||
playerBank.SubtractBalance(reason, payment, otherParty);
|
||||
player.sendMessage(Text.literal(String.valueOf(playerBank.GetBalance())));
|
||||
}
|
||||
return 0;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Possible code paths:
|
||||
// required = {account id | alias}
|
||||
// optional = [default|secondary|backup]
|
||||
public int SelectCommand(ServerPlayerEntity sourcePlayer, List<String> argList) {
|
||||
if (argList.size() > 0) {
|
||||
String requiredArg = argList.get(0);
|
||||
public Integer Wire(String reason, long payment, String otherParty, CommandContext<ServerCommandSource> context) {
|
||||
Integer ret = -1;
|
||||
|
||||
// If the optional args exist; fetch them
|
||||
String optionalArg = "";
|
||||
if (argList.size() == 2) {
|
||||
optionalArg = argList.get(1);
|
||||
}
|
||||
|
||||
BankManager.GetInstance().ChangeDefaultPlayerAccount(sourcePlayer, requiredArg);
|
||||
|
||||
} else {
|
||||
sourcePlayer.sendMessage(Text.of("Unrecognized select command. Please run /bank help select for more information."));
|
||||
if (context.getSource().isExecutedByPlayer()) {
|
||||
ret = 0;
|
||||
ServerPlayerEntity player = context.getSource().getPlayer();
|
||||
BankManager playerBank = new BankManager(player.getUuidAsString());
|
||||
playerBank.Wire(reason, payment, otherParty);
|
||||
player.sendMessage(Text.literal(String.valueOf(playerBank.GetBalance())));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Possible code paths:
|
||||
// REQUIRED = {AMOUNT} {ACCOUNT_ID} [optional]
|
||||
// OPTIONAL = [reason]
|
||||
public int WireCommand(ServerPlayerEntity sourcePlayer, List<String> argList) {
|
||||
System.out.println("WireCommand called with arg size " + argList.size());
|
||||
if (argList.size() >= 2) {
|
||||
Integer amountToWire = ParseToInteger(sourcePlayer, argList.get(0), HELPCMD_WIRE);
|
||||
String destAccount = argList.get(1);
|
||||
|
||||
String optionalReason = "";
|
||||
if (argList.size() >= 3) {
|
||||
optionalReason = argList.get(3);
|
||||
}
|
||||
System.out.println("optional reason: " + optionalReason);
|
||||
|
||||
BankManager.GetInstance().InitiateBankFundsTransfer(sourcePlayer, destAccount, amountToWire);
|
||||
} else {
|
||||
sourcePlayer.sendMessage(Text.of("Unrecognized wire command. Please run /bank help wire for more information."));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Possible code paths:
|
||||
// REQUIRED = {}
|
||||
// OPTIONAL = [command|subcommand]
|
||||
public int HelpCommand(ServerPlayerEntity sourcePlayer, List<String> helpCommand) {
|
||||
System.out.println("Running help command");
|
||||
if (helpCommand.size() == 0) {
|
||||
// General help command
|
||||
for (Entry<String, String> helpCmd : HELP_COMMANDS.entrySet()) {
|
||||
String cmd = msgFormatter.ColorMsg(helpCmd.getKey(), COLOR_CODE.GOLD);
|
||||
String details = msgFormatter.FormatMsg(helpCmd.getValue(), COLOR_CODE.BLUE, COLOR_CODE.GRAY);
|
||||
|
||||
sourcePlayer.sendMessage(Text.of(cmd + " --> " + details));
|
||||
sourcePlayer.sendMessage(Text.of("\n"));
|
||||
}
|
||||
} else {
|
||||
// Iterate over list; verifying what commands are found
|
||||
List<String> unknownCmds = new ArrayList<String>();
|
||||
for (int i = 0; i < helpCommand.size(); i++) {
|
||||
String newHelpCmd = helpCommand.get(i);
|
||||
if (HELP_COMMANDS.containsKey(newHelpCmd)) {
|
||||
// Print help for this specific command
|
||||
String cmd = msgFormatter.ColorMsg(newHelpCmd, COLOR_CODE.GOLD);
|
||||
String details = msgFormatter.FormatMsg(HELP_COMMANDS.get(newHelpCmd), COLOR_CODE.BLUE, COLOR_CODE.GRAY);
|
||||
|
||||
sourcePlayer.sendMessage(Text.of(cmd + " -> " + details));
|
||||
} else {
|
||||
// Add to unknown list at end
|
||||
unknownCmds.add(newHelpCmd);
|
||||
}
|
||||
}
|
||||
|
||||
// After all prints have finished tell the player the commands they plugged in that we did not recognize
|
||||
if (unknownCmds.size() > 0) {
|
||||
String msg = msgFormatter.ColorMsg("The following commands do not exist or were mispelt: ", COLOR_CODE.RED);
|
||||
sourcePlayer.sendMessage(Text.of(msg + unknownCmds));
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Possible args:
|
||||
// /bank create {SAVINGS/CHECKING} [optional: alias]
|
||||
public void CreateAccount(ServerPlayerEntity player, List<String> accountArgs) {
|
||||
System.out.println("Attempting to create checking account with arg list { " + accountArgs + " }");
|
||||
if (accountArgs.size() > 0) {
|
||||
String accountType = accountArgs.get(0);
|
||||
String accountAlias = "NO_ALIAS";
|
||||
|
||||
// Set the optional account alias for ease-of-reference
|
||||
if (accountArgs.size() >= 2) {
|
||||
accountAlias = accountArgs.get(1).toLowerCase();
|
||||
}
|
||||
|
||||
System.out.println("ACCOUNT CREATION REQUESTED WITH TYPE " + accountType + " AND ALIAS " + accountAlias);
|
||||
// FIXME: This is just a patch at the moment to let players make bank accounts in server bank
|
||||
BankManager.GetInstance().InitiateBankAccountCreation(null, player, accountType);
|
||||
} else {
|
||||
player.sendMessage(Text.of("Unrecognized create account command. Please run /bank help create for more information"));
|
||||
}
|
||||
}
|
||||
|
||||
// Possible code paths for /bank create report
|
||||
// required = {ACCOUNT ID / ALIAS} or {ALL}
|
||||
public void GenerateAccountReport(ServerPlayerEntity player, List<String> reportArgs) {
|
||||
if (reportArgs.size() > 0) {
|
||||
String reportIdentifier = reportArgs.get(0).toLowerCase();
|
||||
|
||||
// First path is just to run a report on all accounts this player is attached to:
|
||||
if (reportIdentifier == "all") {
|
||||
/* BANKMANAGER CALL HERE. LOOP LIKELY NEEDED */
|
||||
} else {
|
||||
/* BANKMANAGER CALL HERE */
|
||||
}
|
||||
} else {
|
||||
player.sendMessage(Text.of("Unrecognized report field data. Please run /bank help report for more information"));
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
@ -22,8 +22,6 @@ public class CustomCommandManager {
|
||||
NoteCommands noteCommands = new NoteCommands();
|
||||
BankCommands bankCommands = new BankCommands();
|
||||
AttributeCommands attributeCommands = new AttributeCommands();
|
||||
FactionCommands factionCommands = new FactionCommands();
|
||||
MiscCommands miscCommands = new MiscCommands();
|
||||
|
||||
// REGISTER COMMANDS BELOW
|
||||
System.out.println(ChatUtil.ColoredString("REGISTERING CUSTOM COMMAND EXTENSIONS BELOW", CONSOLE_COLOR.BLUE));
|
||||
@ -31,7 +29,6 @@ public class CustomCommandManager {
|
||||
noteCommands.RegisterNoteCommands();
|
||||
bankCommands.RegisterCommands();
|
||||
attributeCommands.RegisterCommands();
|
||||
factionCommands.RegisterFactionCommands();
|
||||
miscCommands.RegisterCommands();
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -1,89 +1,21 @@
|
||||
package jesse.keeblarcraft.Commands;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.mojang.brigadier.arguments.StringArgumentType;
|
||||
import com.mojang.brigadier.context.CommandContext;
|
||||
|
||||
import jesse.keeblarcraft.FactionMgr.FactionManager;
|
||||
import net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback;
|
||||
import net.minecraft.server.command.CommandManager;
|
||||
import net.minecraft.server.command.ServerCommandSource;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
import net.minecraft.text.Text;
|
||||
|
||||
public class FactionCommands {
|
||||
|
||||
// Register function for commands
|
||||
public void RegisterFactionCommands() {
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
var factionNode = CommandManager.literal("faction").build();
|
||||
|
||||
var createFaction = CommandManager.literal("create").build();
|
||||
var disbandFaction = CommandManager.literal("disband").build();
|
||||
var promote = CommandManager.literal("promote").build();
|
||||
var demote = CommandManager.literal("demote").build();
|
||||
|
||||
// The below nodes are duplicates but are necessary to make the execute path jump correctly
|
||||
var createFactionName = CommandManager.argument("faction_name", StringArgumentType.greedyString())
|
||||
.executes(context -> CreateFaction
|
||||
(
|
||||
context,
|
||||
StringArgumentType.getString(context, "faction_name")
|
||||
)
|
||||
).build();
|
||||
|
||||
var disbandFactionName = CommandManager.argument("faction_name", StringArgumentType.greedyString())
|
||||
.executes(context -> DeleteFaction
|
||||
(
|
||||
context,
|
||||
StringArgumentType.getString(context, "faction_name")
|
||||
)
|
||||
).build();
|
||||
|
||||
var leaveFaction = CommandManager.literal("leave").executes(context -> LeaveFaction(context)
|
||||
).build();
|
||||
|
||||
|
||||
var listAll = CommandManager.literal("list")
|
||||
.executes(context -> ListAllFactions(context.getSource().getPlayer())).build();
|
||||
|
||||
|
||||
// Root node
|
||||
dispatcher.getRoot().addChild(factionNode);
|
||||
|
||||
// List command
|
||||
factionNode.addChild(listAll);
|
||||
factionNode.addChild(createFaction);
|
||||
factionNode.addChild(disbandFaction);
|
||||
factionNode.addChild(leaveFaction);
|
||||
|
||||
createFaction.addChild(createFactionName);
|
||||
disbandFaction.addChild(disbandFactionName);
|
||||
});
|
||||
}
|
||||
|
||||
/// PRIVATE HANDLERS BELOW
|
||||
private int CreateFaction(CommandContext<ServerCommandSource> context, String newFactionName) {
|
||||
int retValue = 0;
|
||||
|
||||
System.out.println("CreateFaction getting player obj");
|
||||
ServerPlayerEntity player = context.getSource().getPlayer();
|
||||
System.out.println("CreateFaction called");
|
||||
if (newFactionName.length() >= 4) {
|
||||
FactionManager.GetInstance().CreateFaction(newFactionName, player);
|
||||
} else {
|
||||
player.sendMessage(Text.of("Your faction must be at least 4 letters long!"));
|
||||
}
|
||||
private int CreateFaction() {
|
||||
int retValue = -1;
|
||||
|
||||
return retValue;
|
||||
}
|
||||
|
||||
private int DeleteFaction(CommandContext<ServerCommandSource> context, String newFactionName) {
|
||||
int retValue = 0;
|
||||
|
||||
ServerPlayerEntity player = context.getSource().getPlayer();
|
||||
FactionManager.GetInstance().DeleteFaction(newFactionName, player);
|
||||
private int DeleteFaction() {
|
||||
int retValue = -1;
|
||||
|
||||
return retValue;
|
||||
}
|
||||
@ -94,14 +26,6 @@ public class FactionCommands {
|
||||
return retValue;
|
||||
}
|
||||
|
||||
private int LeaveFaction(CommandContext<ServerCommandSource> context) {
|
||||
ServerPlayerEntity player = context.getSource().getPlayer();
|
||||
|
||||
FactionManager.GetInstance().LeaveFaction(player);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private int KickPlayerFromFaction() {
|
||||
int retValue = -1;
|
||||
|
||||
@ -163,18 +87,9 @@ public class FactionCommands {
|
||||
return retValue;
|
||||
}
|
||||
|
||||
private int ListAllFactions(ServerPlayerEntity player) {
|
||||
private int ListAllFactions() {
|
||||
int retValue = -1;
|
||||
|
||||
System.out.println("Listing factions");
|
||||
List<String> facs = FactionManager.GetInstance().ListOfFactions();
|
||||
|
||||
if (facs != null) {
|
||||
player.sendMessage(Text.of("All factions on server: " + facs));
|
||||
} else {
|
||||
player.sendMessage(Text.of("There are no factions on this server yet!"));
|
||||
}
|
||||
|
||||
return retValue;
|
||||
}
|
||||
|
||||
|
@ -1,178 +0,0 @@
|
||||
package jesse.keeblarcraft.Commands;
|
||||
|
||||
import org.apache.logging.log4j.core.jmx.Server;
|
||||
|
||||
import com.mojang.brigadier.arguments.StringArgumentType;
|
||||
|
||||
import jesse.keeblarcraft.Keeblarcraft;
|
||||
import jesse.keeblarcraft.ConfigMgr.ConfigManager;
|
||||
import jesse.keeblarcraft.ConfigMgr.GeneralConfig;
|
||||
import jesse.keeblarcraft.EventMgr.DimensionLoadingEvent;
|
||||
import jesse.keeblarcraft.Utils.DirectionalVec;
|
||||
import net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.block.ChestBlock;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.command.argument.EntityArgumentType;
|
||||
import net.minecraft.inventory.EnderChestInventory;
|
||||
import net.minecraft.item.ItemPlacementContext;
|
||||
import net.minecraft.nbt.NbtList;
|
||||
import net.minecraft.registry.RegistryKey;
|
||||
import net.minecraft.registry.RegistryKeys;
|
||||
import net.minecraft.server.command.CommandManager;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.dimension.DimensionType;
|
||||
|
||||
public class MiscCommands {
|
||||
ConfigManager config = new ConfigManager();
|
||||
|
||||
public void RegisterCommands() {
|
||||
// CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
|
||||
// var magicInv = CommandManager.literal("magic-inv").build();
|
||||
// var claim = CommandManager.literal("claim").executes(context -> ClaimInventory(context.getSource().getPlayer())).build();
|
||||
|
||||
// dispatcher.getRoot().addChild(magicInv);
|
||||
// magicInv.addChild(claim);
|
||||
// });
|
||||
|
||||
// CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
|
||||
// var eChest = CommandManager.literal("enderchest").build();
|
||||
// var player = CommandManager.argument("PLAYER", EntityArgumentType.player()).executes(
|
||||
// context -> GetEnderchestOfPlayer(context.getSource().getPlayer(), EntityArgumentType.getPlayer(context, "PLAYER"))
|
||||
// ).build();
|
||||
|
||||
// dispatcher.getRoot().addChild(eChest);
|
||||
// eChest.addChild(player);
|
||||
|
||||
// // Alias
|
||||
// dispatcher.register(CommandManager.literal("echest").redirect(eChest));
|
||||
// });
|
||||
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
|
||||
var forceSpawn = CommandManager.literal("set-global-spawn").executes(context -> ForceGlobalSpawn(context.getSource().getPlayer())).build();
|
||||
|
||||
dispatcher.getRoot().addChild(forceSpawn);
|
||||
});
|
||||
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
|
||||
var warp = CommandManager.literal("warp").build();
|
||||
|
||||
var warpLoc = CommandManager.argument("LOCATION", StringArgumentType.string())
|
||||
.executes(context -> Warp(context.getSource().getPlayer(), StringArgumentType.getString(context, "LOCATION"))).build();
|
||||
|
||||
dispatcher.getRoot().addChild(warp);
|
||||
warp.addChild(warpLoc);
|
||||
});
|
||||
}
|
||||
|
||||
public int Warp(ServerPlayerEntity player, String location) {
|
||||
|
||||
if (player.hasPermissionLevel(4)) {
|
||||
System.out.println("Player is opped");
|
||||
// hard coding spawn as only valid warp location. a more robust warp system can come later
|
||||
DirectionalVec coords = GeneralConfig.GetInstance().GetSpawnCoords();
|
||||
|
||||
// DIRTY HACK: I am unsure how to compare the straight registry key. So for now, we will just iterate over all the worlds in the server. This really should
|
||||
// not be a big deal since I have never seen a server with hundreds of worlds... but you never know I guess.
|
||||
for (ServerWorld world : player.getServer().getWorlds()) {
|
||||
System.out.println("Matched!");
|
||||
if (world.getRegistryKey().toString().equals(coords.world.toString())) {
|
||||
try {
|
||||
player.teleport(world, coords.x, coords.y, coords.z, coords.yaw, coords.pitch);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
break;
|
||||
} else {
|
||||
System.out.println("KEY {" + world.getRegistryKey() + "} DID NOT MATCH OURS {" + coords.world + "}");
|
||||
}
|
||||
}
|
||||
|
||||
System.out.println("POST TELEPORT");
|
||||
} else {
|
||||
player.sendMessage(Text.of("This command is only available to server admins at the moment!"));
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int ForceGlobalSpawn(ServerPlayerEntity player) {
|
||||
if (player.hasPermissionLevel(4)) {
|
||||
Vec3d coords = player.getPos();
|
||||
DirectionalVec spawnVec = new DirectionalVec();
|
||||
spawnVec.x = coords.x;
|
||||
spawnVec.y = coords.y;
|
||||
spawnVec.z = coords.z;
|
||||
spawnVec.pitch = player.getPitch();
|
||||
spawnVec.yaw = player.getYaw();
|
||||
spawnVec.world = player.getWorld().getRegistryKey();
|
||||
System.out.println("REG KEY OF SET: " + player.getWorld().getRegistryKey().toString());
|
||||
System.out.println("REG KEY OF SET: " + player.getWorld().getRegistryKey());
|
||||
player.sendMessage(Text.of("Global spawn has been set to [X, Y, Z]--[YAW, PITCH]: [" +
|
||||
spawnVec.x + " " + spawnVec.y + " " + spawnVec.z + "]--" + "[" + spawnVec.yaw + " " + spawnVec.pitch + "]" + " IN WORLD " +
|
||||
player.getWorld().asString()));
|
||||
|
||||
GeneralConfig.GetInstance().SetSpawnCoords(spawnVec);
|
||||
} else {
|
||||
player.sendMessage(Text.of("You do not have permission to use this command."));
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int GetEnderchestOfPlayer(ServerPlayerEntity cmdInitiator, ServerPlayerEntity targetPlayer) {
|
||||
|
||||
// if (cmdInitiator.hasPermissionLevel(4)) {
|
||||
// EnderChestInventory enderInv = targetPlayer.getEnderChestInventory();
|
||||
// enderInv.
|
||||
|
||||
// } else {
|
||||
|
||||
// }
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// public int ClaimInventory(ServerPlayerEntity player) {
|
||||
// Vec3d playerPosition = player.getPos();
|
||||
// BlockPos blockPosition = new BlockPos((int) playerPosition.x + 4, (int) playerPosition.y, (int) playerPosition.z).east();
|
||||
// BlockPos blockPosition2 = new BlockPos((int) playerPosition.x + 3, (int) playerPosition.y, (int) playerPosition.z).east();
|
||||
|
||||
|
||||
// // Verify we can place the blocks before loading cached inventory
|
||||
// if (player.getWorld().setBlockState(blockPosition, chestState)
|
||||
// && player.getWorld().setBlockState(blockPosition2, chestState)) {
|
||||
|
||||
// // The below code WILL remove the inventory from the dimension cache. Only get
|
||||
// // it when we succeed in placing chests!
|
||||
// NbtList nbtInventory = DimensionLoadingEvent.GetInstance().GetInventory(player.getUuidAsString());
|
||||
// if (nbtInventory != null) {
|
||||
// BlockEntity block = player.getWorld().getBlockEntity(blockPosition);
|
||||
// BlockEntity block2 = player.getWorld().getBlockEntity(blockPosition2);
|
||||
|
||||
// if (block != null && block2 != null) {
|
||||
// block.markDirty();
|
||||
// block2.markDirty();
|
||||
// }
|
||||
|
||||
// player.sendMessage(Text.of("Look around, your magic inventory chest was placed near you!"));
|
||||
// }
|
||||
// } else {
|
||||
// player.sendMessage(Text.of("Well, this is embarassing! Could not place magic inventory chest near you!"));
|
||||
// }
|
||||
|
||||
// return 0;
|
||||
// }
|
||||
}
|
@ -27,23 +27,22 @@ public class NoteCommands {
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
public NoteCommands() {
|
||||
// Check if directory exists
|
||||
// if (notesConfig.DoesDirectoryExist(NOTES_GLOBAL_DIRECTORY) == false) {
|
||||
// // Attempt to create the directory
|
||||
// try {
|
||||
// if (notesConfig.CreateDirectory(NOTES_GLOBAL_DIRECTORY) == true) {
|
||||
// System.out.println(ChatUtil.ColoredString("Created notes directory successfully!", CONSOLE_COLOR.BLUE)); //TODO: Success!
|
||||
// } else {
|
||||
// System.out.println(ChatUtil.ColoredString("ERROR: Notes directory FAILED to create!! Either the directory already exists or we are missing permissions!", CONSOLE_COLOR.RED)); //TODO: Critical failure --not specfic enough to mark it as a red or blue
|
||||
// }
|
||||
// } catch (DIRECTORY_CREATE_EXCEPTION e) {
|
||||
// System.out.println(ChatUtil.ColoredString("Directory creation failed", CONSOLE_COLOR.RED));
|
||||
// }
|
||||
// } else {
|
||||
// System.out.println(ChatUtil.ColoredString("Notes directory already exists. Skipping creation...", CONSOLE_COLOR.BLUE)); //TODO: Success!
|
||||
// }
|
||||
if (notesConfig.DoesDirectoryExist(NOTES_GLOBAL_DIRECTORY) == false) {
|
||||
// Attempt to create the directory
|
||||
try {
|
||||
if (notesConfig.CreateDirectory(NOTES_GLOBAL_DIRECTORY) == true) {
|
||||
System.out.println(ChatUtil.ColoredString("Created notes directory successfully!", CONSOLE_COLOR.BLUE)); //TODO: Success!
|
||||
} else {
|
||||
System.out.println(ChatUtil.ColoredString("ERROR: Notes directory FAILED to create!! Either the directory already exists or we are missing permissions!", CONSOLE_COLOR.RED)); //TODO: Critical failure --not specfic enough to mark it as a red or blue
|
||||
}
|
||||
} catch (DIRECTORY_CREATE_EXCEPTION e) {
|
||||
System.out.println(ChatUtil.ColoredString("Directory creation failed", CONSOLE_COLOR.RED));
|
||||
}
|
||||
} else {
|
||||
System.out.println(ChatUtil.ColoredString("Notes directory already exists. Skipping creation...", CONSOLE_COLOR.BLUE)); //TODO: Success!
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: Rework note commands upon story mode release
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
/// @fn RegisterNoteCommands
|
||||
///
|
||||
@ -51,69 +50,69 @@ public class NoteCommands {
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
public void RegisterNoteCommands() {
|
||||
// Command: "/addnote note goes here"
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
dispatcher.register(CommandManager.literal("addnote")
|
||||
.then(CommandManager.argument("value", StringArgumentType.greedyString())
|
||||
.executes(context -> AddNote(StringArgumentType.getString(context, "value"), context))));
|
||||
});
|
||||
|
||||
// Command: "/delnote noteIdHere"
|
||||
// CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
// dispatcher.register(CommandManager.literal("addnote")
|
||||
// dispatcher.register(CommandManager.literal("delnote")
|
||||
// .then(CommandManager.argument("value", StringArgumentType.greedyString())
|
||||
// .executes(context -> AddNote(StringArgumentType.getString(context, "value"), context))));
|
||||
// });
|
||||
|
||||
// // Command: "/delnote noteIdHere"
|
||||
// // CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
// // dispatcher.register(CommandManager.literal("delnote")
|
||||
// // .then(CommandManager.argument("value", StringArgumentType.greedyString())
|
||||
// // .executes(context -> AddNote(StringArgumentType.getString(context, "value"), context))));
|
||||
// // });
|
||||
// Command: "/purgenotes"
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
dispatcher.register(CommandManager.literal("purgenotes")
|
||||
.executes(context -> PurgeAllNotes(context)));
|
||||
});
|
||||
|
||||
// // Command: "/purgenotes"
|
||||
// CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
// dispatcher.register(CommandManager.literal("purgenotes")
|
||||
// .executes(context -> PurgeAllNotes(context)));
|
||||
// });
|
||||
// Command: "/modifynote noteIdHere new_note_string_here"
|
||||
// Alises: "/editnote"
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
final var mNote = dispatcher.register(CommandManager.literal("editnote")
|
||||
.then(CommandManager.argument("note_id", IntegerArgumentType.integer())
|
||||
.then(CommandManager.argument("new_note", StringArgumentType.string())
|
||||
.executes(context -> ModifyNote(
|
||||
IntegerArgumentType.getInteger(context, "note_id"),
|
||||
StringArgumentType.getString(context, "new_note"),
|
||||
context)))));
|
||||
|
||||
// // Command: "/modifynote noteIdHere new_note_string_here"
|
||||
// // Alises: "/editnote"
|
||||
// CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
// final var mNote = dispatcher.register(CommandManager.literal("editnote")
|
||||
// .then(CommandManager.argument("note_id", IntegerArgumentType.integer())
|
||||
// .then(CommandManager.argument("new_note", StringArgumentType.string())
|
||||
// .executes(context -> ModifyNote(
|
||||
// IntegerArgumentType.getInteger(context, "note_id"),
|
||||
// StringArgumentType.getString(context, "new_note"),
|
||||
// context)))));
|
||||
dispatcher.register(CommandManager.literal("editnote").redirect(mNote));
|
||||
});
|
||||
|
||||
// dispatcher.register(CommandManager.literal("editnote").redirect(mNote));
|
||||
// });
|
||||
// Command Root: "/delnote noteIdHere"
|
||||
// Aliases: "/rmnote", "/deletenote"
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
final var rootDeleteCmd = dispatcher.register(CommandManager.literal("delnote")
|
||||
.then(CommandManager.argument("value", IntegerArgumentType.integer())
|
||||
.executes(context -> DeleteNote(IntegerArgumentType.getInteger(context, "value"), context))));
|
||||
|
||||
// // Command Root: "/delnote noteIdHere"
|
||||
// // Aliases: "/rmnote", "/deletenote"
|
||||
// CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
// final var rootDeleteCmd = dispatcher.register(CommandManager.literal("delnote")
|
||||
// .then(CommandManager.argument("value", IntegerArgumentType.integer())
|
||||
// .executes(context -> DeleteNote(IntegerArgumentType.getInteger(context, "value"), context))));
|
||||
// Alias redirects
|
||||
dispatcher.register(CommandManager.literal("rmnote").redirect(rootDeleteCmd));
|
||||
dispatcher.register(CommandManager.literal("deletenote").redirect(rootDeleteCmd));
|
||||
});
|
||||
|
||||
// // Alias redirects
|
||||
// dispatcher.register(CommandManager.literal("rmnote").redirect(rootDeleteCmd));
|
||||
// dispatcher.register(CommandManager.literal("deletenote").redirect(rootDeleteCmd));
|
||||
// });
|
||||
// Command Root: "/notegui"
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
dispatcher.register(CommandManager.literal("notegui")
|
||||
.executes(context -> { OpenNoteGui(context);
|
||||
return 0;
|
||||
}));
|
||||
});
|
||||
|
||||
// // Command Root: "/notegui"
|
||||
// CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
// dispatcher.register(CommandManager.literal("notegui")
|
||||
// .executes(context -> { OpenNoteGui(context);
|
||||
// return 0;
|
||||
// }));
|
||||
// });
|
||||
// Command Root: "/notelist"
|
||||
// Aliases: "/listnotes"
|
||||
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
final var rootListNotes = dispatcher.register(CommandManager.literal("notelist")
|
||||
.executes(context -> { ListNotes(context);
|
||||
return 0;
|
||||
}));
|
||||
|
||||
// // Command Root: "/notelist"
|
||||
// // Aliases: "/listnotes"
|
||||
// CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
|
||||
// final var rootListNotes = dispatcher.register(CommandManager.literal("notelist")
|
||||
// .executes(context -> { ListNotes(context);
|
||||
// return 0;
|
||||
// }));
|
||||
|
||||
// dispatcher.register(CommandManager.literal("listnotes").redirect(rootListNotes));
|
||||
// });
|
||||
dispatcher.register(CommandManager.literal("listnotes").redirect(rootListNotes));
|
||||
});
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -28,14 +28,10 @@ import java.util.List;
|
||||
import org.apache.commons.io.FileUtils;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
import jesse.keeblarcraft.Utils.ChatUtil;
|
||||
import jesse.keeblarcraft.Utils.ChatUtil.CONSOLE_COLOR;
|
||||
import jesse.keeblarcraft.Utils.CustomExceptions.*;
|
||||
import net.minecraft.nbt.NbtCompound;
|
||||
import net.minecraft.nbt.NbtIo;
|
||||
import net.minecraft.nbt.NbtList;
|
||||
|
||||
public class ConfigManager {
|
||||
|
||||
@ -91,63 +87,6 @@ public class ConfigManager {
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Writes NBT (binary?) data to a file
|
||||
public void WriteNbtListToFile(String fileName, String key, NbtList data) {
|
||||
fileName = "config/keeblarcraft/" + fileName;
|
||||
|
||||
File file = new File(fileName);
|
||||
if (!file.exists()) {
|
||||
file.getParentFile().mkdirs();
|
||||
}
|
||||
|
||||
try {
|
||||
NbtCompound compound = new NbtCompound();
|
||||
compound.put(key, data);
|
||||
NbtIo.writeCompressed(compound, file);
|
||||
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
// Side effect: Files are deleted after being read. Use WriteNbt to write back
|
||||
public HashMap<String, NbtList> ReadAllNbtListFromDirectory(String dir, int listType) {
|
||||
HashMap<String, NbtList> list = new HashMap<String, NbtList>();
|
||||
dir = "config/keeblarcraft/" + dir;
|
||||
|
||||
File directory = new File(dir);
|
||||
|
||||
File[] files = directory.listFiles();
|
||||
|
||||
if (files != null) {
|
||||
for (File file : files) {
|
||||
String key = file.getName().substring(0, file.getName().length() - 4);
|
||||
NbtList nbtList = ReadNbtListFromFile(file, key, listType);
|
||||
|
||||
if (nbtList != null) {
|
||||
// Subtract out '.nbt' from name
|
||||
list.put(key, nbtList);
|
||||
file.delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public NbtList ReadNbtListFromFile(File file, String key, int listType) {
|
||||
NbtList list = null;
|
||||
|
||||
try {
|
||||
NbtCompound c = NbtIo.readCompressed(file);
|
||||
list = c.getList(key, listType);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
// WriteToFile
|
||||
//
|
||||
// Will write or append to file (valid modes: "w" or "a") if file is available. Returns false if not
|
||||
@ -191,14 +130,13 @@ public class ConfigManager {
|
||||
// NOTE: THIS DOES NOT SAFE UPDATE THE KEY OBJECT. PRE-EXISTING DATA WILL BE DELETED FOREVER
|
||||
public void WriteToJsonFile(String fileName, Object data) throws FILE_WRITE_EXCEPTION {
|
||||
Gson gson = new GsonBuilder().setPrettyPrinting().create();
|
||||
fileName = "config/keeblarcraft/" + fileName;
|
||||
try {
|
||||
FileWriter writer = new FileWriter(fileName);
|
||||
gson.toJson(data, writer);
|
||||
writer.flush();
|
||||
writer.close();
|
||||
} catch (JsonIOException | IOException e) {
|
||||
System.out.println(ChatUtil.ColoredString("Could not successfully write to json file [" + fileName + "]", CONSOLE_COLOR.RED));
|
||||
System.out.println(ChatUtil.ColoredString("Could not successfully write to json file", CONSOLE_COLOR.RED));
|
||||
throw new FILE_WRITE_EXCEPTION();
|
||||
}
|
||||
}
|
||||
@ -209,8 +147,6 @@ public class ConfigManager {
|
||||
public <T> T GetJsonObjectFromFile(String fileName, Class<T> classToConvertTo) throws JsonSyntaxException {
|
||||
Gson gson = new Gson();
|
||||
String ret = "";
|
||||
fileName = "config/keeblarcraft/" + fileName;
|
||||
System.out.println("Call to GetJsonObjectFromFile with path + file being " + fileName);
|
||||
|
||||
// hot fix: Not sure how to return "false" for invalid conversion when I'm forced to convert or just catch... Look into a better
|
||||
// return value in the future - but for now throw JsonSyntaxException no matter what exception is caught
|
||||
@ -246,7 +182,6 @@ public class ConfigManager {
|
||||
Boolean ret = false;
|
||||
|
||||
File dir = new File(dirName);
|
||||
System.out.println("Attempting to create dir with name " + dirName);
|
||||
|
||||
try {
|
||||
if ( ! dir.exists()) {
|
||||
|
@ -1,103 +0,0 @@
|
||||
package jesse.keeblarcraft.ConfigMgr;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import jesse.keeblarcraft.Utils.DirectionalVec;
|
||||
import jesse.keeblarcraft.Utils.CustomExceptions.FILE_WRITE_EXCEPTION;
|
||||
|
||||
public class GeneralConfig {
|
||||
private static GeneralConfig static_inst;
|
||||
ConfigManager cfgMgr = new ConfigManager();
|
||||
private ImplementedConfig config;
|
||||
|
||||
public static GeneralConfig GetInstance() {
|
||||
if (static_inst == null) {
|
||||
static_inst = new GeneralConfig();
|
||||
}
|
||||
|
||||
return static_inst;
|
||||
}
|
||||
|
||||
// Guarentee to not be null
|
||||
public ImplementedConfig GetConfig() {
|
||||
if (config == null) {
|
||||
config = new ImplementedConfig();
|
||||
FlashConfig();
|
||||
}
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
public GeneralConfig() {
|
||||
Boolean existingFile = false;
|
||||
try {
|
||||
config = cfgMgr.GetJsonObjectFromFile("general.json", ImplementedConfig.class);
|
||||
|
||||
System.out.println("Read in config. Random value: " + config.global_spawn.x);
|
||||
existingFile = true;
|
||||
} catch(Exception e) {
|
||||
System.out.println("FAILED TO READ IN GENERALCONFIG");
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
if (!existingFile) {
|
||||
config = new ImplementedConfig();
|
||||
FlashConfig();
|
||||
}
|
||||
|
||||
if (config == null) {
|
||||
config = new ImplementedConfig();
|
||||
FlashConfig();
|
||||
}
|
||||
}
|
||||
|
||||
// Can return null; if null then do not spawn the player because global spawn wasn't set!
|
||||
public DirectionalVec GetSpawnCoords() {
|
||||
System.out.println("Among us");
|
||||
System.out.println("GetSpawnCoords called. is global_spawn null? " + (config.global_spawn == null ? "YES": "NO"));
|
||||
return config.global_spawn;
|
||||
}
|
||||
|
||||
public void SetSpawnCoords(DirectionalVec vec) {
|
||||
config.global_spawn = vec;
|
||||
FlashConfig();
|
||||
}
|
||||
|
||||
// The idea behind this function is a one time check option. If you have the UUID, they must now be joining
|
||||
// so we wrap adding them to the list in one check
|
||||
public Boolean IsNewPlayer(String uuid) {
|
||||
System.out.println("IsNewPlayer called. List has: " + config.playerList);
|
||||
Boolean isNew = !config.playerList.contains(uuid);
|
||||
|
||||
System.out.println("Value of isNew is " + isNew);
|
||||
|
||||
if (isNew) {
|
||||
config.playerList.add(uuid);
|
||||
FlashConfig();
|
||||
}
|
||||
return isNew;
|
||||
}
|
||||
|
||||
public String GetMOTD() {
|
||||
return config.MOTD;
|
||||
}
|
||||
|
||||
private class ImplementedConfig {
|
||||
public String MOTD = "Welcome to the server! Have fun!";
|
||||
|
||||
// This is lazy, but this will fill with every unique UUID that has joined the server. This is how I am checking
|
||||
// to see if a player has just joined the server for a first time or not
|
||||
public List<String> playerList = new ArrayList<>();
|
||||
DirectionalVec global_spawn;
|
||||
}
|
||||
|
||||
private void FlashConfig() {
|
||||
System.out.println("Attempting to write generalconfig to file. Is null? " + (config == null ? "YES" : "NO"));
|
||||
try {
|
||||
cfgMgr.WriteToJsonFile("general.json", config);
|
||||
} catch (FILE_WRITE_EXCEPTION e) {
|
||||
System.out.println("Caught FileWriteException from general config writing. uh oh!");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,86 +0,0 @@
|
||||
// package jesse.keeblarcraft.CustomBlocks.BlockEntities;
|
||||
|
||||
// import jesse.keeblarcraft.Keeblarcraft;
|
||||
// import jesse.keeblarcraft.CustomBlocks.BlockManager;
|
||||
// import jesse.keeblarcraft.world.ImplementedInventory;
|
||||
|
||||
// import net.minecraft.block.BlockState;
|
||||
// import net.minecraft.block.entity.BlockEntity;
|
||||
// import net.minecraft.entity.player.PlayerEntity;
|
||||
// import net.minecraft.entity.player.PlayerInventory;
|
||||
// import net.minecraft.inventory.Inventories;
|
||||
// import net.minecraft.item.ItemStack;
|
||||
// import net.minecraft.nbt.NbtCompound;
|
||||
// import net.minecraft.registry.RegistryWrapper;
|
||||
// import net.minecraft.screen.NamedScreenHandlerFactory;
|
||||
// import net.minecraft.screen.PropertyDelegate; // for syncing client + server
|
||||
// import net.minecraft.screen.ScreenHandler;
|
||||
// import net.minecraft.text.Text;
|
||||
// import net.minecraft.util.collection.DefaultedList;
|
||||
// import net.minecraft.util.math.BlockPos;
|
||||
|
||||
// public class MagicChestBlockEntity extends BlockEntity implements NamedScreenHandlerFactory, ImplementedInventory {
|
||||
// private final DefaultedList<ItemStack> inventory = DefaultedList.ofSize(256, ItemStack.EMPTY);
|
||||
|
||||
// protected final PropertyDelegate propertyDelegate;
|
||||
// private int progress = 0;
|
||||
// private int maxProgress = 72;
|
||||
|
||||
// public MagicChestBlockEntity(BlockPos pos, BlockState state) {
|
||||
// super(Keeblarcraft.MAGIC_CHEST_BLOCK_ENTITY, pos, state);
|
||||
// this.propertyDelegate = new PropertyDelegate() {
|
||||
|
||||
// @Override
|
||||
// public int get(int index) {
|
||||
// return switch(index) {
|
||||
// case 0 -> MagicChestBlockEntity.this.progress;
|
||||
// case 1 -> MagicChestBlockEntity.this.maxProgress;
|
||||
// default -> 0;
|
||||
// };
|
||||
// }
|
||||
|
||||
// @Override
|
||||
// public void set(int index, int value) {
|
||||
// switch (index) {
|
||||
// case 0 -> MagicChestBlockEntity.this.progress = value;
|
||||
// case 1 -> MagicChestBlockEntity.this.maxProgress = value;
|
||||
// };
|
||||
// }
|
||||
|
||||
// // MUST be size of how many integers we are synchronizing
|
||||
// @Override
|
||||
// public int size() {
|
||||
// return 2;
|
||||
// }
|
||||
|
||||
// };
|
||||
// }
|
||||
|
||||
// @Override
|
||||
// public ScreenHandler createMenu(int syncId, PlayerInventory playerInventory, PlayerEntity player) {
|
||||
// // Screen handler will sync the inventory
|
||||
// return new MagicChestScreenHandler(syncId, playerInventory, this);
|
||||
// }
|
||||
|
||||
// @Override
|
||||
// public DefaultedList<ItemStack> getItems() {
|
||||
// return inventory;
|
||||
// }
|
||||
|
||||
// @Override
|
||||
// public Text getDisplayName() {
|
||||
// return Text.translatable(getCachedState().getBlock().getTranslationKey());
|
||||
// }
|
||||
|
||||
// @Override
|
||||
// public void readNbt(NbtCompound nbt) {
|
||||
// super.readNbt(nbt);
|
||||
// Inventories.readNbt(nbt, this.inventory);
|
||||
// }
|
||||
|
||||
// @Override
|
||||
// public void writeNbt(NbtCompound nbt) {
|
||||
// super.writeNbt(nbt);
|
||||
// Inventories.writeNbt(nbt, this.inventory);
|
||||
// }
|
||||
// }
|
@ -1,43 +0,0 @@
|
||||
// package jesse.keeblarcraft.CustomBlocks.Blocks;
|
||||
|
||||
// import jesse.keeblarcraft.CustomBlocks.BlockEntities.MagicChestBlockEntity;
|
||||
// import net.minecraft.block.BlockRenderType;
|
||||
// import net.minecraft.block.BlockState;
|
||||
// import net.minecraft.block.BlockWithEntity;
|
||||
// import net.minecraft.block.entity.BlockEntity;
|
||||
// import net.minecraft.entity.player.PlayerEntity;
|
||||
// import net.minecraft.screen.NamedScreenHandlerFactory;
|
||||
// import net.minecraft.util.ActionResult;
|
||||
// import net.minecraft.util.Hand;
|
||||
// import net.minecraft.util.hit.BlockHitResult;
|
||||
// import net.minecraft.util.math.BlockPos;
|
||||
// import net.minecraft.world.World;
|
||||
|
||||
// public class MagicChestBlock extends BlockWithEntity {
|
||||
// public MagicChestBlock(Settings settings) {
|
||||
// super(settings);
|
||||
// }
|
||||
|
||||
// @Override
|
||||
// public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
|
||||
// return new MagicChestBlockEntity(pos, state);
|
||||
// }
|
||||
|
||||
// @Override
|
||||
// public BlockRenderType getRenderType(BlockState state) {
|
||||
// return BlockRenderType.MODEL;
|
||||
// }
|
||||
|
||||
// @Override
|
||||
// public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
|
||||
// if (!world.isClient) {
|
||||
// NamedScreenHandlerFactory screenHandlerFactory = ((MagicChestBlockEntity) world.getBlockEntity(pos));
|
||||
|
||||
// if (screenHandlerFactory != null) {
|
||||
// player.openHandledScreen(screenHandlerFactory);
|
||||
// }
|
||||
// }
|
||||
|
||||
// return ActionResult.SUCCESS;
|
||||
// }
|
||||
// }
|
@ -1,105 +0,0 @@
|
||||
package jesse.keeblarcraft.EventMgr;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import jesse.keeblarcraft.ConfigMgr.ConfigManager;
|
||||
import jesse.keeblarcraft.Utils.ChatUtil;
|
||||
import jesse.keeblarcraft.Utils.ChatUtil.CONSOLE_COLOR;
|
||||
import jesse.keeblarcraft.world.dimension.ModDimensions;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.nbt.NbtElement;
|
||||
import net.minecraft.nbt.NbtList;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
import net.minecraft.text.Text;
|
||||
|
||||
public class DimensionLoadingEvent {
|
||||
private static DimensionLoadingEvent static_inst;
|
||||
|
||||
public static DimensionLoadingEvent GetInstance() {
|
||||
if (static_inst == null) {
|
||||
static_inst = new DimensionLoadingEvent();
|
||||
}
|
||||
|
||||
return static_inst;
|
||||
}
|
||||
|
||||
private static class InventoryWrapper {
|
||||
public HashMap<String, NbtList> inventories = new HashMap<String, NbtList>();
|
||||
}
|
||||
|
||||
private static InventoryWrapper iw = new InventoryWrapper();
|
||||
|
||||
private static String CONFIG_LOCATION = "misc/dim_loading_cached_inventories/";
|
||||
ConfigManager config = new ConfigManager();
|
||||
|
||||
public DimensionLoadingEvent() {
|
||||
// read config
|
||||
iw.inventories = config.ReadAllNbtListFromDirectory(CONFIG_LOCATION, NbtElement.COMPOUND_TYPE);
|
||||
}
|
||||
|
||||
// TODO: In the future when the attribute system is more complete this will need to filter a whitelist of items
|
||||
// from the that system + story mode because some items will be able to transcend dimensions!
|
||||
public void HandleWorldMove(ServerPlayerEntity player, ServerWorld origin, ServerWorld destination) {
|
||||
System.out.println("World move event called!");
|
||||
|
||||
// Player is ENTERING the custom dimension; strip their inventory!
|
||||
if (destination.getDimensionEntry().matchesKey(ModDimensions.KEEBLAR_DIM_TYPE) && (!iw.inventories.containsKey(player.getUuidAsString()))) {
|
||||
// Make sure player is in map. For now we only care about storing OVERWORLD inventory. We DO NOT care about
|
||||
// the dimension inventory!
|
||||
// if (!iw.inventories.containsKey(player.getUuidAsString())) {
|
||||
// Copy the nbt into the list
|
||||
NbtList inventoryNbt = new NbtList();
|
||||
player.getInventory().writeNbt(inventoryNbt);
|
||||
|
||||
iw.inventories.put(player.getUuidAsString(), inventoryNbt);
|
||||
player.getInventory().clear();
|
||||
// }
|
||||
// Player is LEAVING the custom dimension. Give them their stuff back
|
||||
} else if (origin.getDimensionEntry().matchesKey(ModDimensions.KEEBLAR_DIM_TYPE) && iw.inventories.containsKey(player.getUuidAsString())) {
|
||||
// if (iw.inventories.containsKey(player.getUuidAsString())) {
|
||||
player.getInventory().readNbt(iw.inventories.get(player.getUuidAsString()));
|
||||
iw.inventories.remove(player.getUuidAsString());
|
||||
// }
|
||||
}
|
||||
|
||||
FlashConfig();
|
||||
}
|
||||
|
||||
// Call on server close before we lose the volatile memory
|
||||
public void SaveInventories() {
|
||||
System.out.println("Call to save inventories. Flashing IW.Inventories with size " + iw.inventories.size());
|
||||
FlashConfig();
|
||||
}
|
||||
|
||||
public void CheckPlayer(ServerPlayerEntity player) {
|
||||
// Check the players logged in world. If they are logging into the overworld - we need to see if they are in our
|
||||
// map and give them the inventory back
|
||||
if ((!player.getWorld().getDimensionEntry().matchesKey(ModDimensions.KEEBLAR_DIM_TYPE)) && iw.inventories.containsKey(player.getUuidAsString())) {
|
||||
// We need to store the contents of the nbt into a regular inventory and magical chest and give it back to the player
|
||||
player.sendMessage(Text.of("[IMPORTANT]: It appears you have a saved inventory of items on the server! You can claim it with /magic-inventory claim"));
|
||||
}
|
||||
}
|
||||
|
||||
// Fetches an inventory from this list. Use MagicInventory to store it along the transfer way!
|
||||
public NbtList GetInventory(String uuid) {
|
||||
NbtList nbt = iw.inventories.get(uuid);
|
||||
iw.inventories.remove(uuid);
|
||||
return nbt;
|
||||
}
|
||||
|
||||
public void FlashConfig() {
|
||||
try {
|
||||
// config.WriteToJsonFile(CONFIG_LOCATION, iw);
|
||||
// First, ensure list is size > 0
|
||||
for (Entry<String, NbtList> list : iw.inventories.entrySet()) {
|
||||
if (list.getValue().size() > 0) {
|
||||
config.WriteNbtListToFile(CONFIG_LOCATION + list.getKey() + ".nbt", list.getKey(), list.getValue());
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
System.out.println(ChatUtil.ColoredString("Could not flash dimension loading configuration file", CONSOLE_COLOR.RED));
|
||||
}
|
||||
}
|
||||
}
|
@ -1,57 +0,0 @@
|
||||
package jesse.keeblarcraft.EventMgr;
|
||||
|
||||
import jesse.keeblarcraft.AttributeMgr.AttributeMgr;
|
||||
import jesse.keeblarcraft.AttributeMgr.AttributeTree;
|
||||
import jesse.keeblarcraft.ConfigMgr.ConfigManager;
|
||||
import jesse.keeblarcraft.ConfigMgr.GeneralConfig;
|
||||
import jesse.keeblarcraft.Utils.DirectionalVec;
|
||||
import net.fabricmc.fabric.api.networking.v1.PacketSender;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.network.ServerPlayNetworkHandler;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
import net.minecraft.text.Text;
|
||||
|
||||
public class PlayerJoinListener {
|
||||
private static PlayerJoinListener static_inst;
|
||||
|
||||
public static PlayerJoinListener GetInstance() {
|
||||
if (static_inst == null) {
|
||||
static_inst = new PlayerJoinListener();
|
||||
}
|
||||
return static_inst;
|
||||
}
|
||||
|
||||
public void HandleServerJoinEvent(ServerPlayNetworkHandler handler, PacketSender sender, MinecraftServer server) {
|
||||
var player = handler.player;
|
||||
|
||||
// Handle skill tree map instance
|
||||
if (AttributeMgr.activeTrees.containsKey(player.getUuidAsString()) == false) {
|
||||
AttributeMgr.activeTrees.put(player.getUuidAsString(), new AttributeTree(player.getUuidAsString()));
|
||||
}
|
||||
|
||||
// Handle first time joining events (world spawn teleport, MOTD, etc)
|
||||
System.out.println("Running first time login stuff");
|
||||
IsFirstTimeLogin(player, server);
|
||||
}
|
||||
|
||||
// this will be reworked in the future
|
||||
private void IsFirstTimeLogin(ServerPlayerEntity player, MinecraftServer server) {
|
||||
// Send the MOTD + Spawn in global spawn
|
||||
player.sendMessage(Text.of(GeneralConfig.GetInstance().GetMOTD()));
|
||||
if (GeneralConfig.GetInstance().IsNewPlayer(player.getUuidAsString())) {
|
||||
DirectionalVec coords = GeneralConfig.GetInstance().GetSpawnCoords();
|
||||
if (coords != null) {
|
||||
for (ServerWorld world : player.getServer().getWorlds()) {
|
||||
if (world.getRegistryKey().toString().equals(coords.world.toString())) {
|
||||
try {
|
||||
player.teleport(world, coords.x, coords.y, coords.z, coords.yaw, coords.pitch);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,290 +0,0 @@
|
||||
package jesse.keeblarcraft.FactionMgr;
|
||||
|
||||
import static java.util.Map.entry;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.HashMap;
|
||||
|
||||
// This class is written to a config file typically and represents
|
||||
// all the details surrounding a faction
|
||||
public class FactionConfig {
|
||||
// Enum may be extended in future
|
||||
public static enum VALID_FACTION_ROLES {
|
||||
OWNER,
|
||||
COOWNER,
|
||||
MANAGEMENT,
|
||||
EMPLOYEE
|
||||
}
|
||||
|
||||
private static Map<VALID_FACTION_ROLES, Integer> ROLE_LEVELS = Map.ofEntries
|
||||
(
|
||||
entry (VALID_FACTION_ROLES.EMPLOYEE, 0),
|
||||
entry (VALID_FACTION_ROLES.MANAGEMENT, 1),
|
||||
entry (VALID_FACTION_ROLES.COOWNER, 2),
|
||||
entry (VALID_FACTION_ROLES.OWNER, 3)
|
||||
);
|
||||
|
||||
// The below map is 100x easier to just have statically typed here and maintained manually than expensively getting value by key (I am also lazy)
|
||||
private static Map<Integer, VALID_FACTION_ROLES> ROLES_BY_LEVEL = Map.ofEntries
|
||||
(
|
||||
entry (0, VALID_FACTION_ROLES.EMPLOYEE),
|
||||
entry (1, VALID_FACTION_ROLES.MANAGEMENT),
|
||||
entry (2, VALID_FACTION_ROLES.COOWNER),
|
||||
entry (3, VALID_FACTION_ROLES.OWNER)
|
||||
);
|
||||
|
||||
public class WriteableFaction {
|
||||
// Key = Player UUID
|
||||
// Val = Faction role of player
|
||||
HashMap<String, VALID_FACTION_ROLES> factionPlayerList = new HashMap<String, VALID_FACTION_ROLES>();
|
||||
// Key = Player DISPLAY name
|
||||
// Val = Faction role of player
|
||||
HashMap<String, VALID_FACTION_ROLES> DISPLAY_ONLY_LIST = new HashMap<String, VALID_FACTION_ROLES>();
|
||||
|
||||
// List contains UUID of players who are openly invited to this faction
|
||||
List<String> openInvites = new ArrayList<String>();
|
||||
|
||||
Integer factionBankBalance;
|
||||
Integer factionPower;
|
||||
String factionName;
|
||||
}
|
||||
|
||||
public Boolean CreateFaction(String factionName, String creatorUuid, String creatorDisplayName) {
|
||||
Boolean success = false;
|
||||
if (!IsValid(factionName)) {
|
||||
WriteableFaction newFaction = new WriteableFaction();
|
||||
newFaction.factionPlayerList.put(creatorUuid, VALID_FACTION_ROLES.OWNER);
|
||||
newFaction.DISPLAY_ONLY_LIST.put(creatorDisplayName, VALID_FACTION_ROLES.OWNER);
|
||||
newFaction.factionBankBalance = 0;
|
||||
newFaction.factionPower = 1;
|
||||
allFactions.put(factionName, newFaction);
|
||||
success = true;
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
public Boolean DeleteFaction(String factionName, String callerUuid) {
|
||||
Boolean success = false;
|
||||
// faction must exist
|
||||
if (IsValid(factionName)) {
|
||||
// faction must contain player
|
||||
if (allFactions.get(factionName).factionPlayerList.containsKey(callerUuid)) {
|
||||
// player must be owner of faction
|
||||
if (allFactions.get(factionName).factionPlayerList.get(callerUuid) == VALID_FACTION_ROLES.OWNER) {
|
||||
//TODO: BankManager will connect with this in future and the money of the faction must go somewhere!
|
||||
allFactions.remove(factionName);
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
private Boolean CanInvite(String factionName, String callerUuid) {
|
||||
Boolean success = false;
|
||||
|
||||
if (IsValid(factionName)) {
|
||||
if (allFactions.get(factionName).factionPlayerList.containsKey(callerUuid)) {
|
||||
VALID_FACTION_ROLES callerRole = allFactions.get(factionName).factionPlayerList.get(callerUuid);
|
||||
if (callerRole == VALID_FACTION_ROLES.MANAGEMENT || callerRole == VALID_FACTION_ROLES.COOWNER || callerRole == VALID_FACTION_ROLES.OWNER) {
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
private Boolean IsOnInviteList(String factionName, String playerUuid) {
|
||||
Boolean success = false;
|
||||
|
||||
if (IsValid(factionName)) {
|
||||
if (allFactions.get(factionName).openInvites.contains(playerUuid)) {
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
private void AddToFaction(String factionName, String playerUuid, String playerDisplayName) {
|
||||
if (allFactions.containsKey(factionName)) {
|
||||
allFactions.get(factionName).factionPlayerList.put(playerUuid, VALID_FACTION_ROLES.EMPLOYEE);
|
||||
allFactions.get(factionName).DISPLAY_ONLY_LIST.put(playerDisplayName, VALID_FACTION_ROLES.EMPLOYEE);
|
||||
}
|
||||
}
|
||||
|
||||
public Boolean InvitePlayerToFaction(String factionName, String callerUuid, String invitedUuid) {
|
||||
Boolean success = false;
|
||||
|
||||
if (CanInvite(factionName, callerUuid)) {
|
||||
allFactions.get(factionName).openInvites.add(invitedUuid);
|
||||
success = true;
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
public Boolean JoinFaction(String factionName, String playerUuid, String playerDisplayName) {
|
||||
Boolean success = false;
|
||||
|
||||
if (IsOnInviteList(factionName, playerUuid) ) {
|
||||
AddToFaction(factionName, playerUuid, playerDisplayName);
|
||||
success = true;
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
public Boolean LeaveFaction(String factionName, String playerUuid, String playerName) {
|
||||
Boolean success = false;
|
||||
|
||||
if (IsValid(factionName)) {
|
||||
allFactions.get(factionName).factionPlayerList.remove(playerUuid);
|
||||
allFactions.get(factionName).DISPLAY_ONLY_LIST.remove(playerName);
|
||||
|
||||
// TODO: In future add ability if owner leave then promote next person
|
||||
// Delete faction if all the players are gone
|
||||
if (allFactions.get(factionName).factionPlayerList.size() == 0) {
|
||||
allFactions.remove(factionName);
|
||||
}
|
||||
success = true;
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
private Boolean HasPlayer(String factionName, String playerUuid) {
|
||||
Boolean success = false;
|
||||
|
||||
if (IsValid(factionName)) {
|
||||
success = allFactions.get(factionName).factionPlayerList.containsKey(playerUuid);
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
public Boolean IsValid(String factionName) {
|
||||
if (allFactions.containsKey(factionName)) {
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Empty string means no faction found. This is expensive!
|
||||
public String FindFactionOfPlayer(String playerUuid) {
|
||||
String faction = "";
|
||||
|
||||
System.out.println("Attempting to find player factions with uuid " + playerUuid);
|
||||
for (Entry<String, WriteableFaction> entry : allFactions.entrySet()) {
|
||||
if (entry.getValue().factionPlayerList.containsKey(playerUuid)) {
|
||||
System.out.println("FAC [" + entry.getKey() + "]: PLAY-LIST: " + entry.getValue().factionPlayerList);
|
||||
faction = entry.getKey();
|
||||
break;
|
||||
}
|
||||
}
|
||||
return faction;
|
||||
}
|
||||
|
||||
public Boolean PromotePlayer(String factionName, String callerUuid, String promoteeUuid, String promoteeDisplayName) {
|
||||
Boolean success = false;
|
||||
|
||||
if (CanInvite(factionName, callerUuid) && HasPlayer(factionName, promoteeUuid)) {
|
||||
VALID_FACTION_ROLES callerRole = allFactions.get(factionName).factionPlayerList.get(callerUuid);
|
||||
VALID_FACTION_ROLES promoteeRole = allFactions.get(factionName).factionPlayerList.get(promoteeUuid);
|
||||
Integer callerRoleLevel = ROLE_LEVELS.get(callerRole);
|
||||
Integer promoteeRoleLevel = ROLE_LEVELS.get(promoteeRole);
|
||||
|
||||
// Factions is setup so that anyone can promote anybody UNDERNEATH them. However, you CANNOT promote a player to your level!
|
||||
if (callerRoleLevel > promoteeRoleLevel + 1) {
|
||||
// Get the new employee role
|
||||
promoteeRole = ROLES_BY_LEVEL.get(promoteeRoleLevel + 1);
|
||||
|
||||
// Update role in faction
|
||||
allFactions.get(factionName).factionPlayerList.put(promoteeUuid, promoteeRole);
|
||||
allFactions.get(factionName).DISPLAY_ONLY_LIST.put(promoteeDisplayName, promoteeRole);
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
// Factions is setup in a way where anybody can demote anybody underneath them and demotions of the lowest level lead to an automatic kick. The
|
||||
// same behavior is kept here
|
||||
public Boolean CanKickPlayer(String factionName, String callerUuid, String kickeeUuid, String kickeeDisplayName) {
|
||||
Boolean success = false;
|
||||
|
||||
if (IsValid(factionName) && HasPlayer(factionName, kickeeUuid)) {
|
||||
VALID_FACTION_ROLES callerRole = allFactions.get(factionName).factionPlayerList.get(callerUuid);
|
||||
VALID_FACTION_ROLES kickeeRole = allFactions.get(factionName).factionPlayerList.get(kickeeUuid);
|
||||
Integer callerRoleLevel = ROLE_LEVELS.get(callerRole);
|
||||
Integer kickeeRoleLevel = ROLE_LEVELS.get(kickeeRole);
|
||||
|
||||
if (callerRoleLevel > kickeeRoleLevel) {
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
private Boolean KickPlayer(String factionName, String callerUuid, String kickeeUuid, String kickeeDisplayName) {
|
||||
Boolean success = false;
|
||||
|
||||
if (CanKickPlayer(factionName, callerUuid, kickeeUuid, kickeeDisplayName)) {
|
||||
allFactions.get(factionName).factionPlayerList.remove(kickeeUuid);
|
||||
allFactions.get(factionName).DISPLAY_ONLY_LIST.remove(kickeeDisplayName);
|
||||
success = true;
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
public Boolean DemotePlayer(String factionName, String callerUuid, String demoteeUuid, String demoteeDisplayName) {
|
||||
Boolean success = false;
|
||||
|
||||
if (CanInvite(factionName, callerUuid) && HasPlayer(factionName, demoteeUuid)) {
|
||||
VALID_FACTION_ROLES callerRole = allFactions.get(factionName).factionPlayerList.get(callerUuid);
|
||||
VALID_FACTION_ROLES demoteeRole = allFactions.get(factionName).factionPlayerList.get(demoteeUuid);
|
||||
Integer callerRoleLevel = ROLE_LEVELS.get(callerRole);
|
||||
Integer demoteeRoleLevel = ROLE_LEVELS.get(demoteeRole);
|
||||
|
||||
// Factions is setup so that anyone can demote anybody underneath them & the lowest level will cause a demotion to be a KICK from faction
|
||||
if (callerRoleLevel > demoteeRoleLevel) {
|
||||
// If the role level would be lower than bottom level, KICK player
|
||||
if (demoteeRoleLevel - 1 < ROLE_LEVELS.get(VALID_FACTION_ROLES.EMPLOYEE)) {
|
||||
success = KickPlayer(factionName, callerUuid, demoteeUuid, demoteeDisplayName);
|
||||
} else {
|
||||
// Regular demotion!
|
||||
demoteeRole = ROLES_BY_LEVEL.get(demoteeRoleLevel - 1);
|
||||
|
||||
// Update faction
|
||||
allFactions.get(factionName).factionPlayerList.put(demoteeUuid, demoteeRole);
|
||||
allFactions.get(factionName).DISPLAY_ONLY_LIST.put(demoteeDisplayName, demoteeRole);
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
public List<String> ListOfAllFactions() {
|
||||
List<String> facs = new ArrayList<String>();
|
||||
|
||||
System.out.println("ListOfFactions - map size: " + allFactions.size());
|
||||
for (Entry<String, WriteableFaction> entry : allFactions.entrySet()) {
|
||||
System.out.println("Adding fac " + entry.getKey() + " to fac");
|
||||
facs.add(entry.getKey());
|
||||
}
|
||||
|
||||
return facs;
|
||||
}
|
||||
|
||||
// Key = Faction identifier
|
||||
// Val = Faction object
|
||||
HashMap<String, WriteableFaction> allFactions = new HashMap<String, WriteableFaction>();
|
||||
}
|
@ -1,167 +0,0 @@
|
||||
/*
|
||||
*
|
||||
* FactionManager
|
||||
*
|
||||
* Class is responsible for keeping track of factions chosen by the players in the game and saves to the configuration
|
||||
* file for persistent data storage. Class handles checks as well for eligibility purposes (making sure players can join, etc)
|
||||
*
|
||||
*/
|
||||
|
||||
package jesse.keeblarcraft.FactionMgr;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import jesse.keeblarcraft.ConfigMgr.ConfigManager;
|
||||
import jesse.keeblarcraft.Utils.ChatUtil;
|
||||
import jesse.keeblarcraft.Utils.ChatUtil.CONSOLE_COLOR;
|
||||
import jesse.keeblarcraft.Utils.CustomExceptions.FILE_WRITE_EXCEPTION;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
import net.minecraft.text.Text;
|
||||
|
||||
public class FactionManager {
|
||||
private static String FACTION_CFG_FILE = "config/keeblarcraft/factions/factions.json";
|
||||
ConfigManager config = new ConfigManager();
|
||||
private static FactionManager static_inst;
|
||||
|
||||
public static FactionManager GetInstance() {
|
||||
if (static_inst == null) {
|
||||
static_inst = new FactionManager();
|
||||
}
|
||||
|
||||
return static_inst;
|
||||
}
|
||||
|
||||
private class FactionConfigClassWrapper {
|
||||
FactionConfig factions = new FactionConfig();
|
||||
}
|
||||
FactionConfigClassWrapper factionConfig;// = new FactionConfigClassWrapper();
|
||||
|
||||
|
||||
// Constructor
|
||||
public FactionManager() {
|
||||
// Read in config at start of object
|
||||
System.out.println("FACTIONMANAGER CONSTRUCTOR CALLED");
|
||||
Boolean existingFile = false;
|
||||
factionConfig = new FactionConfigClassWrapper();
|
||||
|
||||
Boolean tmpchck = factionConfig == null;
|
||||
System.out.println("Is factionConfig null still? " + (tmpchck ? "YES" : "NO"));
|
||||
try {
|
||||
factionConfig = config.GetJsonObjectFromFile(FACTION_CFG_FILE, FactionConfigClassWrapper.class);
|
||||
tmpchck = factionConfig == null;
|
||||
System.out.println("Is factionconfig null after trying to load stuff? " + (tmpchck ? "YES" : "NO"));
|
||||
existingFile = true;
|
||||
} catch (Exception e) {
|
||||
// Do nothing
|
||||
}
|
||||
|
||||
// Create the file if it didn't exist before
|
||||
if (!existingFile)
|
||||
{
|
||||
try {
|
||||
config.CreateDirectory(FACTION_CFG_FILE);
|
||||
FlashConfig();
|
||||
} catch (Exception e) {
|
||||
System.out.println(ChatUtil.ColoredString("Could not write to file", CONSOLE_COLOR.RED));
|
||||
}
|
||||
}
|
||||
|
||||
if (factionConfig == null) {
|
||||
// the only way for this to be possible is if the read-in was bad. flash config file then try again
|
||||
factionConfig = new FactionConfigClassWrapper();
|
||||
|
||||
//TODO: Add safe-guard in here to check if default faction dir exists and move it to OLD/CORRUPTED (so data is not nuked from orbit)
|
||||
factionConfig.factions = new FactionConfig();
|
||||
FlashConfig();
|
||||
}
|
||||
}
|
||||
|
||||
public Boolean LeaveFaction(ServerPlayerEntity player) {
|
||||
Boolean success = false;
|
||||
|
||||
String playerFac = factionConfig.factions.FindFactionOfPlayer(player.getUuidAsString());
|
||||
|
||||
if (playerFac != "") {
|
||||
success = factionConfig.factions.LeaveFaction(playerFac, player.getUuidAsString(), player.getDisplayName().toString());
|
||||
player.sendMessage(Text.of("[Factions]: You left your faction!"));
|
||||
} else {
|
||||
player.sendMessage(Text.of("[Factions]: You are not in a faction!"));
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
public Boolean CreateFaction(String factionName, ServerPlayerEntity creator) {
|
||||
Boolean success = false;
|
||||
String facOfPlayer = factionConfig.factions.FindFactionOfPlayer(creator.getUuidAsString());
|
||||
|
||||
if (facOfPlayer == "") {
|
||||
success = factionConfig.factions.CreateFaction(factionName, creator.getUuidAsString(), creator.getDisplayName().toString());
|
||||
|
||||
if (!success) {
|
||||
creator.sendMessage(Text.of("[Factions]: Could not create faction - faction already exists."));
|
||||
} else {
|
||||
creator.sendMessage(Text.of("[Factions]: Successfully created faction!"));
|
||||
FlashConfig();
|
||||
}
|
||||
} else {
|
||||
creator.sendMessage(Text.of("[Factions]: You are already in a faction! You cannot create one."));
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
public Boolean DeleteFaction(String factionName, ServerPlayerEntity caller) {
|
||||
Boolean success = factionConfig.factions.DeleteFaction(factionName, caller.getUuidAsString());
|
||||
|
||||
if (!success) {
|
||||
caller.sendMessage(Text.of("[Factions]: Could not delete faction. You must be owner & faction must exist."));
|
||||
} else {
|
||||
caller.sendMessage(Text.of("[Factions]: Successfully deleted faction."));
|
||||
FlashConfig();
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
public List<String> ListOfFactions() {
|
||||
System.out.println("Callthrough of listoffactions");
|
||||
return factionConfig.factions.ListOfAllFactions();
|
||||
}
|
||||
|
||||
public String GetFactionOfPlayer(String playerUuid) {
|
||||
return factionConfig.factions.FindFactionOfPlayer(playerUuid);
|
||||
}
|
||||
|
||||
public Boolean PromotePlayer(ServerPlayerEntity caller, String promoteeUuid, String promoteeDisplayName) {
|
||||
Boolean success = factionConfig.factions.PromotePlayer(GetFactionOfPlayer(caller.getUuidAsString()), caller.getUuidAsString(), promoteeUuid, promoteeDisplayName);
|
||||
|
||||
if (!success) {
|
||||
caller.sendMessage(Text.of("[Factions]: Could not promote player - you need to be a higher rank than them and they cannot be promoted to your level!"));
|
||||
} else {
|
||||
caller.sendMessage(Text.of("[Factions]: Successfully promoted player!"));
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
public Boolean DemotePlayer(ServerPlayerEntity caller, String promoteeUuid, String promoteeDisplayName) {
|
||||
Boolean success = factionConfig.factions.DemotePlayer(GetFactionOfPlayer(caller.getUuidAsString()), caller.getUuidAsString(), promoteeUuid, promoteeDisplayName);
|
||||
|
||||
if (!success) {
|
||||
caller.sendMessage(Text.of("[Factions]: Could not demote player - you need to be a higher rank than them to demote them!"));
|
||||
} else {
|
||||
caller.sendMessage(Text.of("[Factions]: Successfully demoted player!"));
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
public void FlashConfig() {
|
||||
try {
|
||||
config.WriteToJsonFile(FACTION_CFG_FILE, factionConfig);
|
||||
} catch (FILE_WRITE_EXCEPTION e) {
|
||||
System.out.println("config writing of faction file failed. oh well!");
|
||||
}
|
||||
}
|
||||
}
|
15
src/main/java/jesse/keeblarcraft/FactionMgr/TeamManager.java
Normal file
15
src/main/java/jesse/keeblarcraft/FactionMgr/TeamManager.java
Normal file
@ -0,0 +1,15 @@
|
||||
/*
|
||||
*
|
||||
* TeamManager
|
||||
*
|
||||
* Class is responsible for keeping track of teams/factions chosen by the players in the game and saves to the configuration
|
||||
* file for persistent data storage. Class handles checks as well for eligibility purposes (making sure players can join, etc)
|
||||
*
|
||||
*/
|
||||
|
||||
package jesse.keeblarcraft.FactionMgr;
|
||||
|
||||
public class TeamManager {
|
||||
// Class controls managing teams and pulling from configuration file and loading to configuration file
|
||||
|
||||
}
|
@ -12,25 +12,11 @@
|
||||
package jesse.keeblarcraft;
|
||||
|
||||
import net.fabricmc.api.ModInitializer;
|
||||
import net.fabricmc.fabric.api.entity.event.v1.ServerEntityWorldChangeEvents;
|
||||
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
|
||||
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
|
||||
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStopping;
|
||||
import net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents;
|
||||
import net.kyrptonaught.customportalapi.api.CustomPortalBuilder;
|
||||
import net.minecraft.block.AbstractBlock;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.block.entity.BlockEntityType;
|
||||
import net.minecraft.entity.EntityDimensions;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.item.Items;
|
||||
import net.minecraft.registry.Registries;
|
||||
import net.minecraft.registry.Registry;
|
||||
import net.minecraft.resource.featuretoggle.FeatureSet;
|
||||
import net.minecraft.screen.ScreenHandlerType;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.util.Identifier;
|
||||
|
||||
import org.slf4j.Logger;
|
||||
@ -38,14 +24,9 @@ import org.slf4j.LoggerFactory;
|
||||
|
||||
import jesse.keeblarcraft.AttributeMgr.AttributeMgr;
|
||||
import jesse.keeblarcraft.AttributeMgr.AttributeTree;
|
||||
import jesse.keeblarcraft.BankMgr.BankManager;
|
||||
import jesse.keeblarcraft.Commands.CustomCommandManager;
|
||||
import jesse.keeblarcraft.CustomBlocks.BlockList;
|
||||
// import jesse.keeblarcraft.CustomBlocks.BlockEntities.MagicChestBlockEntity;
|
||||
// import jesse.keeblarcraft.CustomBlocks.Blocks.MagicChestBlock;
|
||||
import jesse.keeblarcraft.CustomItems.ItemManager;
|
||||
import jesse.keeblarcraft.EventMgr.DimensionLoadingEvent;
|
||||
import jesse.keeblarcraft.EventMgr.PlayerJoinListener;
|
||||
import jesse.keeblarcraft.EventMgr.ServerTickListener;
|
||||
import jesse.keeblarcraft.GuiMgr.TreeHandler;
|
||||
import jesse.keeblarcraft.Utils.CustomExceptions.SETUP_FAILED_EXCEPTION;
|
||||
@ -63,12 +44,6 @@ public class Keeblarcraft implements ModInitializer {
|
||||
Identifier.of(Keeblarcraft.MOD_ID, "tree_gui"),
|
||||
new ScreenHandlerType<>(TreeHandler::new, FeatureSet.empty()));
|
||||
|
||||
// public static final Block MAGIC_CHEST_BLOCK = Registry.register(Registries.BLOCK, Identifier.of(Keeblarcraft.MOD_ID, "magic_chest_block"),
|
||||
// new MagicChestBlock(AbstractBlock.Settings.copy(Blocks.CHEST)));
|
||||
|
||||
// public static final BlockEntityType<MagicChestBlockEntity> MAGIC_CHEST_BLOCK_ENTITY = Registry.register(Registry.BLOCK_ENTITY_TYPE,
|
||||
// Identifier.of(Keeblarcraft.MOD_ID, "magic_chest_block_entity"), BlockEntityType.Builder.create(MagicChestBlockEntity::new, MAGIC_CHEST_BLOCK).build());
|
||||
|
||||
CustomCommandManager cmdMgr = new CustomCommandManager();
|
||||
Setup setup = Setup.GetInstance();
|
||||
|
||||
@ -88,16 +63,12 @@ public class Keeblarcraft implements ModInitializer {
|
||||
// This is a very special case where this must be in this classes' initializer
|
||||
// method
|
||||
ServerPlayConnectionEvents.JOIN.register((handler, sender, server) -> {
|
||||
// var player = handler.player;
|
||||
// Keeblarcraft.LOGGER.info("Player " + player.getName() + " has logged in. Creating tree...");
|
||||
// player.sendMessage(Text.of("Welcome to the Keeblcraft RPG Server!"));
|
||||
var player = handler.player;
|
||||
Keeblarcraft.LOGGER.info("Player " + player.getName() + " has logged in. Creating tree...");
|
||||
|
||||
// if (AttributeMgr.activeTrees.containsKey(player.getUuidAsString()) == false) {
|
||||
// AttributeMgr.activeTrees.put(player.getUuidAsString(), new AttributeTree(player.getUuidAsString()));
|
||||
// }
|
||||
|
||||
System.out.println("ServerPlayConnectionEvents.JOIN called");
|
||||
PlayerJoinListener.GetInstance().HandleServerJoinEvent(handler, sender, server);
|
||||
if (AttributeMgr.activeTrees.containsKey(player.getUuidAsString()) == false) {
|
||||
AttributeMgr.activeTrees.put(player.getUuidAsString(), new AttributeTree(player.getUuidAsString()));
|
||||
}
|
||||
});
|
||||
|
||||
ServerPlayConnectionEvents.DISCONNECT.register((handler, server) -> {
|
||||
@ -109,17 +80,6 @@ public class Keeblarcraft implements ModInitializer {
|
||||
}
|
||||
});
|
||||
|
||||
ServerEntityWorldChangeEvents.AFTER_PLAYER_CHANGE_WORLD.register((player, origin, destination) -> {
|
||||
System.out.println("Calling back...");
|
||||
DimensionLoadingEvent.GetInstance().HandleWorldMove(player, origin, destination);
|
||||
});
|
||||
|
||||
ServerLifecycleEvents.SERVER_STOPPING.register((server) ->{
|
||||
// Stuff here
|
||||
System.out.println("SERVER_STOPPING callback called.");
|
||||
DimensionLoadingEvent.GetInstance().SaveInventories();
|
||||
});
|
||||
|
||||
// Initialize our ticks!!
|
||||
ServerTickListener.InitializeServerTicks();
|
||||
|
||||
@ -130,9 +90,6 @@ public class Keeblarcraft implements ModInitializer {
|
||||
// Register attributes
|
||||
AttributeMgr.RegisterAttributes();
|
||||
|
||||
// Register the banking system
|
||||
BankManager.GetInstance().InitializeBanks();
|
||||
|
||||
|
||||
/// THE BELOW ITEMS MUST BE DONE LAST IN THE STEPS
|
||||
// Register items
|
||||
@ -141,17 +98,6 @@ public class Keeblarcraft implements ModInitializer {
|
||||
// Register blocks
|
||||
BlockList.RegisterBlocks();
|
||||
|
||||
// World generation
|
||||
|
||||
// Custom portal generator
|
||||
System.out.println("BUILDING CUSTOM PORTAL");
|
||||
CustomPortalBuilder.beginPortal()
|
||||
.frameBlock(Blocks.GOLD_BLOCK)
|
||||
.lightWithItem(Items.ENDER_EYE)
|
||||
.destDimID(new Identifier(Keeblarcraft.MOD_ID, "keeblarcraftdim"))
|
||||
.tintColor(234, 183, 8)
|
||||
.registerPortal();
|
||||
|
||||
|
||||
} catch (SETUP_FAILED_EXCEPTION e) {
|
||||
System.out.println(ChatUtil.ColoredString("ERROR. Setup failed to initialize environment. Mod likely does not have read/write permissions inside area. Mod will now close out.", CONSOLE_COLOR.RED));
|
||||
|
@ -1,13 +0,0 @@
|
||||
package jesse.keeblarcraft.Utils;
|
||||
|
||||
import net.minecraft.registry.RegistryKey;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class DirectionalVec {
|
||||
public RegistryKey<World> world;
|
||||
public double x;
|
||||
public double y;
|
||||
public double z;
|
||||
public float yaw;
|
||||
public float pitch;
|
||||
}
|
@ -1,114 +0,0 @@
|
||||
package jesse.keeblarcraft.Utils;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.text.ClickEvent;
|
||||
import net.minecraft.text.HoverEvent;
|
||||
import net.minecraft.text.MutableText;
|
||||
import net.minecraft.text.Style;
|
||||
import net.minecraft.text.Text;
|
||||
|
||||
public class HelpBuilder {
|
||||
private String COLOR_START = "§";
|
||||
private String COLOR_END = "§f";
|
||||
public enum COLOR_CODE {
|
||||
BLUE,
|
||||
GRAY,
|
||||
GOLD,
|
||||
RED,
|
||||
GREEN
|
||||
}
|
||||
|
||||
private String getColor(COLOR_CODE code) {
|
||||
String colorStr = COLOR_START;
|
||||
switch(code) {
|
||||
case BLUE:
|
||||
return colorStr + "9";
|
||||
case GRAY:
|
||||
return colorStr + "7";
|
||||
case GOLD:
|
||||
return colorStr + "6";
|
||||
case RED:
|
||||
return colorStr + "4";
|
||||
case GREEN:
|
||||
return colorStr + "2";
|
||||
}
|
||||
|
||||
// If this code is reachable, then someone has not properly handled the above switch-case
|
||||
return colorStr;
|
||||
}
|
||||
|
||||
public MutableText MakeCopyableTxt(String terminalTxt, String hoverTxt, Integer copyStr) {
|
||||
return MakeCopyableTxt(terminalTxt, hoverTxt, Integer.toString(copyStr));
|
||||
}
|
||||
|
||||
public MutableText MakeCopyableTxt(String terminalTxt, String hoverTxt, List<String> expandedList) {
|
||||
String expanded = "[";
|
||||
int index = 0;
|
||||
for (String str : expandedList) {
|
||||
expanded += str;
|
||||
|
||||
// Add delimiter if next index is not at size
|
||||
if (++index < expandedList.size()) {
|
||||
expanded += ",";
|
||||
}
|
||||
}
|
||||
|
||||
expanded += "]";
|
||||
|
||||
return MakeCopyableTxt(terminalTxt, hoverTxt, expanded);
|
||||
}
|
||||
|
||||
public MutableText MakeCopyableTxt(String terminalTxt, String hoverTxt, String copyStr) {
|
||||
Text copyableText = Text.of(terminalTxt);
|
||||
MutableText testTxt = (MutableText) copyableText;
|
||||
System.out.println("Making hoverable stuff");
|
||||
testTxt.setStyle(Style.EMPTY.withClickEvent(new ClickEvent(ClickEvent.Action.COPY_TO_CLIPBOARD, copyStr))
|
||||
.withHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, Text.of(hoverTxt))));
|
||||
System.out.println("Done making hoverable stuff");
|
||||
|
||||
System.out.println("Value of copyAbleText: " + copyableText.getString());
|
||||
System.out.println("Value of testTxt: " + testTxt.getString());
|
||||
|
||||
return testTxt;
|
||||
}
|
||||
|
||||
public String ColorMsg(Integer msg, COLOR_CODE color) {
|
||||
return getColor(color) + msg + COLOR_END;
|
||||
}
|
||||
|
||||
public List<String> ColorMsg(List<String> msg, COLOR_CODE color) {
|
||||
List<String> retList = new ArrayList<String>();
|
||||
|
||||
for (String str : msg) {
|
||||
retList.add(getColor(color) + str + COLOR_END);
|
||||
}
|
||||
|
||||
return retList;
|
||||
}
|
||||
|
||||
public String ColorMsg(String msg, COLOR_CODE color) {
|
||||
return getColor(color) + msg + COLOR_END;
|
||||
}
|
||||
|
||||
// Parses a help command and color codes it. assume everything up to first '.' is the
|
||||
// help cmd usage and color it with primaryColor. secondaryColor applied to rest
|
||||
public String FormatMsg(String helpCmd, COLOR_CODE primaryColor, COLOR_CODE secondaryColor) {
|
||||
String coloredStr = getColor(primaryColor);
|
||||
List<String> splitStr = List.of(helpCmd.split("\\."));
|
||||
|
||||
Boolean isFirst = true;
|
||||
for (String str : splitStr) {
|
||||
if (isFirst) {
|
||||
coloredStr += str;
|
||||
isFirst = false;
|
||||
coloredStr += getColor(secondaryColor);
|
||||
} else {
|
||||
coloredStr += str;
|
||||
}
|
||||
}
|
||||
|
||||
return coloredStr + COLOR_END;
|
||||
}
|
||||
}
|
@ -30,7 +30,6 @@ import jesse.keeblarcraft.Utils.CustomExceptions.SETUP_FAILED_EXCEPTION;
|
||||
// If we do not have these, or only partial - then functionality may be disabled for runtime performance
|
||||
public final class Setup {
|
||||
private static Setup static_inst;
|
||||
private static String GLOBAL_CONFIG = "config/keeblarcraft/";
|
||||
|
||||
public Setup() {
|
||||
System.out.println(ChatUtil.ColoredString("Running system setup and checks...", CONSOLE_COLOR.BLUE));
|
||||
@ -51,24 +50,22 @@ public final class Setup {
|
||||
|
||||
// First time setup variables
|
||||
private static final List<String> DIRECTORY_LIST = new ArrayList<String>() {{
|
||||
add(GLOBAL_CONFIG); // inside config dir
|
||||
add(GLOBAL_CONFIG + "notes"); // Expect 1 file per player!
|
||||
add(GLOBAL_CONFIG + "factions"); // Expect 1 file per faction!
|
||||
add(GLOBAL_CONFIG + "story"); // Expect 1 file per story chapter!
|
||||
add(GLOBAL_CONFIG + "commands"); // Expect 1 file per command that's configurable!
|
||||
add(GLOBAL_CONFIG + "events"); // Expect 1 file per event that is configurable!
|
||||
add(GLOBAL_CONFIG + "bank");
|
||||
add(GLOBAL_CONFIG + "attributes");
|
||||
add(GLOBAL_CONFIG + "misc");
|
||||
add("notes"); // Expect 1 file per player!
|
||||
add("factions"); // Expect 1 file per faction!
|
||||
add("story"); // Expect 1 file per story chapter!
|
||||
add("commands"); // Expect 1 file per command that's configurable!
|
||||
add("events"); // Expect 1 file per event that is configurable!
|
||||
add("bank");
|
||||
add("attributes");
|
||||
}};
|
||||
|
||||
// These will be top-level config files above the directories this mod creates
|
||||
private static final List<String> FILE_LIST = new ArrayList<String>() {{
|
||||
add(GLOBAL_CONFIG + "story/general_story_config.json"); // Big config file, determines when players can do certain things at different story levels
|
||||
add(GLOBAL_CONFIG + "factions/general_factions_config.json"); // General configuration file for factions stuff
|
||||
add(GLOBAL_CONFIG + "events/general_event_config.json"); // General configuration file for story events!
|
||||
add(GLOBAL_CONFIG + "general.json"); // The super general configuration file! (May be removed)
|
||||
add(GLOBAL_CONFIG + "attributes/general_attribute_config.json");
|
||||
add("story/general_story_config.json"); // Big config file, determines when players can do certain things at different story levels
|
||||
add("factions/general_factions_config.json"); // General configuration file for factions stuff
|
||||
add("events/general_event_config.json"); // General configuration file for story events!
|
||||
add("general.json"); // The super general configuration file! (May be removed)
|
||||
add("attributes/general_attribute_config.json");
|
||||
}};
|
||||
|
||||
// RunChecks()
|
||||
|
@ -1,28 +0,0 @@
|
||||
package jesse.keeblarcraft.datagen;
|
||||
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
|
||||
import net.fabricmc.fabric.api.datagen.v1.FabricDataOutput;
|
||||
import net.fabricmc.fabric.api.datagen.v1.provider.FabricDynamicRegistryProvider;
|
||||
import net.minecraft.registry.RegistryKeys;
|
||||
import net.minecraft.registry.RegistryWrapper;
|
||||
import net.minecraft.registry.RegistryWrapper.WrapperLookup;
|
||||
|
||||
public class WorldGenerator extends FabricDynamicRegistryProvider {
|
||||
|
||||
public WorldGenerator(FabricDataOutput output, CompletableFuture<RegistryWrapper.WrapperLookup> registriesFeature) {
|
||||
super(output, registriesFeature);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return "Keeblarcraft World Generation";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void configure(WrapperLookup registries, Entries entries) {
|
||||
entries.addAll(registries.getWrapperOrThrow(RegistryKeys.PLACED_FEATURE));
|
||||
entries.addAll(registries.getWrapperOrThrow(RegistryKeys.BIOME));
|
||||
entries.addAll(registries.getWrapperOrThrow(RegistryKeys.DIMENSION_TYPE));
|
||||
}
|
||||
}
|
@ -1,26 +0,0 @@
|
||||
package jesse.keeblarcraft.world;
|
||||
|
||||
import jesse.keeblarcraft.datagen.WorldGenerator;
|
||||
import jesse.keeblarcraft.world.biome.ModBiomes;
|
||||
import jesse.keeblarcraft.world.dimension.ModDimensions;
|
||||
import net.fabricmc.fabric.api.datagen.v1.DataGeneratorEntrypoint;
|
||||
import net.fabricmc.fabric.api.datagen.v1.FabricDataGenerator;
|
||||
import net.minecraft.registry.RegistryBuilder;
|
||||
import net.minecraft.registry.RegistryKeys;
|
||||
|
||||
public class DataGeneration implements DataGeneratorEntrypoint {
|
||||
|
||||
@Override
|
||||
public void onInitializeDataGenerator(FabricDataGenerator fabricDataGenerator) {
|
||||
FabricDataGenerator.Pack pack = fabricDataGenerator.createPack();
|
||||
|
||||
pack.addProvider(WorldGenerator::new);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void buildRegistry(RegistryBuilder registryBuilder) {
|
||||
registryBuilder.addRegistry(RegistryKeys.BIOME, ModBiomes::bootstrap);
|
||||
registryBuilder.addRegistry(RegistryKeys.DIMENSION_TYPE, ModDimensions::bootstrapType);
|
||||
}
|
||||
|
||||
}
|
@ -1,140 +0,0 @@
|
||||
package jesse.keeblarcraft.world;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.inventory.Inventories;
|
||||
import net.minecraft.inventory.Inventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.collection.DefaultedList;
|
||||
|
||||
/**
|
||||
* A simple {@code Inventory} implementation with only default methods + an item
|
||||
* list getter.
|
||||
*
|
||||
* @author Juuz
|
||||
*
|
||||
* @from https://wiki.fabricmc.net/tutorial:inventory
|
||||
*/
|
||||
public interface ImplementedInventory extends Inventory {
|
||||
|
||||
/**
|
||||
* Retrieves the item list of this inventory.
|
||||
* Must return the same instance every time it's called.
|
||||
*/
|
||||
DefaultedList<ItemStack> getItems();
|
||||
|
||||
/**
|
||||
* Creates an inventory from the item list.
|
||||
*/
|
||||
static ImplementedInventory of(DefaultedList<ItemStack> items) {
|
||||
return () -> items;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new inventory with the specified size.
|
||||
*/
|
||||
static ImplementedInventory ofSize(int size) {
|
||||
return of(DefaultedList.ofSize(size, ItemStack.EMPTY));
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the inventory size.
|
||||
*/
|
||||
@Override
|
||||
default int size() {
|
||||
return getItems().size();
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the inventory is empty.
|
||||
*
|
||||
* @return true if this inventory has only empty stacks, false otherwise.
|
||||
*/
|
||||
@Override
|
||||
default boolean isEmpty() {
|
||||
for (int i = 0; i < size(); i++) {
|
||||
ItemStack stack = getStack(i);
|
||||
if (!stack.isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the item in the slot.
|
||||
*/
|
||||
@Override
|
||||
default ItemStack getStack(int slot) {
|
||||
return getItems().get(slot);
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes items from an inventory slot.
|
||||
*
|
||||
* @param slot The slot to remove from.
|
||||
* @param count How many items to remove. If there are less items in the slot
|
||||
* than what are requested,
|
||||
* takes all items in that slot.
|
||||
*/
|
||||
@Override
|
||||
default ItemStack removeStack(int slot, int count) {
|
||||
ItemStack result = Inventories.splitStack(getItems(), slot, count);
|
||||
if (!result.isEmpty()) {
|
||||
markDirty();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes all items from an inventory slot.
|
||||
*
|
||||
* @param slot The slot to remove from.
|
||||
*/
|
||||
@Override
|
||||
default ItemStack removeStack(int slot) {
|
||||
return Inventories.removeStack(getItems(), slot);
|
||||
}
|
||||
|
||||
/**
|
||||
* Replaces the current stack in an inventory slot with the provided stack.
|
||||
*
|
||||
* @param slot The inventory slot of which to replace the itemstack.
|
||||
* @param stack The replacing itemstack. If the stack is too big for
|
||||
* this inventory ({@link Inventory#getMaxCountPerStack()}),
|
||||
* it gets resized to this inventory's maximum amount.
|
||||
*/
|
||||
@Override
|
||||
default void setStack(int slot, ItemStack stack) {
|
||||
getItems().set(slot, stack);
|
||||
if (stack.getCount() > stack.getMaxCount()) {
|
||||
stack.setCount(stack.getMaxCount());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Clears the inventory.
|
||||
*/
|
||||
@Override
|
||||
default void clear() {
|
||||
getItems().clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks the state as dirty.
|
||||
* Must be called after changes in the inventory, so that the game can properly
|
||||
* save
|
||||
* the inventory contents and notify neighboring blocks of inventory changes.
|
||||
*/
|
||||
@Override
|
||||
default void markDirty() {
|
||||
// Override if you want behavior.
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if the player can use the inventory, false otherwise.
|
||||
*/
|
||||
@Override
|
||||
default boolean canPlayerUse(PlayerEntity player) {
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,68 +0,0 @@
|
||||
package jesse.keeblarcraft.world.biome;
|
||||
|
||||
import jesse.keeblarcraft.Keeblarcraft;
|
||||
import net.minecraft.registry.Registerable;
|
||||
import net.minecraft.registry.RegistryKey;
|
||||
import net.minecraft.registry.RegistryKeys;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.world.biome.Biome;
|
||||
import net.minecraft.world.biome.BiomeEffects;
|
||||
import net.minecraft.world.biome.GenerationSettings;
|
||||
import net.minecraft.world.biome.SpawnSettings;
|
||||
import net.minecraft.world.gen.GenerationStep;
|
||||
import net.minecraft.world.gen.feature.DefaultBiomeFeatures;
|
||||
import net.minecraft.world.gen.feature.VegetationPlacedFeatures;
|
||||
|
||||
public class ModBiomes {
|
||||
public static final RegistryKey<Biome> TEST_BIOME = RegistryKey.of(RegistryKeys.BIOME,
|
||||
new Identifier(Keeblarcraft.MOD_ID, "test_biome"));
|
||||
|
||||
public static void bootstrap(Registerable<Biome> context) {
|
||||
context.register(TEST_BIOME, testBiome(context));
|
||||
}
|
||||
|
||||
public static void globalOverworldGeneration(GenerationSettings.LookupBackedBuilder builder) {
|
||||
DefaultBiomeFeatures.addLandCarvers(builder);
|
||||
DefaultBiomeFeatures.addAmethystGeodes(builder);
|
||||
// DefaultBiomeFeatures.addDungeons(builder);
|
||||
DefaultBiomeFeatures.addMineables(builder);
|
||||
DefaultBiomeFeatures.addSprings(builder);
|
||||
DefaultBiomeFeatures.addFrozenTopLayer(builder);
|
||||
}
|
||||
|
||||
public static Biome testBiome(Registerable<Biome> context) {
|
||||
SpawnSettings.Builder spawnBuilder = new SpawnSettings.Builder();
|
||||
|
||||
DefaultBiomeFeatures.addFarmAnimals(spawnBuilder);
|
||||
// DefaultBiomeFeatures.addBatsAndMonsters(spawnBuilder);
|
||||
|
||||
GenerationSettings.LookupBackedBuilder biomeBuilder =
|
||||
new GenerationSettings.LookupBackedBuilder(context.getRegistryLookup(RegistryKeys.PLACED_FEATURE),
|
||||
context.getRegistryLookup(RegistryKeys.CONFIGURED_CARVER));
|
||||
|
||||
globalOverworldGeneration(biomeBuilder);
|
||||
DefaultBiomeFeatures.addMossyRocks(biomeBuilder);
|
||||
|
||||
biomeBuilder.feature(GenerationStep.Feature.VEGETAL_DECORATION, VegetationPlacedFeatures.TREES_PLAINS);
|
||||
DefaultBiomeFeatures.addForestFlowers(biomeBuilder);
|
||||
DefaultBiomeFeatures.addLargeFerns(biomeBuilder);
|
||||
|
||||
DefaultBiomeFeatures.addDefaultMushrooms(biomeBuilder);
|
||||
DefaultBiomeFeatures.addDefaultVegetation(biomeBuilder);
|
||||
|
||||
return new Biome.Builder()
|
||||
.precipitation(true)
|
||||
.downfall(0.6f)
|
||||
.temperature(0.7f)
|
||||
.generationSettings(biomeBuilder.build())
|
||||
.spawnSettings(spawnBuilder.build())
|
||||
.effects((new BiomeEffects.Builder())
|
||||
.waterColor(0xeb34a4)
|
||||
.waterFogColor(0x1b78bf)
|
||||
.skyColor(0xb41bbf)
|
||||
.grassColor(0x1bbfb4)
|
||||
.foliageColor(0xd203fc)
|
||||
.fogColor(0x1b78bf).build())
|
||||
.build();
|
||||
}
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
package jesse.keeblarcraft.world.biome;
|
||||
|
||||
import com.mojang.datafixers.util.Pair;
|
||||
import net.minecraft.registry.Registry;
|
||||
import net.minecraft.registry.RegistryKey;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.world.biome.Biome;
|
||||
import net.minecraft.world.biome.BiomeKeys;
|
||||
import net.minecraft.world.biome.source.util.MultiNoiseUtil;
|
||||
import terrablender.api.Region;
|
||||
import terrablender.api.RegionType;
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class ModOverworldRegion extends Region {
|
||||
public ModOverworldRegion(Identifier name, int weight) {
|
||||
super(name, RegionType.OVERWORLD, weight);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addBiomes(Registry<Biome> registry, Consumer<Pair<MultiNoiseUtil.NoiseHypercube,
|
||||
RegistryKey<Biome>>> mapper) {
|
||||
// this.addModifiedVanillaOverworldBiomes(mapper, modifiedVanillaOverworldBuilder -> {
|
||||
// modifiedVanillaOverworldBuilder.replaceBiome(BiomeKeys.FOREST, ModBiomes.TEST_BIOME);
|
||||
// });
|
||||
}
|
||||
}
|
@ -1,17 +0,0 @@
|
||||
package jesse.keeblarcraft.world.biome;
|
||||
|
||||
import jesse.keeblarcraft.Keeblarcraft;
|
||||
import jesse.keeblarcraft.world.biome.surface.ModMaterialRules;
|
||||
import net.minecraft.util.Identifier;
|
||||
import terrablender.api.Regions;
|
||||
import terrablender.api.SurfaceRuleManager;
|
||||
import terrablender.api.TerraBlenderApi;
|
||||
|
||||
public class ModTerrablenderAPI implements TerraBlenderApi {
|
||||
@Override
|
||||
public void onTerraBlenderInitialized() {
|
||||
Regions.register(new ModOverworldRegion(new Identifier(Keeblarcraft.MOD_ID, "overworld"), 4));
|
||||
|
||||
SurfaceRuleManager.addSurfaceRules(SurfaceRuleManager.RuleCategory.OVERWORLD, Keeblarcraft.MOD_ID, ModMaterialRules.makeRules());
|
||||
}
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
package jesse.keeblarcraft.world.biome.surface;
|
||||
|
||||
import jesse.keeblarcraft.world.biome.ModBiomes;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.world.gen.surfacebuilder.MaterialRules;
|
||||
|
||||
// for landscaping and stuff
|
||||
public class ModMaterialRules {
|
||||
private static final MaterialRules.MaterialRule DIRT = makeStateRule(Blocks.DIRT);
|
||||
private static final MaterialRules.MaterialRule GRASS_BLOCK = makeStateRule(Blocks.GRASS_BLOCK);
|
||||
private static final MaterialRules.MaterialRule STONE_BLOCK = makeStateRule(Blocks.STONE);
|
||||
private static final MaterialRules.MaterialRule GRANITE_BLOCK = makeStateRule(Blocks.GRANITE);
|
||||
// private static final MaterialRules.MaterialRule RUBY = makeStateRule(ModBlocks.RUBY_BLOCK);
|
||||
// private static final MaterialRules.MaterialRule RAW_RUBY = makeStateRule(ModBlocks.RAW_RUBY_BLOCK);
|
||||
|
||||
public static MaterialRules.MaterialRule makeRules() {
|
||||
MaterialRules.MaterialCondition isAtOrAboveWaterLevel = MaterialRules.water(-1, 0);
|
||||
|
||||
MaterialRules.MaterialRule grassSurface = MaterialRules.sequence(MaterialRules.condition(isAtOrAboveWaterLevel, GRASS_BLOCK), DIRT);
|
||||
|
||||
return MaterialRules.sequence(MaterialRules.sequence(MaterialRules.condition(MaterialRules.biome(ModBiomes.TEST_BIOME),
|
||||
MaterialRules.condition(MaterialRules.STONE_DEPTH_FLOOR, STONE_BLOCK)),
|
||||
MaterialRules.condition(MaterialRules.STONE_DEPTH_CEILING, GRANITE_BLOCK)),
|
||||
// Default to a grass and dirt surface
|
||||
MaterialRules.condition(MaterialRules.STONE_DEPTH_FLOOR, grassSurface)
|
||||
);
|
||||
}
|
||||
|
||||
private static MaterialRules.MaterialRule makeStateRule(Block block) {
|
||||
return MaterialRules.block(block.getDefaultState());
|
||||
}
|
||||
}
|
@ -1,45 +0,0 @@
|
||||
package jesse.keeblarcraft.world.dimension;
|
||||
|
||||
import java.util.OptionalLong;
|
||||
|
||||
import jesse.keeblarcraft.Keeblarcraft;
|
||||
import net.minecraft.registry.Registerable;
|
||||
import net.minecraft.registry.RegistryKey;
|
||||
import net.minecraft.registry.RegistryKeys;
|
||||
import net.minecraft.registry.tag.BlockTags;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.math.intprovider.UniformIntProvider;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.dimension.DimensionOptions;
|
||||
import net.minecraft.world.dimension.DimensionType;
|
||||
import net.minecraft.world.dimension.DimensionTypes;
|
||||
|
||||
public class ModDimensions {
|
||||
public static final RegistryKey<DimensionOptions> KEEBLAR_KEY = RegistryKey.of(RegistryKeys.DIMENSION,
|
||||
new Identifier(Keeblarcraft.MOD_ID, "keeblarcraftdim"));
|
||||
|
||||
public static final RegistryKey<World> KEEBLAR_LEVEL_KEY = RegistryKey.of(RegistryKeys.WORLD,
|
||||
new Identifier(Keeblarcraft.MOD_ID, "keeblarcraftdim"));
|
||||
|
||||
public static final RegistryKey<DimensionType> KEEBLAR_DIM_TYPE = RegistryKey.of(RegistryKeys.DIMENSION_TYPE,
|
||||
new Identifier(Keeblarcraft.MOD_ID, "keeblarcraftdim_type"));
|
||||
|
||||
public static void bootstrapType(Registerable<DimensionType> context) {
|
||||
context.register(KEEBLAR_DIM_TYPE, new DimensionType(
|
||||
OptionalLong.of(12750), // fixedTime
|
||||
true, // hasSkylight
|
||||
false, // hasCeiling
|
||||
false, // ultraWarm
|
||||
false, // natural
|
||||
1.0, // coordinateScale
|
||||
true, // bedWorks
|
||||
false, // respawnAnchorWorks
|
||||
0, // minY
|
||||
480, // height DO NOT LOWER ANYMORE. IN PRODUCTION
|
||||
256, // logicalHeight
|
||||
BlockTags.INFINIBURN_OVERWORLD, // infiniburn
|
||||
DimensionTypes.OVERWORLD_ID, // effectsLocation
|
||||
0.5f, // ambientLight
|
||||
new DimensionType.MonsterSettings(false, false, UniformIntProvider.create(0, 0), 0)));
|
||||
}
|
||||
}
|
@ -1,36 +0,0 @@
|
||||
{
|
||||
"type": "keeblarcraft:keeblarcraftdim_type",
|
||||
"generator": {
|
||||
"type": "minecraft:noise",
|
||||
"settings": "minecraft:overworld",
|
||||
"biome_source": {
|
||||
"type": "minecraft:multi_noise",
|
||||
"biomes": [
|
||||
{
|
||||
"biome": "minecraft:plains",
|
||||
"parameters": {
|
||||
"temperature": 0.3,
|
||||
"humidity": 0.1,
|
||||
"continentalness": 0.2,
|
||||
"erosion": 0.1,
|
||||
"weirdness": 0.1,
|
||||
"depth": 0,
|
||||
"offset": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"biome": "keeblarcraft:test_biome",
|
||||
"parameters": {
|
||||
"temperature": 0,
|
||||
"humidity": 0,
|
||||
"continentalness": 0.1,
|
||||
"erosion": 0,
|
||||
"weirdness": 0,
|
||||
"depth": 0,
|
||||
"offset": 0
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
@ -20,12 +20,6 @@
|
||||
],
|
||||
"client": [
|
||||
"jesse.keeblarcraft.KeeblarcraftClient"
|
||||
],
|
||||
"fabric-datagen": [
|
||||
"jesse.keeblarcraft.world.DataGeneration"
|
||||
],
|
||||
"terrablender": [
|
||||
"jesse.keeblarcraft.world.biome.ModTerrablenderAPI"
|
||||
]
|
||||
},
|
||||
"depends": {
|
||||
@ -33,7 +27,7 @@
|
||||
"minecraft": "~1.20",
|
||||
"java": ">=17",
|
||||
"fabric-api": "*",
|
||||
"terrablender": "*"
|
||||
"fabric-key-binding-api-v1": "*"
|
||||
},
|
||||
"suggests": {
|
||||
"another-mod": "*"
|
||||
|
Loading…
Reference in New Issue
Block a user