last minute pre-ship stuff
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This commit is contained in:
Jkibbels 2024-11-29 04:00:14 -05:00
parent b4234d4b6b
commit 30ec133358
13 changed files with 747 additions and 66 deletions

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@ -1,4 +1,5 @@
#!/bin/bash
rm ~/.minecraft/mods/keeblarcraft* # What else could be named this? Really now?
cp build/libs/keeblarcraft-0.0.1.jar ~/.minecraft/mods
cp build/libs/keeblarcraft-0.0.1.jar run/mods
echo Moved minecraft to mods dir

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@ -0,0 +1,3 @@
// 1.20 2024-11-28T23:06:30.379882793 keeblarcraft/Keeblarcraft World Generation
afc3340283d1101601bd4d2ca96341a58eceaf83 data/keeblarcraft/dimension_type/keeblarcraftdim_type.json
4398eda2b0c28b2c754c45f5805534bf1921b243 data/keeblarcraft/worldgen/biome/test_biome.json

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@ -23,6 +23,7 @@ public class CustomCommandManager {
BankCommands bankCommands = new BankCommands();
AttributeCommands attributeCommands = new AttributeCommands();
FactionCommands factionCommands = new FactionCommands();
MiscCommands miscCommands = new MiscCommands();
// REGISTER COMMANDS BELOW
System.out.println(ChatUtil.ColoredString("REGISTERING CUSTOM COMMAND EXTENSIONS BELOW", CONSOLE_COLOR.BLUE));
@ -31,5 +32,6 @@ public class CustomCommandManager {
bankCommands.RegisterCommands();
attributeCommands.RegisterCommands();
factionCommands.RegisterFactionCommands();
miscCommands.RegisterCommands();
}
}

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@ -0,0 +1,164 @@
package jesse.keeblarcraft.Commands;
import org.apache.logging.log4j.core.jmx.Server;
import com.mojang.brigadier.arguments.StringArgumentType;
import jesse.keeblarcraft.Keeblarcraft;
import jesse.keeblarcraft.ConfigMgr.ConfigManager;
import jesse.keeblarcraft.ConfigMgr.GeneralConfig;
import jesse.keeblarcraft.EventMgr.DimensionLoadingEvent;
import jesse.keeblarcraft.Utils.DirectionalVec;
import net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.ChestBlock;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.command.argument.EntityArgumentType;
import net.minecraft.inventory.EnderChestInventory;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.nbt.NbtList;
import net.minecraft.registry.RegistryKey;
import net.minecraft.registry.RegistryKeys;
import net.minecraft.server.command.CommandManager;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraft.world.dimension.DimensionType;
public class MiscCommands {
ConfigManager config = new ConfigManager();
public void RegisterCommands() {
// CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
// var magicInv = CommandManager.literal("magic-inv").build();
// var claim = CommandManager.literal("claim").executes(context -> ClaimInventory(context.getSource().getPlayer())).build();
// dispatcher.getRoot().addChild(magicInv);
// magicInv.addChild(claim);
// });
// CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
// var eChest = CommandManager.literal("enderchest").build();
// var player = CommandManager.argument("PLAYER", EntityArgumentType.player()).executes(
// context -> GetEnderchestOfPlayer(context.getSource().getPlayer(), EntityArgumentType.getPlayer(context, "PLAYER"))
// ).build();
// dispatcher.getRoot().addChild(eChest);
// eChest.addChild(player);
// // Alias
// dispatcher.register(CommandManager.literal("echest").redirect(eChest));
// });
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
var forceSpawn = CommandManager.literal("set-global-spawn").executes(context -> ForceGlobalSpawn(context.getSource().getPlayer())).build();
dispatcher.getRoot().addChild(forceSpawn);
});
CommandRegistrationCallback.EVENT.register((dispatcher, registryAccess, environment) -> {
var warp = CommandManager.literal("warp").build();
var warpLoc = CommandManager.argument("LOCATION", StringArgumentType.string())
.executes(context -> Warp(context.getSource().getPlayer(), StringArgumentType.getString(context, "LOCATION"))).build();
dispatcher.getRoot().addChild(warp);
warp.addChild(warpLoc);
});
}
public int Warp(ServerPlayerEntity player, String location) {
if (player.hasPermissionLevel(4)) {
// hard coding spawn as only valid warp location. a more robust warp system can come later
DirectionalVec coords = GeneralConfig.GetInstance().GetSpawnCoords();
var server = player.getServer();
System.out.println("Warping! Is server null? " + (server == null ? "YES":"NO"));
System.out.println("Vakye if coords.x: " + coords.x);
System.out.println("Value of coords.world: " + coords.world.toString());
player.teleport(server.getWorld(coords.world), (float)coords.x, (float)coords.y,
(float)coords.z, (float)coords.yaw, (float)coords.pitch);
} else {
player.sendMessage(Text.of("This command is only available to server admins at the moment!"));
}
return 0;
}
public int ForceGlobalSpawn(ServerPlayerEntity player) {
if (player.hasPermissionLevel(4)) {
Vec3d coords = player.getPos();
DirectionalVec spawnVec = new DirectionalVec();
spawnVec.x = coords.x;
spawnVec.y = coords.y;
spawnVec.z = coords.z;
spawnVec.pitch = player.getPitch();
spawnVec.yaw = player.getYaw();
spawnVec.world = player.getWorld().getRegistryKey();
player.sendMessage(Text.of("Global spawn has been set to [X, Y, Z]--[YAW, PITCH]: [" +
spawnVec.x + " " + spawnVec.y + " " + spawnVec.z + "]--" + "[" + spawnVec.yaw + " " + spawnVec.pitch + "]" + " IN WORLD " +
player.getWorld().asString()));
GeneralConfig.GetInstance().SetSpawnCoords(spawnVec);
} else {
player.sendMessage(Text.of("You do not have permission to use this command."));
}
return 0;
}
public int GetEnderchestOfPlayer(ServerPlayerEntity cmdInitiator, ServerPlayerEntity targetPlayer) {
// if (cmdInitiator.hasPermissionLevel(4)) {
// EnderChestInventory enderInv = targetPlayer.getEnderChestInventory();
// enderInv.
// } else {
// }
return 0;
}
// public int ClaimInventory(ServerPlayerEntity player) {
// Vec3d playerPosition = player.getPos();
// BlockPos blockPosition = new BlockPos((int) playerPosition.x + 4, (int) playerPosition.y, (int) playerPosition.z).east();
// BlockPos blockPosition2 = new BlockPos((int) playerPosition.x + 3, (int) playerPosition.y, (int) playerPosition.z).east();
// // Verify we can place the blocks before loading cached inventory
// if (player.getWorld().setBlockState(blockPosition, chestState)
// && player.getWorld().setBlockState(blockPosition2, chestState)) {
// // The below code WILL remove the inventory from the dimension cache. Only get
// // it when we succeed in placing chests!
// NbtList nbtInventory = DimensionLoadingEvent.GetInstance().GetInventory(player.getUuidAsString());
// if (nbtInventory != null) {
// BlockEntity block = player.getWorld().getBlockEntity(blockPosition);
// BlockEntity block2 = player.getWorld().getBlockEntity(blockPosition2);
// if (block != null && block2 != null) {
// block.markDirty();
// block2.markDirty();
// }
// player.sendMessage(Text.of("Look around, your magic inventory chest was placed near you!"));
// }
// } else {
// player.sendMessage(Text.of("Well, this is embarassing! Could not place magic inventory chest near you!"));
// }
// return 0;
// }
}

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@ -32,6 +32,9 @@ import java.util.ArrayList;
import jesse.keeblarcraft.Utils.ChatUtil;
import jesse.keeblarcraft.Utils.ChatUtil.CONSOLE_COLOR;
import jesse.keeblarcraft.Utils.CustomExceptions.*;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.nbt.NbtIo;
import net.minecraft.nbt.NbtList;
public class ConfigManager {
@ -87,6 +90,22 @@ public class ConfigManager {
return ret;
}
// Writes NBT (binary?) data to a file
public void WriteNbtListToFile(String fileName, NbtList data) {
fileName = "config/keeblarcraft/" + fileName;
File file = new File(fileName);
try {
for (int i = 0; i < data.size(); i++) {
NbtIo.write(data.getCompound(i), file);
}
} catch (IOException e) {
System.out.println("In an attempt to write nbt list to file we encountered an error...");
e.printStackTrace();
}
}
// WriteToFile
//
// Will write or append to file (valid modes: "w" or "a") if file is available. Returns false if not
@ -137,7 +156,7 @@ public class ConfigManager {
writer.flush();
writer.close();
} catch (JsonIOException | IOException e) {
System.out.println(ChatUtil.ColoredString("Could not successfully write to json file", CONSOLE_COLOR.RED));
System.out.println(ChatUtil.ColoredString("Could not successfully write to json file [" + fileName + "]", CONSOLE_COLOR.RED));
throw new FILE_WRITE_EXCEPTION();
}
}
@ -149,6 +168,7 @@ public class ConfigManager {
Gson gson = new Gson();
String ret = "";
fileName = "config/keeblarcraft/" + fileName;
System.out.println("Call to GetJsonObjectFromFile with path + file being " + fileName);
// hot fix: Not sure how to return "false" for invalid conversion when I'm forced to convert or just catch... Look into a better
// return value in the future - but for now throw JsonSyntaxException no matter what exception is caught

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@ -0,0 +1,102 @@
package jesse.keeblarcraft.ConfigMgr;
import java.util.ArrayList;
import java.util.List;
import jesse.keeblarcraft.Utils.DirectionalVec;
import jesse.keeblarcraft.Utils.CustomExceptions.FILE_WRITE_EXCEPTION;
public class GeneralConfig {
private static GeneralConfig static_inst;
ConfigManager cfgMgr = new ConfigManager();
private ImplementedConfig config;
public static GeneralConfig GetInstance() {
if (static_inst == null) {
static_inst = new GeneralConfig();
}
return static_inst;
}
// Guarentee to not be null
public ImplementedConfig GetConfig() {
if (config == null) {
config = new ImplementedConfig();
FlashConfig();
}
return config;
}
public GeneralConfig() {
Boolean existingFile = false;
try {
config = cfgMgr.GetJsonObjectFromFile("general.json", ImplementedConfig.class);
System.out.println("Read in config. Random value: " + config.global_spawn.x);
existingFile = true;
} catch(Exception e) {
System.out.println("FAILED TO READ IN GENERALCONFIG");
e.printStackTrace();
}
if (!existingFile) {
config = new ImplementedConfig();
FlashConfig();
}
if (config == null) {
config = new ImplementedConfig();
FlashConfig();
}
}
// Can return null; if null then do not spawn the player because global spawn wasn't set!
public DirectionalVec GetSpawnCoords() {
System.out.println("GetSpawnCoords called. is global_spawn null? " + (config.global_spawn == null ? "YES": "NO"));
return config.global_spawn;
}
public void SetSpawnCoords(DirectionalVec vec) {
config.global_spawn = vec;
FlashConfig();
}
// The idea behind this function is a one time check option. If you have the UUID, they must now be joining
// so we wrap adding them to the list in one check
public Boolean IsNewPlayer(String uuid) {
System.out.println("IsNewPlayer called. List has: " + config.playerList);
Boolean isNew = !config.playerList.contains(uuid);
System.out.println("Value of isNew is " + isNew);
if (isNew) {
config.playerList.add(uuid);
FlashConfig();
}
return isNew;
}
public String GetMOTD() {
return config.MOTD;
}
private class ImplementedConfig {
public String MOTD = "Welcome to the server! Have fun!";
// This is lazy, but this will fill with every unique UUID that has joined the server. This is how I am checking
// to see if a player has just joined the server for a first time or not
public List<String> playerList = new ArrayList<>();
DirectionalVec global_spawn;
}
private void FlashConfig() {
System.out.println("Attempting to write generalconfig to file. Is null? " + (config == null ? "YES" : "NO"));
try {
cfgMgr.WriteToJsonFile("general.json", config);
} catch (FILE_WRITE_EXCEPTION e) {
System.out.println("Caught FileWriteException from general config writing. uh oh!");
}
}
}

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@ -0,0 +1,86 @@
// package jesse.keeblarcraft.CustomBlocks.BlockEntities;
// import jesse.keeblarcraft.Keeblarcraft;
// import jesse.keeblarcraft.CustomBlocks.BlockManager;
// import jesse.keeblarcraft.world.ImplementedInventory;
// import net.minecraft.block.BlockState;
// import net.minecraft.block.entity.BlockEntity;
// import net.minecraft.entity.player.PlayerEntity;
// import net.minecraft.entity.player.PlayerInventory;
// import net.minecraft.inventory.Inventories;
// import net.minecraft.item.ItemStack;
// import net.minecraft.nbt.NbtCompound;
// import net.minecraft.registry.RegistryWrapper;
// import net.minecraft.screen.NamedScreenHandlerFactory;
// import net.minecraft.screen.PropertyDelegate; // for syncing client + server
// import net.minecraft.screen.ScreenHandler;
// import net.minecraft.text.Text;
// import net.minecraft.util.collection.DefaultedList;
// import net.minecraft.util.math.BlockPos;
// public class MagicChestBlockEntity extends BlockEntity implements NamedScreenHandlerFactory, ImplementedInventory {
// private final DefaultedList<ItemStack> inventory = DefaultedList.ofSize(256, ItemStack.EMPTY);
// protected final PropertyDelegate propertyDelegate;
// private int progress = 0;
// private int maxProgress = 72;
// public MagicChestBlockEntity(BlockPos pos, BlockState state) {
// super(Keeblarcraft.MAGIC_CHEST_BLOCK_ENTITY, pos, state);
// this.propertyDelegate = new PropertyDelegate() {
// @Override
// public int get(int index) {
// return switch(index) {
// case 0 -> MagicChestBlockEntity.this.progress;
// case 1 -> MagicChestBlockEntity.this.maxProgress;
// default -> 0;
// };
// }
// @Override
// public void set(int index, int value) {
// switch (index) {
// case 0 -> MagicChestBlockEntity.this.progress = value;
// case 1 -> MagicChestBlockEntity.this.maxProgress = value;
// };
// }
// // MUST be size of how many integers we are synchronizing
// @Override
// public int size() {
// return 2;
// }
// };
// }
// @Override
// public ScreenHandler createMenu(int syncId, PlayerInventory playerInventory, PlayerEntity player) {
// // Screen handler will sync the inventory
// return new MagicChestScreenHandler(syncId, playerInventory, this);
// }
// @Override
// public DefaultedList<ItemStack> getItems() {
// return inventory;
// }
// @Override
// public Text getDisplayName() {
// return Text.translatable(getCachedState().getBlock().getTranslationKey());
// }
// @Override
// public void readNbt(NbtCompound nbt) {
// super.readNbt(nbt);
// Inventories.readNbt(nbt, this.inventory);
// }
// @Override
// public void writeNbt(NbtCompound nbt) {
// super.writeNbt(nbt);
// Inventories.writeNbt(nbt, this.inventory);
// }
// }

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@ -0,0 +1,43 @@
// package jesse.keeblarcraft.CustomBlocks.Blocks;
// import jesse.keeblarcraft.CustomBlocks.BlockEntities.MagicChestBlockEntity;
// import net.minecraft.block.BlockRenderType;
// import net.minecraft.block.BlockState;
// import net.minecraft.block.BlockWithEntity;
// import net.minecraft.block.entity.BlockEntity;
// import net.minecraft.entity.player.PlayerEntity;
// import net.minecraft.screen.NamedScreenHandlerFactory;
// import net.minecraft.util.ActionResult;
// import net.minecraft.util.Hand;
// import net.minecraft.util.hit.BlockHitResult;
// import net.minecraft.util.math.BlockPos;
// import net.minecraft.world.World;
// public class MagicChestBlock extends BlockWithEntity {
// public MagicChestBlock(Settings settings) {
// super(settings);
// }
// @Override
// public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
// return new MagicChestBlockEntity(pos, state);
// }
// @Override
// public BlockRenderType getRenderType(BlockState state) {
// return BlockRenderType.MODEL;
// }
// @Override
// public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
// if (!world.isClient) {
// NamedScreenHandlerFactory screenHandlerFactory = ((MagicChestBlockEntity) world.getBlockEntity(pos));
// if (screenHandlerFactory != null) {
// player.openHandledScreen(screenHandlerFactory);
// }
// }
// return ActionResult.SUCCESS;
// }
// }

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@ -3,23 +3,30 @@ package jesse.keeblarcraft.EventMgr;
import java.util.HashMap;
import java.util.Map.Entry;
import javax.naming.InvalidNameException;
import jesse.keeblarcraft.ConfigMgr.ConfigManager;
import jesse.keeblarcraft.Utils.ChatUtil;
import jesse.keeblarcraft.Utils.ChatUtil.CONSOLE_COLOR;
import jesse.keeblarcraft.Utils.CustomExceptions.FILE_WRITE_EXCEPTION;
import jesse.keeblarcraft.world.dimension.ModDimensions;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.nbt.NbtList;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.text.Text;
public class DimensionLoadingEvent {
private static DimensionLoadingEvent static_inst;
public static DimensionLoadingEvent GetInstance() {
if (static_inst == null) {
static_inst = new DimensionLoadingEvent();
}
return static_inst;
}
// private static List<Inventory> inventories = new ArrayList<Inventory>();
private static class InventoryWrapper {
public HashMap<String, PlayerInventory> inventories = new HashMap<String, PlayerInventory>();
public HashMap<String, NbtList> inventories = new HashMap<String, NbtList>();
}
private static InventoryWrapper iw = new InventoryWrapper();
@ -29,72 +36,99 @@ public class DimensionLoadingEvent {
public DimensionLoadingEvent() {
// read config
Boolean existingFile = false;
try {
iw = config.GetJsonObjectFromFile(CONFIG_LOCATION, InventoryWrapper.class);
existingFile = true;
} catch (Exception e) {
// Do nothing. This means the file does not exist
}
// Boolean existingFile = false;
// try {
// iw = config.GetJsonObjectFromFile(CONFIG_LOCATION, InventoryWrapper.class);
// In the event the above code failed out, this means a new file has to be created for the player's uuid
if (!existingFile)
{
System.out.println(ChatUtil.ColoredString("Trying to create new file", CONSOLE_COLOR.BLUE));
try {
FlashConfig();
} catch (Exception e) {
System.out.println(ChatUtil.ColoredString("Could not write to file", CONSOLE_COLOR.RED));
}
} else {
System.out.println(ChatUtil.ColoredString("Moving on", CONSOLE_COLOR.BLUE));
}
// for (Entry<String, NbtList> entry : iw.inventories.entrySet()) {
// System.out.println("Found entry for UUID " + entry.getKey());
// }
// System.out.println("Size of iw.inventories: " + iw.inventories.size());
// System.out.println("Json object was found!");
// existingFile = true;
// } catch (Exception e) {
// System.out.println("Exception was raised when reading json file for stuff");
// e.printStackTrace();
// // Do nothing. This means the file does not exist
// }
// // In the event the above code failed out, this means a new file has to be created for the player's uuid
// if (!existingFile)
// {
// System.out.println("Creating new file");
// System.out.println(ChatUtil.ColoredString("Trying to create new file", CONSOLE_COLOR.BLUE));
// try {
// FlashConfig();
// } catch (Exception e) {
// System.out.println(ChatUtil.ColoredString("Could not write to file", CONSOLE_COLOR.RED));
// }
// } else {
// System.out.println(ChatUtil.ColoredString("Moving on", CONSOLE_COLOR.BLUE));
// }
}
// TODO: In the future when the attribute system is more complete this will need to filter a whitelist of items
// from the that system + story mode because some items will be able to transcend dimensions!
public static void HandleWorldMove(ServerPlayerEntity player, ServerWorld origin, ServerWorld destination) {
if (destination.getDimensionEntry().matchesKey(ModDimensions.KEEBLAR_DIM_TYPE)) {
// Make sure player is in map. For now we only care about storing OVERWORLD inventory. We DO NOT care about
// the dimension inventory!
if (!iw.inventories.containsKey(player.getUuidAsString())) {
PlayerInventory copyInv = new PlayerInventory(player);
copyInv.clone(player.getInventory());
iw.inventories.put(player.getUuidAsString(), copyInv);
player.getInventory().clear();
} else {
System.out.println("Player in system. Ignoring");
}
} else if (origin.getDimensionEntry().matchesKey(ModDimensions.KEEBLAR_DIM_TYPE)) {
if (iw.inventories.containsKey(player.getUuidAsString())) {
System.out.println("Player is in map. Cloning our inventory back to them...");
player.getInventory().clone(iw.inventories.get(player.getUuidAsString()));
iw.inventories.remove(player.getUuidAsString());
} else {
System.out.println("Player not in system. Ignoring");
}
} else {
System.out.println("dest TYPE - KEY" + destination.getDimensionEntry().getType().toString() + " -- " + destination.getDimensionEntry().getKey().toString());
System.out.println("orig TYPE - KEY: " + origin.getDimensionEntry().getType().toString() + " -- "+ origin.getDimensionEntry().getKey().toString());
}
public void HandleWorldMove(ServerPlayerEntity player, ServerWorld origin, ServerWorld destination) {
// System.out.println("World move event called!");
// if (destination.getDimensionEntry().matchesKey(ModDimensions.KEEBLAR_DIM_TYPE)) {
// // Make sure player is in map. For now we only care about storing OVERWORLD inventory. We DO NOT care about
// // the dimension inventory!
// System.out.println("Trying to locate player in inventory map. Player uuid is " + player.getUuidAsString());
// if (!iw.inventories.containsKey(player.getUuidAsString())) {
// // Copy the nbt into the list
// NbtList inventoryNbt = new NbtList();
// player.getInventory().writeNbt(inventoryNbt);
// iw.inventories.put(player.getUuidAsString(), inventoryNbt);
// player.getInventory().clear();
// } else {
// System.out.println("Player in system. Ignoring");
// }
// } else if (origin.getDimensionEntry().matchesKey(ModDimensions.KEEBLAR_DIM_TYPE)) {
// if (iw.inventories.containsKey(player.getUuidAsString())) {
// System.out.println("Player is in map. Cloning our inventory back to them...");
// player.getInventory().readNbt(iw.inventories.get(player.getUuidAsString()));
// iw.inventories.remove(player.getUuidAsString());
// } else {
// System.out.println("Player not in system. Ignoring");
// }
// } else {
// System.out.println("dest TYPE - KEY" + destination.getDimensionEntry().getType().toString() + " -- " + destination.getDimensionEntry().getKey().toString());
// System.out.println("orig TYPE - KEY: " + origin.getDimensionEntry().getType().toString() + " -- "+ origin.getDimensionEntry().getKey().toString());
// }
// FlashConfig();
}
// needs to be tested
public static void ResetInventories() {
System.out.println("ResetInventories: inventory size: " + iw.inventories.size());
for (Entry<String, PlayerInventory> entry : iw.inventories.entrySet()) {
PlayerEntity player = entry.getValue().player;
public void SaveInventories() {
System.out.println("Call to save inventories. Flashing IW.Inventories with size " + iw.inventories.size());
FlashConfig();
}
System.out.println("Found PlayerEntity");
player.getInventory().clone(entry.getValue());
public void CheckPlayer(ServerPlayerEntity player) {
// Check the players logged in world. If they are logging into the overworld - we need to see if they are in our
// map and give them the inventory back
if ((!player.getWorld().getDimensionEntry().matchesKey(ModDimensions.KEEBLAR_DIM_TYPE)) && iw.inventories.containsKey(player.getUuidAsString())) {
// We need to store the contents of the nbt into a regular inventory and magical chest and give it back to the player
player.sendMessage(Text.of("[IMPORTANT]: It appears you have a saved inventory of items on the server! You can claim it with /magic-inventory claim"));
}
}
// Fetches an inventory from this list. Use MagicInventory to store it along the transfer way!
public NbtList GetInventory(String uuid) {
NbtList nbt = iw.inventories.get(uuid);
iw.inventories.remove(uuid);
return nbt;
}
public void FlashConfig() {
try {
config.WriteToJsonFile(CONFIG_LOCATION, iw.inventories);
config.WriteToJsonFile(CONFIG_LOCATION, iw);
} catch (FILE_WRITE_EXCEPTION e) {
System.out.println(ChatUtil.ColoredString("Could not flash notes configuration file", CONSOLE_COLOR.RED));
System.out.println(ChatUtil.ColoredString("Could not flash dimension loading configuration file", CONSOLE_COLOR.RED));
}
}
}

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@ -0,0 +1,57 @@
package jesse.keeblarcraft.EventMgr;
import jesse.keeblarcraft.AttributeMgr.AttributeMgr;
import jesse.keeblarcraft.AttributeMgr.AttributeTree;
import jesse.keeblarcraft.ConfigMgr.ConfigManager;
import jesse.keeblarcraft.ConfigMgr.GeneralConfig;
import jesse.keeblarcraft.Utils.DirectionalVec;
import net.fabricmc.fabric.api.networking.v1.PacketSender;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.text.Text;
public class PlayerJoinListener {
private static PlayerJoinListener static_inst;
private ConfigManager config = new ConfigManager();
public static PlayerJoinListener GetInstance() {
if (static_inst == null) {
static_inst = new PlayerJoinListener();
}
return static_inst;
}
public void HandleServerJoinEvent(ServerPlayNetworkHandler handler, PacketSender sender, MinecraftServer server) {
var player = handler.player;
// Handle skill tree map instance
if (AttributeMgr.activeTrees.containsKey(player.getUuidAsString()) == false) {
AttributeMgr.activeTrees.put(player.getUuidAsString(), new AttributeTree(player.getUuidAsString()));
}
// Handle first time joining events (world spawn teleport, MOTD, etc)
System.out.println("Running first time login stuff");
IsFirstTimeLogin(player, server);
}
private void IsFirstTimeLogin(ServerPlayerEntity player, MinecraftServer server) {
// Send the MOTD + Spawn in global spawn
player.sendMessage(Text.of(GeneralConfig.GetInstance().GetMOTD()));
if (GeneralConfig.GetInstance().IsNewPlayer(player.getUuidAsString())) {
DirectionalVec coords = GeneralConfig.GetInstance().GetSpawnCoords();
if (coords != null) {
System.out.println("Coords is not null");
System.out.println("Coords world key: " + server.getWorld(coords.world).asString());
player.teleport(server.getWorld(coords.world), (float)coords.x, (float)coords.y,
(float)coords.z, (float)coords.yaw, (float)coords.pitch);
} else {
System.out.println("Coords is a null object");
System.out.println("Coords were null. Not warping player");
}
} else {
System.out.println("Not a new player! Not running anything");
}
}
}

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@ -18,7 +18,10 @@ import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStopping;
import net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents;
import net.kyrptonaught.customportalapi.api.CustomPortalBuilder;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.entity.EntityDimensions;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
@ -27,6 +30,7 @@ import net.minecraft.registry.Registries;
import net.minecraft.registry.Registry;
import net.minecraft.resource.featuretoggle.FeatureSet;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import org.slf4j.Logger;
@ -37,8 +41,11 @@ import jesse.keeblarcraft.AttributeMgr.AttributeTree;
import jesse.keeblarcraft.BankMgr.BankManager;
import jesse.keeblarcraft.Commands.CustomCommandManager;
import jesse.keeblarcraft.CustomBlocks.BlockList;
// import jesse.keeblarcraft.CustomBlocks.BlockEntities.MagicChestBlockEntity;
// import jesse.keeblarcraft.CustomBlocks.Blocks.MagicChestBlock;
import jesse.keeblarcraft.CustomItems.ItemManager;
import jesse.keeblarcraft.EventMgr.DimensionLoadingEvent;
import jesse.keeblarcraft.EventMgr.PlayerJoinListener;
import jesse.keeblarcraft.EventMgr.ServerTickListener;
import jesse.keeblarcraft.GuiMgr.TreeHandler;
import jesse.keeblarcraft.Utils.CustomExceptions.SETUP_FAILED_EXCEPTION;
@ -56,6 +63,12 @@ public class Keeblarcraft implements ModInitializer {
Identifier.of(Keeblarcraft.MOD_ID, "tree_gui"),
new ScreenHandlerType<>(TreeHandler::new, FeatureSet.empty()));
// public static final Block MAGIC_CHEST_BLOCK = Registry.register(Registries.BLOCK, Identifier.of(Keeblarcraft.MOD_ID, "magic_chest_block"),
// new MagicChestBlock(AbstractBlock.Settings.copy(Blocks.CHEST)));
// public static final BlockEntityType<MagicChestBlockEntity> MAGIC_CHEST_BLOCK_ENTITY = Registry.register(Registry.BLOCK_ENTITY_TYPE,
// Identifier.of(Keeblarcraft.MOD_ID, "magic_chest_block_entity"), BlockEntityType.Builder.create(MagicChestBlockEntity::new, MAGIC_CHEST_BLOCK).build());
CustomCommandManager cmdMgr = new CustomCommandManager();
Setup setup = Setup.GetInstance();
@ -75,12 +88,16 @@ public class Keeblarcraft implements ModInitializer {
// This is a very special case where this must be in this classes' initializer
// method
ServerPlayConnectionEvents.JOIN.register((handler, sender, server) -> {
var player = handler.player;
Keeblarcraft.LOGGER.info("Player " + player.getName() + " has logged in. Creating tree...");
// var player = handler.player;
// Keeblarcraft.LOGGER.info("Player " + player.getName() + " has logged in. Creating tree...");
// player.sendMessage(Text.of("Welcome to the Keeblcraft RPG Server!"));
if (AttributeMgr.activeTrees.containsKey(player.getUuidAsString()) == false) {
AttributeMgr.activeTrees.put(player.getUuidAsString(), new AttributeTree(player.getUuidAsString()));
}
// if (AttributeMgr.activeTrees.containsKey(player.getUuidAsString()) == false) {
// AttributeMgr.activeTrees.put(player.getUuidAsString(), new AttributeTree(player.getUuidAsString()));
// }
System.out.println("ServerPlayConnectionEvents.JOIN called");
PlayerJoinListener.GetInstance().HandleServerJoinEvent(handler, sender, server);
});
ServerPlayConnectionEvents.DISCONNECT.register((handler, server) -> {
@ -94,13 +111,13 @@ public class Keeblarcraft implements ModInitializer {
ServerEntityWorldChangeEvents.AFTER_PLAYER_CHANGE_WORLD.register((player, origin, destination) -> {
System.out.println("Calling back...");
DimensionLoadingEvent.HandleWorldMove(player, origin, destination);
DimensionLoadingEvent.GetInstance().HandleWorldMove(player, origin, destination);
});
ServerLifecycleEvents.SERVER_STOPPING.register((server) ->{
// Stuff here
System.out.println("SERVER_STOPPING callback called.");
DimensionLoadingEvent.ResetInventories();
DimensionLoadingEvent.GetInstance().SaveInventories();
});
// Initialize our ticks!!

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@ -0,0 +1,14 @@
package jesse.keeblarcraft.Utils;
import net.minecraft.registry.RegistryKey;
import net.minecraft.world.World;
public class DirectionalVec {
// public String RegistryKeyStringWorld;
public RegistryKey<World> world;
public double x;
public double y;
public double z;
public double yaw;
public double pitch;
}

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@ -0,0 +1,138 @@
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.Inventories;
import net.minecraft.inventory.Inventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.collection.DefaultedList;
/**
* A simple {@code Inventory} implementation with only default methods + an item
* list getter.
*
* @author Juuz
*
* @from https://wiki.fabricmc.net/tutorial:inventory
*/
public interface ImplementedInventory extends Inventory {
/**
* Retrieves the item list of this inventory.
* Must return the same instance every time it's called.
*/
DefaultedList<ItemStack> getItems();
/**
* Creates an inventory from the item list.
*/
static ImplementedInventory of(DefaultedList<ItemStack> items) {
return () -> items;
}
/**
* Creates a new inventory with the specified size.
*/
static ImplementedInventory ofSize(int size) {
return of(DefaultedList.ofSize(size, ItemStack.EMPTY));
}
/**
* Returns the inventory size.
*/
@Override
default int size() {
return getItems().size();
}
/**
* Checks if the inventory is empty.
*
* @return true if this inventory has only empty stacks, false otherwise.
*/
@Override
default boolean isEmpty() {
for (int i = 0; i < size(); i++) {
ItemStack stack = getStack(i);
if (!stack.isEmpty()) {
return false;
}
}
return true;
}
/**
* Retrieves the item in the slot.
*/
@Override
default ItemStack getStack(int slot) {
return getItems().get(slot);
}
/**
* Removes items from an inventory slot.
*
* @param slot The slot to remove from.
* @param count How many items to remove. If there are less items in the slot
* than what are requested,
* takes all items in that slot.
*/
@Override
default ItemStack removeStack(int slot, int count) {
ItemStack result = Inventories.splitStack(getItems(), slot, count);
if (!result.isEmpty()) {
markDirty();
}
return result;
}
/**
* Removes all items from an inventory slot.
*
* @param slot The slot to remove from.
*/
@Override
default ItemStack removeStack(int slot) {
return Inventories.removeStack(getItems(), slot);
}
/**
* Replaces the current stack in an inventory slot with the provided stack.
*
* @param slot The inventory slot of which to replace the itemstack.
* @param stack The replacing itemstack. If the stack is too big for
* this inventory ({@link Inventory#getMaxCountPerStack()}),
* it gets resized to this inventory's maximum amount.
*/
@Override
default void setStack(int slot, ItemStack stack) {
getItems().set(slot, stack);
if (stack.getCount() > stack.getMaxCount()) {
stack.setCount(stack.getMaxCount());
}
}
/**
* Clears the inventory.
*/
@Override
default void clear() {
getItems().clear();
}
/**
* Marks the state as dirty.
* Must be called after changes in the inventory, so that the game can properly
* save
* the inventory contents and notify neighboring blocks of inventory changes.
*/
@Override
default void markDirty() {
// Override if you want behavior.
}
/**
* @return true if the player can use the inventory, false otherwise.
*/
@Override
default boolean canPlayerUse(PlayerEntity player) {
return true;
}
}