Cleaning up and adding confirmation stuff to not blow everything up

This commit is contained in:
jkibbels 2025-02-08 17:32:57 -05:00
parent e2725e00a1
commit 429e93d9dc
2 changed files with 62 additions and 17 deletions

View File

@ -38,6 +38,7 @@ MainWindow::~MainWindow()
void MainWindow::on_install_update_button_clicked()
{
if (ConfirmationPopup()) {
QNetworkRequest request(downloadUrl);
reply = net->get(request);
@ -50,6 +51,7 @@ void MainWindow::on_install_update_button_clicked()
connect(reply, SIGNAL(downloadProgress(qint64, qint64)), this, SLOT(UpdateProgress(qint64, qint64)));
connect(reply, SIGNAL(finished()), this, SLOT(FinishedDownloading()));
}
}
void MainWindow::UpdateProgress(qint64 read, qint64 total) {
ui->mf_progress_bar->setMaximum(total);
@ -74,8 +76,14 @@ void MainWindow::FinishedDownloading() {
ui->install_update_button->show();
ui->install_update_button->setText(QString("Unzipping..."));
// Unzip
// Unzip the file - this version isn't really checking if the file is really us so at the very least the name needs to match.
// Otherwise we could end up damaging the ecosystem more than necessary.
if (std::filesystem::exists(downloadLocation.toStdString())) {
Install();
} else {
QMessageBox::critical(nullptr, "Wrong format", "The downloaded file appears to not exist - or is more likely just not named mods.zip -> you either downloaded a bad file or Jesse named his file wrong. Tell him to fix it!!");
PostInstallMode();
}
}
std::string MainWindow::BuildUnzipCmd() {
@ -93,11 +101,17 @@ void MainWindow::Install() {
uint8_t installStage = 1;
ui->mf_progress_bar->setValue(installStage++);
ui->mf_progress_bar->setMaximum(MAX_INSTALL_STAGES);
modsDir.append("mods");
// COND 1: If mods dir exists we need to nuke it
// COND 2: If mods dir exists & it was our install location do NOT nuke it!
if (std::filesystem::is_directory(modsDir.toStdString().append("mods")) && modsDir != downloadLocation) {
modsDir.append("mods");
std::filesystem::remove_all(modsDir.toStdString());
if (std::filesystem::is_directory(modsDir.toStdString()) && modsDir != downloadLocation) {
std::filesystem::remove_all(modsDir.toStdString()); // Force empty the mods folder inside the .minecraft dir
}
if (!std::filesystem::exists(modsDir.toStdString())) {
std::filesystem::create_directory(modsDir.toStdString());
}
ui->mf_progress_bar->setValue(installStage++);
@ -106,6 +120,16 @@ void MainWindow::Install() {
ui->mf_progress_bar->setValue(installStage++);
// Clean up after ourselves; remove the file if possible
try {
if (std::filesystem::exists(downloadLocation.toStdString())) {
std::filesystem::remove(downloadLocation.toStdString());
}
} catch (std::exception e) {
QString errorMsg = QString("Slight error - unable to cleanup after ourselves and could not remove leftover downloaded zip file located at %1").arg(downloadLocation);
QMessageBox::information(nullptr, "Failed to cleanup!", errorMsg);
}
QMessageBox::information(nullptr, "Completed", "The installer has successfully finished. You may now close the installer and launch Minecraft!");
PostInstallMode();
}
@ -131,6 +155,16 @@ void MainWindow::PostInstallMode() {
ui->close_launcher->setVisible(true);
}
bool MainWindow::ConfirmationPopup() {
// This is the preinstall pop up box
QString tempInstallPath = "Install to: " + modsDir;
QString tempDlSrvr = "Grab mods.zip from: " + downloadUrl.toString();
QString formatted = tempInstallPath.append("\n").append(tempDlSrvr);
QMessageBox::StandardButton reply = QMessageBox::question(nullptr, "Confirm install options...", formatted);
return reply == QMessageBox::Yes;
}
void MainWindow::UpdateOSAgnosticInformation() {
#ifdef _WIN64
isLinux = false;
@ -140,17 +174,19 @@ void MainWindow::UpdateOSAgnosticInformation() {
downloadLocation = QString::fromStdString(execPath.string()); // Stick the mods inside the roaming directory; but not the .minecraft directory itself.
modsDir = downloadLocation + "\\.minecraft\\";
downloadLocation.append("\\mods.zip"); // Should point to %APPDATA%\mods.zip
} else {
QMessageBox::warning(nullptr, "Warning", "Unable to resolve APPDATA environment variable. You must manually set the .minecraft folder location");
}
#elif __unix__
isLinux = true;
downloadLocation = getenv("HOME");
modsDir = downloadLocation + "/.minecraft/"; // Default value
ui->mcInstallDir->setText(modsDir); // Tell the user the default location for their .minecraft folder.
#endif
// Update the UI to reflect the default values correctly
ui->sf_dl_server->setPlainText(downloadUrl.toString());
ui->mcInstallDir->setText(modsDir);
}
@ -177,3 +213,9 @@ void MainWindow::on_changeInstallPathButton_clicked()
ui->mcInstallDir->setText(modsDir);
}
void MainWindow::on_sf_dl_server_textChanged()
{
downloadUrl = ui->sf_dl_server->toPlainText();
}

View File

@ -26,6 +26,7 @@ public:
std::string BuildUnzipCmd();
void PreInstallMode();
void PostInstallMode();
bool ConfirmationPopup();
private slots:
void UpdateProgress(qint64, qint64);
void FinishedDownloading();
@ -38,11 +39,13 @@ private slots:
void on_changeInstallPathButton_clicked();
void on_sf_dl_server_textChanged();
private:
Ui::MainWindow *ui;
QNetworkAccessManager* net = nullptr;
QUrl downloadUrl {"https://www.techyjessy.tech/downloads/mods.zip"};
QString modsDir;
QString modsDir = "Set .minecraft path here...";
QString downloadLocation;
QNetworkReply* reply = nullptr;