182 lines
5.5 KiB
C++
182 lines
5.5 KiB
C++
#include "mainwindow.h"
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#include "./ui_mainwindow.h"
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#include <QMessageBox>
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#include <QProgressBar>
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#include <QFile>
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#include <QFileInfo>
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#include <QDir>
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#include <filesystem>
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#include <sstream>
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#include <QFileDialog>
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#ifdef _WIN64
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#include <Windows.h>
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#endif
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namespace {
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constexpr uint8_t MAX_INSTALL_STAGES = 3;
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}
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MainWindow::MainWindow(QWidget *parent)
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: QMainWindow(parent)
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, ui(new Ui::MainWindow)
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{
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ui->setupUi(this);
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UpdateOSAgnosticInformation();
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net = new QNetworkAccessManager(this);
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PreInstallMode();
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QWidget::setWindowTitle("Keeblarcraft Mod Installer");
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// ui->centralwidget->setStyleSheet("background-image:url(background.png); background-position: center;"); // Needs work
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}
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MainWindow::~MainWindow()
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{
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delete ui;
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delete net;
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delete reply;
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}
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void MainWindow::on_install_update_button_clicked()
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{
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QNetworkRequest request(downloadUrl);
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reply = net->get(request);
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// connect(reply, SIGNAL(&QNetworkReply::errorOccurred), this, SLOT(Error(QNetworkReply::NetworkError)));
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connect(reply, &QNetworkReply::errorOccurred, this, [this](QNetworkReply::NetworkError) {
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reply->deleteLater();
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QMessageBox::warning(nullptr, "Error", reply->errorString());
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});
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connect(reply, SIGNAL(downloadProgress(qint64, qint64)), this, SLOT(UpdateProgress(qint64, qint64)));
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connect(reply, SIGNAL(finished()), this, SLOT(FinishedDownloading()));
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}
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void MainWindow::UpdateProgress(qint64 read, qint64 total) {
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ui->mf_progress_bar->setMaximum(total);
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ui->mf_progress_bar->setValue(read);
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}
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void MainWindow::FinishedDownloading() {
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QByteArray data = reply->readAll();
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downloadLocation = "/home/jesse/Downloads/mods.zip";
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QFile file(downloadLocation);
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if (file.open(QIODevice::WriteOnly)) {
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qint64 bytesWritten = file.write(data);
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} else {
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QMessageBox::warning(nullptr, "Error", file.errorString());
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}
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reply->deleteLater();
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// Update button to not be pressable again. Will probably stick this on a timer in the future
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ui->install_update_button->setEnabled(false);
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ui->install_update_button->show();
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ui->install_update_button->setText(QString("Unzipping..."));
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// Unzip
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Install();
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}
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std::string MainWindow::BuildUnzipCmd() {
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std::stringstream ss;
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#ifdef _WINDOWS
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ss << "tar -xf " << downloadLocation.toStdString() << " -C " << modsDir.toStdString();
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#elif __unix__
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ss << "unzip " << downloadLocation.toStdString() << " -d " << modsDir.toStdString();
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#endif
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qDebug() << "Tar command is: " << ss.str();
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return ss.str();
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}
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// Installation step covers everything from unzipping to installing the mods to making sure fabric is installed
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void MainWindow::Install() {
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uint8_t installStage = 1;
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ui->mf_progress_bar->setValue(installStage++);
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ui->mf_progress_bar->setMaximum(MAX_INSTALL_STAGES);
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// COND 1: If mods dir exists we need to nuke it
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// COND 2: If mods dir exists & it was our install location do NOT nuke it!
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if (std::filesystem::is_directory(modsDir.toStdString().append("mods")) && modsDir != downloadLocation) {
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modsDir.append("mods");
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std::filesystem::remove_all(modsDir.toStdString());
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}
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ui->mf_progress_bar->setValue(installStage++);
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system(BuildUnzipCmd().c_str());
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ui->mf_progress_bar->setValue(installStage++);
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QMessageBox::information(nullptr, "Completed", "The installer has successfully finished. You may now close the installer and launch Minecraft!");
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PostInstallMode();
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}
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void MainWindow::Error(QNetworkReply::NetworkError code) {
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reply->deleteLater();
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QMessageBox::warning(nullptr, "Error", reply->errorString());
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}
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void MainWindow::PreInstallMode() {
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ui->mf_progress_bar->setEnabled(false);
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ui->install_update_button->setText("Update / Install");
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ui->install_update_button->setVisible(true);
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ui->close_launcher->setEnabled(false);
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ui->close_launcher->setVisible(false);
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}
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void MainWindow::PostInstallMode() {
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ui->mf_progress_bar->setEnabled(false);
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ui->install_update_button->setEnabled(false);
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ui->install_update_button->setVisible(false);
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ui->close_launcher->setEnabled(true);
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ui->close_launcher->setVisible(true);
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}
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void MainWindow::UpdateOSAgnosticInformation() {
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#ifdef _WIN64
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isLinux = false;
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char* appDataLoc = std::getenv("APPDATA");
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if (appDataLoc) {
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std::filesystem::path execPath(appDataLoc);
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downloadLocation = QString(execPath.c_str()); // Stick the mods inside the roaming directory; but not the .minecraft directory itself.
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modsDir = downloadLocation + "\\.minecraft\\";
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}
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#elif __unix__
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isLinux = true;
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downloadLocation = getenv("HOME");
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modsDir = downloadLocation + "/.minecraft/"; // Default value
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ui->mcInstallDir->setText(modsDir); // Tell the user the default location for their .minecraft folder.
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#endif
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// Update the UI to reflect the default values correctly
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ui->sf_dl_server->setPlainText(downloadUrl.toString());
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}
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void MainWindow::on_close_launcher_clicked()
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{
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delete reply;
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delete net;
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QApplication::quit();
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}
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// unused
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void MainWindow::on_changeInstallPathButton_triggered(QAction *arg1){}
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void MainWindow::on_changeInstallPathButton_clicked()
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{
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QString directory = QFileDialog::getExistingDirectory(this, tr("Find Files"), QDir::currentPath());
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if (!directory.isEmpty()) {
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// We will trust the user that this is the .minecraft folder and do 0 error checking.
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modsDir = directory;
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}
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qDebug() << "New active .minecraft dir is: " << modsDir;
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ui->mcInstallDir->setText(modsDir);
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}
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